ZealOS/docs/Demo/Lectures/64BitAsmQuiz.DD.html
TomAwezome 923b700822 Change DVDImageWrite to use single buffer.
Add CAtapiWriteCmd for AHCIAtapiBlksWrite.
Remove AHCIAtapiSeek and AHCIAtapiFormat.
2021-08-15 02:23:46 -04:00

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<pre style="font-family:monospace;font-size:12pt">
<a name="l1"></a><span class=cF5> 64-Bit Assembly Quiz</span><span class=cF0>
<a name="l2"></a>
<a name="l3"></a>1) In 64-bit mode, how many bytes are always pushed?
<a name="l4"></a>
<a name="l5"></a> PUSH 12
<a name="l6"></a> PUSH EAX
<a name="l7"></a>
<a name="l8"></a>2) What happens to the upper 32-bits?
<a name="l9"></a>
<a name="l10"></a> XOR EAX, EAX
<a name="l11"></a> MOV EAX, 0x12345678
<a name="l12"></a> MOV EAX, 0x80000000
<a name="l13"></a>
<a name="l14"></a>3) How do you set FS or GS values?
<a name="l15"></a>
<a name="l16"></a>4) If FS points to current task record, what's wrong with this instruction?
<a name="l17"></a>
<a name="l18"></a> MOV RAX, U64 FS:[TSS_SOME_MEMBER]
<a name="l19"></a>
<a name="l20"></a>5) Which instruction takes more bytes?
<a name="l21"></a>
<a name="l22"></a> MOV RAX, U64 [R8]
<a name="l23"></a> MOV RAX, U64 [R13]
<a name="l24"></a>
<a name="l25"></a>6) Are these the same number of bytes?
<a name="l26"></a>
<a name="l27"></a> MOV RAX, 1234
<a name="l28"></a> MOV R8, 1234
<a name="l29"></a> MOV EAX, 1234
<a name="l30"></a>
<a name="l31"></a>7) True or False
<a name="l32"></a>
<a name="l33"></a> a) You can access the lowest byte of RAX.
<a name="l34"></a>
<a name="l35"></a> b) You can access the lowest byte of ESI.
<a name="l36"></a>
<a name="l37"></a> c) You can access the second-to-lowest byte of RAX.
<a name="l38"></a>
<a name="l39"></a> d) You can access the second-to-lowest byte of ESI.
<a name="l40"></a>
<a name="l41"></a>8) How do you call a subroutine at 0x10,0000,0000 from code at 0x00,0010,0000?
<a name="l42"></a>
<a name="l43"></a>9) How much faster is a REL32 call instruction compared to a software interrupt or SYSCALL?
<a name="l44"></a>
<a name="l45"></a>10) How long does an IN or OUT instruction take on a 1GHz machine and on a 3GHz machine?
<a name="l46"></a>
<a name="l47"></a>11) How do you push all 16 regs?
<a name="l48"></a>
<a name="l49"></a>12) Should you put the regs in a TSS?
<a name="l50"></a>
<a name="l51"></a>13) You can have 4K or 4Meg pages in 32-bit mode. You can have 4K or what size pages in 64-bit mode?
<a name="l52"></a>
<a name="l53"></a>14) On a fresh CPU with an empty TLB, how many memory accesses (page tables) does it take to access one virtual address?
<a name="l54"></a>
<a name="l55"></a>----
<a name="l56"></a>
<a name="l57"></a>ZealOS identity-maps everything, all the time, so the usual convention of upper memory being for kernel does not apply. It
<a name="l58"></a>uses physical addresses, basically. It puts all code in the lowest 2-Gig memory range so that it can use the CALL REL32
<a name="l59"></a>instruction, the fastest. It never changes privilege levels or messes with page tables, once it is up-and-running.
<a name="l60"></a>
<a name="l61"></a>----
<a name="l62"></a>
<a name="l63"></a>ANSWERS:
<a name="l64"></a>
<a name="l65"></a>1) All stack pushes and pops are 64-bits.
<a name="l66"></a>
<a name="l67"></a>2) The upper 32-bits are set to zero.
<a name="l68"></a>
<a name="l69"></a>3) To set FS or GS, you use WRMSR to write a model specific reg. See </span><a href="https://zeal-operating-system.github.io/ZealOS/Kernel/KernelA.HH.html#l626"><span class=cF4>IA32_FS_BASE</span></a><span class=cF0> and </span><a href="https://zeal-operating-system.github.io/ZealOS/Kernel/KUtils.CC.html#l536"><span class=cF4>SET_FS_BASE</span></a><span class=cF0>.
<a name="l70"></a>
<a name="l71"></a>4) Displacement addressing is now RIP relative, so RIP would be added to TSS_SOME_MEMBER. (Useless)
<a name="l72"></a>
<a name="l73"></a>5) The R13 instruction takes one more byte because it is like </span><a href="https://zeal-operating-system.github.io/ZealOS/Kernel/KernelA.HH.html#l1924"><span class=cF4>REG_RBP</span></a><span class=cF0> in the ModR.
<a name="l74"></a>
<a name="l75"></a>6) The R8 instruction needs a REX byte prefix to specify upper-8 reg.
<a name="l76"></a>
<a name="l77"></a>7) You can access the lowest byte of any reg. You can access AH but not the second-to-lowest byte of ESI.
<a name="l78"></a>
<a name="l79"></a>8) To call a subroutine farther than 2Gig away, you put the address into RAX, then CALL RAX.
<a name="l80"></a>
<a name="l81"></a>9) CALL REL32 is significantly faster. See </span><a href="https://zeal-operating-system.github.io/ZealOS/Demo/Lectures/InterruptDemo.CC.html#l1"><span class=cF4>::/Demo/Lectures/InterruptDemo.CC</span></a><span class=cF0>.
<a name="l82"></a>
<a name="l83"></a>10) IN or OUT instructions happen at a fixed speed based on the original ISA bus clock.
<a name="l84"></a>
<a name="l85"></a>11) PUSHAD is not available for 64-bit mode, so you do it by hand.
<a name="l86"></a>
<a name="l87"></a>12) The TSS is no longer used to hold the task state because there are 16 regs and they are 64-bits, not 32-bits.
<a name="l88"></a>
<a name="l89"></a>13) 64-bit mode has 4K or 2Meg page size.
<a name="l90"></a>
<a name="l91"></a>14) For one access, there are 3-4 levels of page tables plus the location itself.
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