This is far less code and allows for an easier enforcing of standards, for
example the name of the log identifiers which were adjusted in a few cases.
Also clean up unused includes when noticed.
- We do not need the return type. If a plugin declares it can handle the
packet it should do so. We don't have any fallback logic in place and
the packet types are namespaced with the plugin IDs anyway.
- Provide a default implementation with a warning, not all plugins need
to overwrite this
The rationale is explained in https://planet.kde.org/friedrich-kossebau-2023-06-28-include-also-moc-files-of-headers/
In case of KDEConnect, it impressively speeds up compilation. Before it
took 390 seconds on a clean build and with this change it took 330 seconds.
This is due to the mocs_compilation having to include the header files
and thus all their headers. Due to the lots of small plugins we have,
this means that the same headers must be compiled plenty of times.
When we include the moc files directly in the C++ file, they are already
available.
* Moves the XML definitions of DBus interfaces and code generation from the different plugins
to kdeconnectinterfaces. Before each plugin had their own, some of them duplicated.
* Appends `// clazy:skip` to the generated interface files, so Clazy doesn't emit warnings
about them because they are missing the NOTIFY/CONSTANT keywords on Q_PROPERTIES.
* Makes kdeconnectinterfaces static on Qt5 as well (removes a difference with Qt6).
* Moves the generated files to a `generated` directory and updates the includes so they are
easily distinguished from other header files.
The one derived from the filename is identical. Deriving it from the filename is the preferred approach.
In KF6, log messages are printed out if the Id is needlessly specified.
A mismatching Id vs basename would print out a warning.
The plugin version doesn't matter, because all plugins are shipped as
part of kdeconnect and not separately.
The website was also set inconsistently, some pointed to a custom blog,
the KDE homepage or a broken link. If we want to make announcements more
visible, we should have a link in a more central place.
Change some optional dependencies from being optional to being mandatory
or being mandatory but behind on-by-default cmake flags. Eg: instead of
only compiling Wayland support if we find the appropriate libraries, we
always require the libraries unless the user specifies WITH_WAYLAND=OFF.
Optional libraries are hard to discover by packagers (since they don't
see an error once we add them) and create lots of possible build flavors
with a different features that can confuse users.
Cross-desktop approach to moving the cursor remotely on wayland. Should
work on X11 too, so we can consider drop the other one as well.
It adds support for receiving full text as well, which didn't use to be
possible.
Unicode text input from remote devices gives random texts because the plugin mistook the text encoding. Insert a Unicode 16 bits character each time instead of a UTF-8 character.
The API accepts the `UniChar` Unicode characters:
```c
void CGEventKeyboardSetUnicodeString(CGEventRef event, UniCharCount stringLength, const UniChar *unicodeString);
```
from https://developer.apple.com/documentation/coregraphics/1456028-cgeventkeyboardsetunicodestring.
The moc process already rebuilds the plugin when the JSON file changes, consequently the additional parameter is not needed.
Task: https://phabricator.kde.org/T14649