02d97aabf4
The rationale is explained in https://planet.kde.org/friedrich-kossebau-2023-06-28-include-also-moc-files-of-headers/ In case of KDEConnect, it impressively speeds up compilation. Before it took 390 seconds on a clean build and with this change it took 330 seconds. This is due to the mocs_compilation having to include the header files and thus all their headers. Due to the lots of small plugins we have, this means that the same headers must be compiled plenty of times. When we include the moc files directly in the C++ file, they are already available.
227 lines
9.2 KiB
Text
227 lines
9.2 KiB
Text
/**
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* SPDX-FileCopyrightText: 2019 Weixuan XIAO <veyx.shaw@gmail.com>
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*
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* SPDX-License-Identifier: GPL-2.0-only OR GPL-3.0-only OR LicenseRef-KDE-Accepted-GPL
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*/
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#include "macosremoteinput.h"
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#include <QCursor>
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#include <QDebug>
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#include <CoreGraphics/CGEvent.h>
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#include <Carbon/Carbon.h>
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#include <ApplicationServices/ApplicationServices.h>
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int SpecialKeysMap[] = {
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0, // Invalid
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kVK_Delete, // 1
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kVK_Tab, // 2
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kVK_Return, // 3
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kVK_LeftArrow, // 4
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kVK_UpArrow, // 5
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kVK_RightArrow, // 6
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kVK_DownArrow, // 7
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kVK_PageUp, // 8
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kVK_PageDown, // 9
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kVK_Home, // 10
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kVK_End, // 11
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kVK_Return, // 12
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kVK_ForwardDelete, // 13
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kVK_Escape, // 14
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0, // 15
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0, // 16
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0, // 17
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0, // 18
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0, // 19
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0, // 20
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kVK_F1, // 21
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kVK_F2, // 22
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kVK_F3, // 23
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kVK_F4, // 24
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kVK_F5, // 25
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kVK_F6, // 26
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kVK_F7, // 27
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kVK_F8, // 28
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kVK_F9, // 29
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kVK_F10, // 30
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kVK_F11, // 31
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kVK_F12, // 32
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};
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template <typename T, size_t N>
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size_t arraySize(T(&arr)[N]) { (void)arr; return N; }
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MacOSRemoteInput::MacOSRemoteInput(QObject* parent)
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: AbstractRemoteInput(parent)
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{
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// Ask user to enable accessibility API
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NSDictionary *options = @{(id)kAXTrustedCheckOptionPrompt: @YES};
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if (!AXIsProcessTrustedWithOptions((CFDictionaryRef)options)) {
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qWarning() << "kdeconnectd is not set as a trusted accessibility, mousepad and keyboard will not work";
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}
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}
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bool MacOSRemoteInput::handlePacket(const NetworkPacket& np)
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{
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// Return if not trusted
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if (!AXIsProcessTrusted()) {
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return false;
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}
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float dx = np.get<float>(QStringLiteral("dx"), 0);
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float dy = np.get<float>(QStringLiteral("dy"), 0);
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bool isSingleClick = np.get<bool>(QStringLiteral("singleclick"), false);
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bool isDoubleClick = np.get<bool>(QStringLiteral("doubleclick"), false);
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bool isMiddleClick = np.get<bool>(QStringLiteral("middleclick"), false);
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bool isRightClick = np.get<bool>(QStringLiteral("rightclick"), false);
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bool isSingleHold = np.get<bool>(QStringLiteral("singlehold"), false);
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bool isSingleRelease = np.get<bool>(QStringLiteral("singlerelease"), false);
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bool isScroll = np.get<bool>(QStringLiteral("scroll"), false);
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QString key = np.get<QString>(QStringLiteral("key"), QLatin1String(""));
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int specialKey = np.get<int>(QStringLiteral("specialKey"), 0);
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if (isSingleClick || isDoubleClick || isMiddleClick || isRightClick || isSingleHold || isSingleRelease || isScroll || !key.isEmpty() || specialKey) {
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QPoint point = QCursor::pos();
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if (isSingleClick) {
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CGEventRef event = CGEventCreateMouseEvent(NULL, kCGEventLeftMouseDown, CGPointMake(point.x(), point.y()), kCGMouseButtonLeft);
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CGEventPost(kCGHIDEventTap, event);
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CGEventSetType(event, kCGEventLeftMouseUp);
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CGEventPost(kCGHIDEventTap, event);
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CFRelease(event);
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} else if (isDoubleClick) {
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CGEventRef event = CGEventCreateMouseEvent(NULL, kCGEventLeftMouseDown, CGPointMake(point.x(), point.y()), kCGMouseButtonLeft);
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CGEventPost(kCGHIDEventTap, event);
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CGEventSetType(event, kCGEventLeftMouseUp);
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CGEventPost(kCGHIDEventTap, event);
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/* Key to access an integer field that contains the mouse button click
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state. A click state of 1 represents a single click. A click state of 2
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represents a double-click. A click state of 3 represents a
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triple-click. */
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CGEventSetIntegerValueField(event, kCGMouseEventClickState, 2);
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CGEventSetType(event, kCGEventLeftMouseDown);
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CGEventPost(kCGHIDEventTap, event);
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CGEventSetType(event, kCGEventLeftMouseUp);
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CGEventPost(kCGHIDEventTap, event);
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CFRelease(event);
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} else if (isMiddleClick) {
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CGEventRef event = CGEventCreateMouseEvent(NULL, kCGEventOtherMouseDown, CGPointMake(point.x(), point.y()), kCGMouseButtonLeft);
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CGEventPost(kCGHIDEventTap, event);
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CGEventSetType(event, kCGEventOtherMouseUp);
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CGEventPost(kCGHIDEventTap, event);
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CFRelease(event);
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} else if (isRightClick) {
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CGEventRef event = CGEventCreateMouseEvent(NULL, kCGEventRightMouseDown, CGPointMake(point.x(), point.y()), kCGMouseButtonLeft);
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CGEventPost(kCGHIDEventTap, event);
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CGEventSetType(event, kCGEventRightMouseUp);
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CGEventPost(kCGHIDEventTap, event);
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CFRelease(event);
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} else if (isSingleHold) {
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CGEventRef event = CGEventCreateMouseEvent(NULL, kCGEventLeftMouseDown, CGPointMake(point.x(), point.y()), kCGMouseButtonLeft);
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CGEventPost(kCGHIDEventTap, event);
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CFRelease(event);
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} else if (isSingleRelease) {
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CGEventRef event = CGEventCreateMouseEvent(NULL, kCGEventLeftMouseUp, CGPointMake(point.x(), point.y()), kCGMouseButtonLeft);
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CGEventPost(kCGHIDEventTap, event);
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CFRelease(event);
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} else if (isScroll) {
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CGEventRef event = CGEventCreateScrollWheelEvent(NULL, kCGScrollEventUnitPixel, 1, dy);
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CGEventPost(kCGHIDEventTap, event);
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CFRelease(event);
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} else if (!key.isEmpty() || specialKey) {
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// Get function keys
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bool ctrl = np.get<bool>(QStringLiteral("ctrl"), false);
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bool alt = np.get<bool>(QStringLiteral("alt"), false);
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bool shift = np.get<bool>(QStringLiteral("shift"), false);
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bool super = np.get<bool>(QStringLiteral("super"), false);
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if (ctrl) {
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CGEventRef ctrlEvent = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)kVK_Control, true);
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CGEventPost(kCGHIDEventTap, ctrlEvent);
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CFRelease(ctrlEvent);
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}
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if (alt) {
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CGEventRef optionEvent = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)kVK_Option, true);
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CGEventPost(kCGHIDEventTap, optionEvent);
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CFRelease(optionEvent);
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}
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if (shift) {
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CGEventRef shiftEvent = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)kVK_Shift, true);
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CGEventPost(kCGHIDEventTap, shiftEvent);
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CFRelease(shiftEvent);
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}
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if (super) {
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CGEventRef commandEvent = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)kVK_Command, true);
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CGEventPost(kCGHIDEventTap, commandEvent);
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CFRelease(commandEvent);
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}
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// Keys
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if (specialKey)
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{
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if (specialKey >= (int)arraySize(SpecialKeysMap)) {
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qWarning() << "Unsupported special key identifier";
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return false;
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}
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CGEventRef specialKeyDownEvent = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)SpecialKeysMap[specialKey], true),
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specialKeyUpEvent = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)SpecialKeysMap[specialKey], false);
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CGEventPost(kCGHIDEventTap, specialKeyDownEvent);
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CGEventPost(kCGHIDEventTap, specialKeyUpEvent);
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CFRelease(specialKeyDownEvent);
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CFRelease(specialKeyUpEvent);
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} else {
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for (int i = 0; i < key.length(); i++) {
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const UniChar unicharData = (const UniChar)key.at(i).unicode();
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CGEventRef event = CGEventCreateKeyboardEvent(NULL, 0, true);
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CGEventKeyboardSetUnicodeString(event, 1, &unicharData);
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CGEventPost(kCGSessionEventTap, event);
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CFRelease(event);
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}
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}
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if (ctrl) {
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CGEventRef ctrlEvent = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)kVK_Control, false);
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CGEventPost(kCGHIDEventTap, ctrlEvent);
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CFRelease(ctrlEvent);
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}
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if (alt) {
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CGEventRef optionEvent = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)kVK_Option, false);
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CGEventPost(kCGHIDEventTap, optionEvent);
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CFRelease(optionEvent);
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}
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if (shift) {
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CGEventRef shiftEvent = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)kVK_Shift, false);
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CGEventPost(kCGHIDEventTap, shiftEvent);
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CFRelease(shiftEvent);
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}
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if (super) {
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CGEventRef commandEvent = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)kVK_Command, false);
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CGEventPost(kCGHIDEventTap, commandEvent);
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CFRelease(commandEvent);
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}
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}
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} else { //Is a mouse move event
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QPoint point = QCursor::pos();
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QCursor::setPos(point.x() + (int)dx, point.y() + (int)dy);
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}
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return true;
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}
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bool MacOSRemoteInput::hasKeyboardSupport() {
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return true;
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}
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#include "moc_macosremoteinput.cpp"
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