83888412a9
- Using QLatin1String when concatinating strings is faster, because they are more lightweight. For the resulting string, we need to allocate new memory anyway - Use QLatin1String overloads where they are provided by Qt APIs - Just use const char* for log messages, the quoting of QStrings is not needed - Make sure to reuse string results when possible |
||
---|---|---|
.. | ||
battery | ||
bigscreen | ||
clipboard | ||
connectivity-report | ||
contacts | ||
findmyphone | ||
findthisdevice | ||
lockdevice | ||
mmtelephony | ||
mousepad | ||
mpriscontrol | ||
mprisremote | ||
notifications | ||
pausemusic | ||
photo | ||
ping | ||
presenter | ||
remotecommands | ||
remotecontrol | ||
remotekeyboard | ||
remotesystemvolume | ||
runcommand | ||
screensaver-inhibit | ||
sendnotifications | ||
sftp | ||
share | ||
sms | ||
systemvolume | ||
telephony | ||
virtualmonitor | ||
CMakeLists.txt | ||
kdeconnect.notifyrc | ||
Messages.sh | ||
README.txt |
Writing a plugin for KDE Connect ================================= For the desktop client (this project): -------------------------------------- 1. Enter the "plugins" directory. 2. Copy the "ping" under a different name ("findmyphone" in this example). 3. Add "add_subdirectory(findmyphone)" to CMakeLists.txt after the others "add_subdirectory". 4. Enter the new "findmyphone" directory. 5. Edit CMakeLists.txt by replacing "ping" with "findmyphone". 6. Rename other files in this directory by replacing "ping" with "findmyphone" 7. Write a description of your plugin into "README" 8. Edit findmyphoneplugin.cpp and findmyphoneplugin.h. A. Change license header. B. Replace (case sensitive) "ping" with "findmyphone", "PingPlugin" with "FindMyPhonePlugin" and "PING" with "FINDMYPHONE". 9. Edit kdeconnect_findmyphone.json file: A. Replace "ping" with "findmyphone". B. Change name, description, icon, author, email, version, website, license info. C. Remove all the translations D. Set X-KDEConnect-SupportedPacketType and X-KDEConnect-OutgoingPacketType to the packet type your plugin will receive and send, respectively. In this example this is "kdeconnect.findmyphone". Make sure that this matches what is defined in the findmyphoneplugin.h file (in the line "#define PACKET_TYPE_..."), and also in Android. 10. Now you have an empty skeleton to implement your new plugin logic. For Android (project kdeconnect-android): ----------------------------------------- 1. Change directory to src/org/kde/kdeconnect/Plugins. 2. Copy "PingPlugin" under a different name ("FindMyPhonePlugin" in this example). 3. Enter the new "FindMyPhonePlugin" directory. 4. Rename "PingPlugin.java" to "FindMyPhonePlugin.java" 5. Edit it. Replace (case sensitive) "Ping" with "FindMyPhone", "ping" with "findmyphone", "PING" with "FINDMYPHONE" and "plugin_ping" with "plugin_findmyphone". 6. Open res/values/strings.xml. Find and copy the lines "pref_plugin_ping_desc" and "pref_plugin_ping" replacing "ping" with "findmyphone" and edit the plugin name and description between <string> </string>). 7. Now you have an empty skeleton to implement your new plugin logic.