The "Add Command" dialog in the settings for the Run Command plugin
looks rather broken at the moment, as the size is not explicitly set and
the default value ends up much smaller than the contents. It uses
QQC2.Dialog, even though the plugin makes heavy use of Kirigami. Using
Kirigami.dialog here would solve the sizing issue, and generally lead to
a more consistent interface.
This change makes the plugin use Kirigami.Dialog instead of QQC2.
BUG: 487438
This is far less code and allows for an easier enforcing of standards, for
example the name of the log identifiers which were adjusted in a few cases.
Also clean up unused includes when noticed.
By commenting out the parameter name, we get compile-time checks
Also, we can omit them for slots and Qt will not forward the parameters.
In case we had TODOs next to the code, I kept the Q_UNUSED statements
for now.
- We do not need the return type. If a plugin declares it can handle the
packet it should do so. We don't have any fallback logic in place and
the packet types are namespaced with the plugin IDs anyway.
- Provide a default implementation with a warning, not all plugins need
to overwrite this
The rationale is explained in https://planet.kde.org/friedrich-kossebau-2023-06-28-include-also-moc-files-of-headers/
In case of KDEConnect, it impressively speeds up compilation. Before it
took 390 seconds on a clean build and with this change it took 330 seconds.
This is due to the mocs_compilation having to include the header files
and thus all their headers. Due to the lots of small plugins we have,
this means that the same headers must be compiled plenty of times.
When we include the moc files directly in the C++ file, they are already
available.
This is not needed, because only a symbol to create the KPluginFactory
instance must be exported. The KPluginFactory macros or rather the underlying
Q_PLUGIN_METADATA macro already take care of that.
In other plugin code of KDE, we also do not export classes.
The size of the generated plugin files is nearly identical, but removing
the macros avoids confusion for developers.
By removing the postfix we consistently use, we get exactly the same string as before
However, all our pluginId logic is now done as part of the buildsystem.
Before, they were in the JSON metadata, the buildsystem and the string constructor parameter
KPluginFactory has the KPluginMetaData object in any case, do using it
doesn't create any overhead.
This way we catch missing methods/mismatching arguments at compile and
not at runtime.
This fixes some Qt6 regressions due to the removal of deprecated methods.
We do not need those methods to be marked as slots and the KCMUtils
classes like KPluginWidget also don't need it.
Meaning it just results in more moc code being generated.
This makes it easier to read, because we do not have to handle a list of
files that get added to the targets. In other KDE projects, we also
prefer the target centric approach.
In case one wants to reuse the same category in multiple places, it
would be best to create a small static lib. But for now, this is not
needed.
The one derived from the filename is identical. Deriving it from the filename is the preferred approach.
In KF6, log messages are printed out if the Id is needlessly specified.
A mismatching Id vs basename would print out a warning.
The plugin version doesn't matter, because all plugins are shipped as
part of kdeconnect and not separately.
The website was also set inconsistently, some pointed to a custom blog,
the KDE homepage or a broken link. If we want to make announcements more
visible, we should have a link in a more central place.
- Add dummy args param to QProcess::startDetached
- Remove logging category from inline snippet. This was removed due to
being unused in non-windows builds.