Re-use landevicelink objects instead of re-creating one each time

This commit is contained in:
Albert Vaca 2015-12-10 17:11:48 -08:00
parent 77facdbcfd
commit 2e4c3762e9
4 changed files with 27 additions and 19 deletions

View file

@ -29,17 +29,26 @@
LanDeviceLink::LanDeviceLink(const QString& deviceId, LinkProvider* parent, QSslSocket* socket, ConnectionStarted connectionSource)
: DeviceLink(deviceId, parent, connectionSource)
, mSocketLineReader(new SocketLineReader(socket))
, mSocketLineReader(nullptr)
{
connect(mSocketLineReader, SIGNAL(readyRead()),
this, SLOT(dataReceived()));
reset(socket, connectionSource);
}
void LanDeviceLink::reset(QSslSocket* socket, DeviceLink::ConnectionStarted connectionSource)
{
//We take ownership of the socket.
//When the link provider destroys us,
//the socket (and the reader) will be
//destroyed as well
connect(socket, SIGNAL(disconnected()),
this, SLOT(deleteLater()));
if (mSocketLineReader) {
delete mSocketLineReader;
}
mSocketLineReader = new SocketLineReader(socket);
connect(socket, SIGNAL(disconnected()), this, SLOT(deleteLater()));
connect(mSocketLineReader, SIGNAL(readyRead()), this, SLOT(dataReceived()));
mSocketLineReader->setParent(this);
socket->setParent(this);
}

View file

@ -37,6 +37,7 @@ class LanDeviceLink
public:
LanDeviceLink(const QString& deviceId, LinkProvider* parent, QSslSocket* socket, ConnectionStarted connectionSource);
void reset(QSslSocket* socket, ConnectionStarted connectionSource);
virtual QString name() Q_DECL_OVERRIDE;
bool sendPackage(NetworkPackage& np) override;

View file

@ -433,24 +433,22 @@ void LanLinkProvider::configureSocket(QSslSocket* socket)
void LanLinkProvider::addLink(const QString& deviceId, QSslSocket* socket, NetworkPackage* receivedPackage, DeviceLink::ConnectionStarted connectionOrigin)
{
LanDeviceLink* deviceLink = new LanDeviceLink(deviceId, this, socket, connectionOrigin);
connect(deviceLink, SIGNAL(destroyed(QObject*)), this, SLOT(deviceLinkDestroyed(QObject*)));
// Socket disconnection will now be handled by LanDeviceLink
disconnect(socket, SIGNAL(disconnected()), socket, SLOT(deleteLater()));
//We kill any possible link from this same device
QMap< QString, DeviceLink* >::iterator oldLinkIterator = mLinks.find(deviceLink->deviceId());
if (oldLinkIterator != mLinks.end()) {
DeviceLink* oldLink = oldLinkIterator.value();
disconnect(oldLink, SIGNAL(destroyed(QObject*)),
this, SLOT(deviceLinkDestroyed(QObject*)));
oldLink->deleteLater();
mLinks.erase(oldLinkIterator);
DeviceLink* deviceLink;
//Do we have a link for this device already?
QMap< QString, LanDeviceLink* >::iterator linkIterator = mLinks.find(deviceLink->deviceId());
if (linkIterator != mLinks.end()) {
deviceLink = linkIterator.value();
deviceLink->reset(socket, connectionOrigin);
} else {
deviceLink = new LanDeviceLink(deviceId, this, socket, connectionOrigin);
connect(deviceLink, SIGNAL(destroyed(QObject*)), this, SLOT(deviceLinkDestroyed(QObject*)));
mLinks[deviceId] = deviceLink;
}
mLinks[deviceId] = deviceLink;
refreshPairingHandler(deviceId);
Q_EMIT onConnectionReceived(*receivedPackage, deviceLink);

View file

@ -74,7 +74,7 @@ private:
const static quint16 port = 1714;
quint16 mTcpPort;
QMap<QString, DeviceLink*> mLinks;
QMap<QString, LanDeviceLink*> mLinks;
QMap<QString, LanPairingHandler*> mPairingHandlers;
struct PendingConnect {