1631ada5b3
- We do not need the return type. If a plugin declares it can handle the packet it should do so. We don't have any fallback logic in place and the packet types are namespaced with the plugin IDs anyway. - Provide a default implementation with a warning, not all plugins need to overwrite this
64 lines
1.8 KiB
C++
64 lines
1.8 KiB
C++
/**
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* SPDX-FileCopyrightText: 2013 Albert Vaca <albertvaka@gmail.com>
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*
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* SPDX-License-Identifier: GPL-2.0-only OR GPL-3.0-only OR LicenseRef-KDE-Accepted-GPL
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*/
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#include "pingplugin.h"
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#include <KLocalizedString>
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#include <KPluginFactory>
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#include <QDBusConnection>
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#include <QDebug>
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#include <core/daemon.h>
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#include <core/device.h>
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#include "plugin_ping_debug.h"
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K_PLUGIN_CLASS_WITH_JSON(PingPlugin, "kdeconnect_ping.json")
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PingPlugin::PingPlugin(QObject *parent, const QVariantList &args)
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: KdeConnectPlugin(parent, args)
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{
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// qCDebug(KDECONNECT_PLUGIN_PING) << "Ping plugin constructor for device" << device()->name();
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}
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PingPlugin::~PingPlugin()
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{
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// qCDebug(KDECONNECT_PLUGIN_PING) << "Ping plugin destructor for device" << device()->name();
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}
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void PingPlugin::receivePacket(const NetworkPacket &np)
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{
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Daemon::instance()->sendSimpleNotification(QStringLiteral("pingReceived"),
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device()->name(),
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np.get<QString>(QStringLiteral("message"), i18n("Ping!")),
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QStringLiteral("dialog-ok"));
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}
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void PingPlugin::sendPing()
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{
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NetworkPacket np(PACKET_TYPE_PING);
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bool success = sendPacket(np);
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qCDebug(KDECONNECT_PLUGIN_PING) << "sendPing:" << success;
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}
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void PingPlugin::sendPing(const QString &customMessage)
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{
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NetworkPacket np(PACKET_TYPE_PING);
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if (!customMessage.isEmpty()) {
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np.set(QStringLiteral("message"), customMessage);
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}
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bool success = sendPacket(np);
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qCDebug(KDECONNECT_PLUGIN_PING) << "sendPing:" << success;
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}
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QString PingPlugin::dbusPath() const
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{
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return QStringLiteral("/modules/kdeconnect/devices/") + device()->id() + QStringLiteral("/ping");
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}
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#include "moc_pingplugin.cpp"
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#include "pingplugin.moc"
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