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/**
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* SPDX - FileCopyrightText : 2013 Albert Vaca < albertvaka @ gmail . com >
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*
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* SPDX - License - Identifier : GPL - 2.0 - only OR GPL - 3.0 - only OR LicenseRef - KDE - Accepted - GPL
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*/
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# include "lanlinkprovider.h"
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# include "core_debug.h"
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# ifndef Q_OS_WIN
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# include <sys/socket.h>
# include <netinet/in.h>
# include <netinet/tcp.h>
# include <netdb.h>
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# endif
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# include <QHostInfo>
# include <QTcpServer>
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# include <QMetaEnum>
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# include <QNetworkProxy>
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# include <QUdpSocket>
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# include <QNetworkSession>
# include <QNetworkConfigurationManager>
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# include <QSslCipher>
# include <QSslConfiguration>
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# include <QSslKey>
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# include "daemon.h"
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# include "landevicelink.h"
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# include "lanpairinghandler.h"
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# include "kdeconnectconfig.h"
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# include "qtcompat_p.h"
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# define MIN_VERSION_WITH_SSL_SUPPORT 6
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LanLinkProvider : : LanLinkProvider (
bool testMode ,
quint16 udpBroadcastPort ,
quint16 udpListenPort
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)
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: m_server ( new Server ( this ) )
, m_udpSocket ( this )
, m_tcpPort ( 0 )
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, m_udpBroadcastPort ( udpBroadcastPort )
, m_udpListenPort ( udpListenPort )
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, m_testMode ( testMode )
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, m_combineBroadcastsTimer ( this )
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{
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m_combineBroadcastsTimer . setInterval ( 0 ) ; // increase this if waiting a single event-loop iteration is not enough
m_combineBroadcastsTimer . setSingleShot ( true ) ;
connect ( & m_combineBroadcastsTimer , & QTimer : : timeout , this , & LanLinkProvider : : broadcastToNetwork ) ;
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connect ( & m_udpSocket , & QIODevice : : readyRead , this , & LanLinkProvider : : udpBroadcastReceived ) ;
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m_server - > setProxy ( QNetworkProxy : : NoProxy ) ;
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connect ( m_server , & QTcpServer : : newConnection , this , & LanLinkProvider : : newConnection ) ;
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m_udpSocket . setProxy ( QNetworkProxy : : NoProxy ) ;
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//Detect when a network interface changes status, so we announce ourselves in the new network
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QNetworkConfigurationManager * networkManager = new QNetworkConfigurationManager ( this ) ;
connect ( networkManager , & QNetworkConfigurationManager : : configurationChanged , this , & LanLinkProvider : : onNetworkConfigurationChanged ) ;
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}
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void LanLinkProvider : : onNetworkConfigurationChanged ( const QNetworkConfiguration & config )
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{
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if ( m_lastConfig ! = config & & config . state ( ) = = QNetworkConfiguration : : Active ) {
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m_lastConfig = config ;
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onNetworkChange ( ) ;
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}
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}
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LanLinkProvider : : ~ LanLinkProvider ( )
{
}
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void LanLinkProvider : : onStart ( )
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{
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const QHostAddress bindAddress = m_testMode ? QHostAddress : : LocalHost : QHostAddress : : Any ;
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bool success = m_udpSocket . bind ( bindAddress , m_udpListenPort , QUdpSocket : : ShareAddress ) ;
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if ( ! success ) {
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QAbstractSocket : : SocketError sockErr = m_udpSocket . error ( ) ;
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// Refer to https://doc.qt.io/qt-5/qabstractsocket.html#SocketError-enum to decode socket error number
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QString errorMessage = QString : : fromLatin1 ( QMetaEnum : : fromType < QAbstractSocket : : SocketError > ( ) . valueToKey ( sockErr ) ) ;
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qCritical ( KDECONNECT_CORE )
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< < QLatin1String ( " Failed to bind UDP socket on port " )
< < m_udpListenPort
< < QLatin1String ( " with error " )
< < errorMessage ;
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}
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Q_ASSERT ( success ) ;
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m_tcpPort = MIN_TCP_PORT ;
while ( ! m_server - > listen ( bindAddress , m_tcpPort ) ) {
m_tcpPort + + ;
if ( m_tcpPort > MAX_TCP_PORT ) { //No ports available?
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qCritical ( KDECONNECT_CORE ) < < " Error opening a port in range " < < MIN_TCP_PORT < < " - " < < MAX_TCP_PORT ;
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m_tcpPort = 0 ;
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return ;
}
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}
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onNetworkChange ( ) ;
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qCDebug ( KDECONNECT_CORE ) < < " LanLinkProvider started " ;
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}
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void LanLinkProvider : : onStop ( )
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{
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m_udpSocket . close ( ) ;
m_server - > close ( ) ;
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qCDebug ( KDECONNECT_CORE ) < < " LanLinkProvider stopped " ;
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}
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void LanLinkProvider : : onNetworkChange ( )
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{
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if ( m_combineBroadcastsTimer . isActive ( ) ) {
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qCDebug ( KDECONNECT_CORE ) < < " Preventing duplicate broadcasts " ;
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return ;
}
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m_combineBroadcastsTimer . start ( ) ;
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}
//I'm in a new network, let's be polite and introduce myself
void LanLinkProvider : : broadcastToNetwork ( )
{
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if ( ! m_server - > isListening ( ) ) {
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//Not started
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return ;
}
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Q_ASSERT ( m_tcpPort ! = 0 ) ;
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qCDebug ( KDECONNECT_CORE ( ) ) < < " Broadcasting identity packet " ;
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QList < QHostAddress > destinations = getBroadcastAddresses ( ) ;
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NetworkPacket np ;
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NetworkPacket : : createIdentityPacket ( & np ) ;
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np . set ( QStringLiteral ( " tcpPort " ) , m_tcpPort ) ;
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# ifdef Q_OS_WIN
//On Windows we need to broadcast from every local IP address to reach all networks
QUdpSocket sendSocket ;
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sendSocket . setProxy ( QNetworkProxy : : NoProxy ) ;
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for ( const QNetworkInterface & iface : QNetworkInterface : : allInterfaces ( ) ) {
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if ( ( iface . flags ( ) & QNetworkInterface : : IsUp )
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& & ( iface . flags ( ) & QNetworkInterface : : IsRunning )
& & ( iface . flags ( ) & QNetworkInterface : : CanBroadcast ) ) {
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for ( const QNetworkAddressEntry & ifaceAddress : iface . addressEntries ( ) ) {
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QHostAddress sourceAddress = ifaceAddress . ip ( ) ;
if ( sourceAddress . protocol ( ) = = QAbstractSocket : : IPv4Protocol & & sourceAddress ! = QHostAddress : : LocalHost ) {
qCDebug ( KDECONNECT_CORE ( ) ) < < " Broadcasting as " < < sourceAddress ;
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sendBroadcasts ( sendSocket , np , destinations ) ;
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sendSocket . close ( ) ;
}
}
}
}
# else
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sendBroadcasts ( m_udpSocket , np , destinations ) ;
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# endif
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}
QList < QHostAddress > LanLinkProvider : : getBroadcastAddresses ( )
{
const QStringList customDevices = KdeConnectConfig : : instance ( ) . customDevices ( ) ;
QList < QHostAddress > destinations ;
destinations . reserve ( customDevices . length ( ) + 1 ) ;
// Default broadcast address
destinations . append ( m_testMode ? QHostAddress : : LocalHost : QHostAddress : : Broadcast ) ;
// Custom device addresses
for ( auto & customDevice : customDevices ) {
QHostAddress address ( customDevice ) ;
if ( address . isNull ( ) ) {
qCWarning ( KDECONNECT_CORE ) < < " Invalid custom device address " < < customDevice ;
} else {
destinations . append ( address ) ;
}
}
return destinations ;
}
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void LanLinkProvider : : sendBroadcasts (
QUdpSocket & socket , const NetworkPacket & np , const QList < QHostAddress > & addresses )
{
const QByteArray payload = np . serialize ( ) ;
for ( auto & address : addresses ) {
socket . writeDatagram ( payload , address , m_udpBroadcastPort ) ;
}
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}
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//I'm the existing device, a new device is kindly introducing itself.
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//I will create a TcpSocket and try to connect. This can result in either tcpSocketConnected() or connectError().
void LanLinkProvider : : udpBroadcastReceived ( )
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{
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while ( m_udpSocket . hasPendingDatagrams ( ) ) {
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QByteArray datagram ;
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datagram . resize ( m_udpSocket . pendingDatagramSize ( ) ) ;
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QHostAddress sender ;
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m_udpSocket . readDatagram ( datagram . data ( ) , datagram . size ( ) , & sender ) ;
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if ( sender . isLoopback ( ) & & ! m_testMode )
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continue ;
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NetworkPacket * receivedPacket = new NetworkPacket ( QLatin1String ( " " ) ) ;
bool success = NetworkPacket : : unserialize ( datagram , receivedPacket ) ;
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//qCDebug(KDECONNECT_CORE) << "udp connection from " << receivedPacket->;
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//qCDebug(KDECONNECT_CORE) << "Datagram " << datagram.data() ;
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if ( ! success ) {
qCDebug ( KDECONNECT_CORE ) < < " Could not unserialize UDP packet " ;
delete receivedPacket ;
continue ;
}
if ( receivedPacket - > type ( ) ! = PACKET_TYPE_IDENTITY ) {
qCDebug ( KDECONNECT_CORE ) < < " Received a UDP packet of wrong type " < < receivedPacket - > type ( ) ;
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delete receivedPacket ;
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continue ;
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}
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if ( receivedPacket - > get < QString > ( QStringLiteral ( " deviceId " ) ) = = KdeConnectConfig : : instance ( ) . deviceId ( ) ) {
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//qCDebug(KDECONNECT_CORE) << "Ignoring my own broadcast";
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delete receivedPacket ;
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continue ;
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}
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int tcpPort = receivedPacket - > get < int > ( QStringLiteral ( " tcpPort " ) ) ;
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//qCDebug(KDECONNECT_CORE) << "Received Udp identity packet from" << sender << " asking for a tcp connection on port " << tcpPort;
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QSslSocket * socket = new QSslSocket ( this ) ;
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socket - > setProxy ( QNetworkProxy : : NoProxy ) ;
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m_receivedIdentityPackets [ socket ] . np = receivedPacket ;
m_receivedIdentityPackets [ socket ] . sender = sender ;
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connect ( socket , & QAbstractSocket : : connected , this , & LanLinkProvider : : tcpSocketConnected ) ;
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# if QT_VERSION < QT_VERSION_CHECK(5,15,0)
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connect ( socket , QOverload < QAbstractSocket : : SocketError > : : of ( & QAbstractSocket : : error ) , this , & LanLinkProvider : : connectError ) ;
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# else
connect ( socket , & QAbstractSocket : : errorOccurred , this , & LanLinkProvider : : connectError ) ;
# endif
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socket - > connectToHost ( sender , tcpPort ) ;
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}
}
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void LanLinkProvider : : connectError ( QAbstractSocket : : SocketError socketError )
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{
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QSslSocket * socket = qobject_cast < QSslSocket * > ( sender ( ) ) ;
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if ( ! socket ) return ;
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qCDebug ( KDECONNECT_CORE ) < < " Socket error " < < socketError ;
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qCDebug ( KDECONNECT_CORE ) < < " Fallback (1), try reverse connection (send udp packet) " < < socket - > errorString ( ) ;
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NetworkPacket np ( QLatin1String ( " " ) ) ;
NetworkPacket : : createIdentityPacket ( & np ) ;
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np . set ( QStringLiteral ( " tcpPort " ) , m_tcpPort ) ;
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m_udpSocket . writeDatagram ( np . serialize ( ) , m_receivedIdentityPackets [ socket ] . sender , m_udpBroadcastPort ) ;
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//The socket we created didn't work, and we didn't manage
//to create a LanDeviceLink from it, deleting everything.
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delete m_receivedIdentityPackets . take ( socket ) . np ;
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delete socket ;
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}
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//We received a UDP packet and answered by connecting to them by TCP. This gets called on a successful connection.
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void LanLinkProvider : : tcpSocketConnected ( )
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{
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QSslSocket * socket = qobject_cast < QSslSocket * > ( sender ( ) ) ;
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if ( ! socket ) return ;
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// TODO Delete me?
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# if QT_VERSION < QT_VERSION_CHECK(5,15,0)
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disconnect ( socket , QOverload < QAbstractSocket : : SocketError > : : of ( & QAbstractSocket : : error ) , this , & LanLinkProvider : : connectError ) ;
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# else
disconnect ( socket , & QAbstractSocket : : errorOccurred , this , & LanLinkProvider : : connectError ) ;
# endif
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configureSocket ( socket ) ;
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// If socket disconnects due to any reason after connection, link on ssl failure
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connect ( socket , & QAbstractSocket : : disconnected , socket , & QObject : : deleteLater ) ;
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NetworkPacket * receivedPacket = m_receivedIdentityPackets [ socket ] . np ;
const QString & deviceId = receivedPacket - > get < QString > ( QStringLiteral ( " deviceId " ) ) ;
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//qCDebug(KDECONNECT_CORE) << "tcpSocketConnected" << socket->isWritable();
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// If network is on ssl, do not believe when they are connected, believe when handshake is completed
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NetworkPacket np2 ( QLatin1String ( " " ) ) ;
NetworkPacket : : createIdentityPacket ( & np2 ) ;
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socket - > write ( np2 . serialize ( ) ) ;
bool success = socket - > waitForBytesWritten ( ) ;
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if ( success ) {
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qCDebug ( KDECONNECT_CORE ) < < " TCP connection done (i'm the existing device) " ;
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// if ssl supported
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if ( receivedPacket - > get < int > ( QStringLiteral ( " protocolVersion " ) ) > = MIN_VERSION_WITH_SSL_SUPPORT ) {
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bool isDeviceTrusted = KdeConnectConfig : : instance ( ) . trustedDevices ( ) . contains ( deviceId ) ;
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configureSslSocket ( socket , deviceId , isDeviceTrusted ) ;
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qCDebug ( KDECONNECT_CORE ) < < " Starting server ssl (I'm the client TCP socket) " ;
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connect ( socket , & QSslSocket : : encrypted , this , & LanLinkProvider : : encrypted ) ;
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if ( isDeviceTrusted ) {
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connect ( socket , QOverload < const QList < QSslError > & > : : of ( & QSslSocket : : sslErrors ) , this , & LanLinkProvider : : sslErrors ) ;
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}
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socket - > startServerEncryption ( ) ;
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return ; // Return statement prevents from deleting received packet, needed in slot "encrypted"
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} else {
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qWarning ( ) < < receivedPacket - > get < QString > ( QStringLiteral ( " deviceName " ) ) < < " uses an old protocol version, this won't work " ;
//addLink(deviceId, socket, receivedPacket, LanDeviceLink::Remotely);
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}
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} else {
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//I think this will never happen, but if it happens the deviceLink
//(or the socket that is now inside it) might not be valid. Delete them.
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qCDebug ( KDECONNECT_CORE ) < < " Fallback (2), try reverse connection (send udp packet) " ;
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m_udpSocket . writeDatagram ( np2 . serialize ( ) , m_receivedIdentityPackets [ socket ] . sender , m_udpBroadcastPort ) ;
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}
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delete m_receivedIdentityPackets . take ( socket ) . np ;
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//We don't delete the socket because now it's owned by the LanDeviceLink
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}
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void LanLinkProvider : : encrypted ( )
{
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qCDebug ( KDECONNECT_CORE ) < < " Socket successfully established an SSL connection " ;
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QSslSocket * socket = qobject_cast < QSslSocket * > ( sender ( ) ) ;
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if ( ! socket ) return ;
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// TODO delete me?
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disconnect ( socket , QOverload < const QList < QSslError > & > : : of ( & QSslSocket : : sslErrors ) , this , & LanLinkProvider : : sslErrors ) ;
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Q_ASSERT ( socket - > mode ( ) ! = QSslSocket : : UnencryptedMode ) ;
LanDeviceLink : : ConnectionStarted connectionOrigin = ( socket - > mode ( ) = = QSslSocket : : SslClientMode ) ? LanDeviceLink : : Locally : LanDeviceLink : : Remotely ;
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NetworkPacket * receivedPacket = m_receivedIdentityPackets [ socket ] . np ;
const QString & deviceId = receivedPacket - > get < QString > ( QStringLiteral ( " deviceId " ) ) ;
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addLink ( deviceId , socket , receivedPacket , connectionOrigin ) ;
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// Copied from tcpSocketConnected slot, now delete received packet
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delete m_receivedIdentityPackets . take ( socket ) . np ;
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}
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void LanLinkProvider : : sslErrors ( const QList < QSslError > & errors )
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{
QSslSocket * socket = qobject_cast < QSslSocket * > ( sender ( ) ) ;
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if ( ! socket ) return ;
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qCDebug ( KDECONNECT_CORE ) < < " Failing due to " < < errors ;
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Device * device = Daemon : : instance ( ) - > getDevice ( socket - > peerVerifyName ( ) ) ;
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if ( device ) {
device - > unpair ( ) ;
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}
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delete m_receivedIdentityPackets . take ( socket ) . np ;
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// Socket disconnects itself on ssl error and will be deleted by deleteLater slot, no need to delete manually
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}
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//I'm the new device and this is the answer to my UDP identity packet (no data received yet). They are connecting to us through TCP, and they should send an identity.
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void LanLinkProvider : : newConnection ( )
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{
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qCDebug ( KDECONNECT_CORE ) < < " LanLinkProvider newConnection " ;
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while ( m_server - > hasPendingConnections ( ) ) {
QSslSocket * socket = m_server - > nextPendingConnection ( ) ;
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configureSocket ( socket ) ;
//This socket is still managed by us (and child of the QTcpServer), if
//it disconnects before we manage to pass it to a LanDeviceLink, it's
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//our responsibility to delete it. We do so with this connection.
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connect ( socket , & QAbstractSocket : : disconnected ,
socket , & QObject : : deleteLater ) ;
connect ( socket , & QIODevice : : readyRead ,
this , & LanLinkProvider : : dataReceived ) ;
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}
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}
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//I'm the new device and this is the answer to my UDP identity packet (data received)
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void LanLinkProvider : : dataReceived ( )
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{
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QSslSocket * socket = qobject_cast < QSslSocket * > ( sender ( ) ) ;
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# if QT_VERSION < QT_VERSION_CHECK(5,7,0)
if ( ! socket - > canReadLine ( ) )
return ;
# else
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socket - > startTransaction ( ) ;
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# endif
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const QByteArray data = socket - > readLine ( ) ;
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qCDebug ( KDECONNECT_CORE ) < < " LanLinkProvider received reply: " < < data ;
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NetworkPacket * np = new NetworkPacket ( QLatin1String ( " " ) ) ;
bool success = NetworkPacket : : unserialize ( data , np ) ;
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# if QT_VERSION < QT_VERSION_CHECK(5,7,0)
if ( ! success ) {
delete np ;
return ;
}
# else
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if ( ! success ) {
delete np ;
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socket - > rollbackTransaction ( ) ;
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return ;
}
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socket - > commitTransaction ( ) ;
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# endif
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if ( np - > type ( ) ! = PACKET_TYPE_IDENTITY ) {
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qCWarning ( KDECONNECT_CORE ) < < " LanLinkProvider/newConnection: Expected identity, received " < < np - > type ( ) ;
delete np ;
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return ;
}
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// Needed in "encrypted" if ssl is used, similar to "tcpSocketConnected"
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m_receivedIdentityPackets [ socket ] . np = np ;
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const QString & deviceId = np - > get < QString > ( QStringLiteral ( " deviceId " ) ) ;
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//qCDebug(KDECONNECT_CORE) << "Handshaking done (i'm the new device)";
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//This socket will now be owned by the LanDeviceLink or we don't want more data to be received, forget about it
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disconnect ( socket , & QIODevice : : readyRead , this , & LanLinkProvider : : dataReceived ) ;
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if ( np - > get < int > ( QStringLiteral ( " protocolVersion " ) ) > = MIN_VERSION_WITH_SSL_SUPPORT ) {
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bool isDeviceTrusted = KdeConnectConfig : : instance ( ) . trustedDevices ( ) . contains ( deviceId ) ;
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configureSslSocket ( socket , deviceId , isDeviceTrusted ) ;
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qCDebug ( KDECONNECT_CORE ) < < " Starting client ssl (but I'm the server TCP socket) " ;
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connect ( socket , & QSslSocket : : encrypted , this , & LanLinkProvider : : encrypted ) ;
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if ( isDeviceTrusted ) {
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connect ( socket , QOverload < const QList < QSslError > & > : : of ( & QSslSocket : : sslErrors ) , this , & LanLinkProvider : : sslErrors ) ;
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}
socket - > startClientEncryption ( ) ;
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} else {
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qWarning ( ) < < np - > get < QString > ( QStringLiteral ( " deviceName " ) ) < < " uses an old protocol version, this won't work " ;
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//addLink(deviceId, socket, np, LanDeviceLink::Locally);
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delete m_receivedIdentityPackets . take ( socket ) . np ;
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}
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}
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void LanLinkProvider : : deviceLinkDestroyed ( QObject * destroyedDeviceLink )
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{
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const QString id = destroyedDeviceLink - > property ( " deviceId " ) . toString ( ) ;
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//qCDebug(KDECONNECT_CORE) << "deviceLinkDestroyed" << id;
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QMap < QString , LanDeviceLink * > : : iterator linkIterator = m_links . find ( id ) ;
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Q_ASSERT ( linkIterator ! = m_links . end ( ) ) ;
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if ( linkIterator ! = m_links . end ( ) ) {
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Q_ASSERT ( linkIterator . value ( ) = = destroyedDeviceLink ) ;
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m_links . erase ( linkIterator ) ;
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auto pairingHandler = m_pairingHandlers . take ( id ) ;
if ( pairingHandler ) {
pairingHandler - > deleteLater ( ) ;
}
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}
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}
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void LanLinkProvider : : configureSslSocket ( QSslSocket * socket , const QString & deviceId , bool isDeviceTrusted )
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{
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// Setting supported ciphers manually, to match those on Android (FIXME: Test if this can be left unconfigured and still works for Android 4)
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QList < QSslCipher > socketCiphers ;
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socketCiphers . append ( QSslCipher ( QStringLiteral ( " ECDHE-ECDSA-AES256-GCM-SHA384 " ) ) ) ;
socketCiphers . append ( QSslCipher ( QStringLiteral ( " ECDHE-ECDSA-AES128-GCM-SHA256 " ) ) ) ;
socketCiphers . append ( QSslCipher ( QStringLiteral ( " ECDHE-RSA-AES128-SHA " ) ) ) ;
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// Configure for ssl
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QSslConfiguration sslConfig ;
sslConfig . setCiphers ( socketCiphers ) ;
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sslConfig . setLocalCertificate ( KdeConnectConfig : : instance ( ) . certificate ( ) ) ;
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QFile privateKeyFile ( KdeConnectConfig : : instance ( ) . privateKeyPath ( ) ) ;
QSslKey privateKey ;
if ( privateKeyFile . open ( QIODevice : : ReadOnly ) ) {
privateKey = QSslKey ( privateKeyFile . readAll ( ) , QSsl : : Rsa ) ;
}
privateKeyFile . close ( ) ;
sslConfig . setPrivateKey ( privateKey ) ;
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if ( isDeviceTrusted ) {
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QString certString = KdeConnectConfig : : instance ( ) . getDeviceProperty ( deviceId , QStringLiteral ( " certificate " ) , QString ( ) ) ;
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sslConfig . setCaCertificates ( { QSslCertificate ( certString . toLatin1 ( ) ) } ) ;
sslConfig . setPeerVerifyMode ( QSslSocket : : VerifyPeer ) ;
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} else {
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sslConfig . setPeerVerifyMode ( QSslSocket : : QueryPeer ) ;
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}
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socket - > setSslConfiguration ( sslConfig ) ;
socket - > setPeerVerifyName ( deviceId ) ;
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//Usually SSL errors are only bad for trusted devices. Uncomment this section to log errors in any case, for debugging.
//QObject::connect(socket, static_cast<void (QSslSocket::*)(const QList<QSslError>&)>(&QSslSocket::sslErrors), [](const QList<QSslError>& errors)
//{
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// Q_FOREACH (const QSslError& error, errors) {
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// qCDebug(KDECONNECT_CORE) << "SSL Error:" << error.errorString();
// }
//});
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}
void LanLinkProvider : : configureSocket ( QSslSocket * socket ) {
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socket - > setProxy ( QNetworkProxy : : NoProxy ) ;
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socket - > setSocketOption ( QAbstractSocket : : KeepAliveOption , QVariant ( 1 ) ) ;
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# ifdef TCP_KEEPIDLE
// time to start sending keepalive packets (seconds)
int maxIdle = 10 ;
setsockopt ( socket - > socketDescriptor ( ) , IPPROTO_TCP , TCP_KEEPIDLE , & maxIdle , sizeof ( maxIdle ) ) ;
# endif
# ifdef TCP_KEEPINTVL
// interval between keepalive packets after the initial period (seconds)
int interval = 5 ;
setsockopt ( socket - > socketDescriptor ( ) , IPPROTO_TCP , TCP_KEEPINTVL , & interval , sizeof ( interval ) ) ;
# endif
# ifdef TCP_KEEPCNT
// number of missed keepalive packets before disconnecting
int count = 3 ;
setsockopt ( socket - > socketDescriptor ( ) , IPPROTO_TCP , TCP_KEEPCNT , & count , sizeof ( count ) ) ;
# endif
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}
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void LanLinkProvider : : addLink ( const QString & deviceId , QSslSocket * socket , NetworkPacket * receivedPacket , LanDeviceLink : : ConnectionStarted connectionOrigin )
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{
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// Socket disconnection will now be handled by LanDeviceLink
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disconnect ( socket , & QAbstractSocket : : disconnected , socket , & QObject : : deleteLater ) ;
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LanDeviceLink * deviceLink ;
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//Do we have a link for this device already?
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QMap < QString , LanDeviceLink * > : : iterator linkIterator = m_links . find ( deviceId ) ;
if ( linkIterator ! = m_links . end ( ) ) {
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//qCDebug(KDECONNECT_CORE) << "Reusing link to" << deviceId;
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deviceLink = linkIterator . value ( ) ;
deviceLink - > reset ( socket , connectionOrigin ) ;
} else {
deviceLink = new LanDeviceLink ( deviceId , this , socket , connectionOrigin ) ;
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connect ( deviceLink , & QObject : : destroyed , this , & LanLinkProvider : : deviceLinkDestroyed ) ;
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m_links [ deviceId ] = deviceLink ;
if ( m_pairingHandlers . contains ( deviceId ) ) {
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//We shouldn't have a pairinghandler if we didn't have a link.
//Crash if debug, recover if release (by setting the new devicelink to the old pairinghandler)
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Q_ASSERT ( m_pairingHandlers . contains ( deviceId ) ) ;
m_pairingHandlers [ deviceId ] - > setDeviceLink ( deviceLink ) ;
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}
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}
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Q_EMIT onConnectionReceived ( * receivedPacket , deviceLink ) ;
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}
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LanPairingHandler * LanLinkProvider : : createPairingHandler ( DeviceLink * link )
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{
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LanPairingHandler * ph = m_pairingHandlers . value ( link - > deviceId ( ) ) ;
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if ( ! ph ) {
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ph = new LanPairingHandler ( link ) ;
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qCDebug ( KDECONNECT_CORE ) < < " creating pairing handler for " < < link - > deviceId ( ) ;
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connect ( ph , & LanPairingHandler : : pairingError , link , & DeviceLink : : pairingError ) ;
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m_pairingHandlers [ link - > deviceId ( ) ] = ph ;
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}
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return ph ;
}
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void LanLinkProvider : : userRequestsPair ( const QString & deviceId )
{
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LanPairingHandler * ph = createPairingHandler ( m_links . value ( deviceId ) ) ;
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ph - > requestPairing ( ) ;
}
2015-12-02 19:04:35 +00:00
2016-03-03 00:17:38 +00:00
void LanLinkProvider : : userRequestsUnpair ( const QString & deviceId )
{
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LanPairingHandler * ph = createPairingHandler ( m_links . value ( deviceId ) ) ;
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ph - > unpair ( ) ;
}
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void LanLinkProvider : : incomingPairPacket ( DeviceLink * deviceLink , const NetworkPacket & np )
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{
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LanPairingHandler * ph = createPairingHandler ( deviceLink ) ;
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ph - > packetReceived ( np ) ;
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}
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