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<!DOCTYPE HTML>
< html >
< head >
< meta http-equiv = "Content-Type" content = "text/html;charset=US-ASCII" >
< meta name = "generator" content = "ZealOS V0.08" >
< style type = "text/css" >
body {background-color:#000000;}
.cF0{color:#ffffff;background-color:#000000;}
.cF1{color:#3465a4;background-color:#000000;}
.cF2{color:#4e9a06;background-color:#000000;}
.cF3{color:#06989a;background-color:#000000;}
.cF4{color:#a24444;background-color:#000000;}
.cF5{color:#75507b;background-color:#000000;}
.cF6{color:#ce982f;background-color:#000000;}
.cF7{color:#bcc0b9;background-color:#000000;}
.cF8{color:#555753;background-color:#000000;}
.cF9{color:#729fcf;background-color:#000000;}
.cFA{color:#82bc49;background-color:#000000;}
.cFB{color:#34e2e2;background-color:#000000;}
.cFC{color:#ac3535;background-color:#000000;}
.cFD{color:#ad7fa8;background-color:#000000;}
.cFE{color:#fce94f;background-color:#000000;}
.cFF{color:#000000;background-color:#000000;}
< / style >
< / head >
< body >
< pre style = "font-family:monospace;font-size:12pt" >
< a name = "l1" > < / a > < span class = cF2 > //#define SQUARE_SIZE< / span > < span class = cF0 > < / span > < span class = cF2 > 20< / span > < span class = cF0 >
< a name = "l2" > < / a > < / span > < span class = cF2 > //#define SQUARE_GAP< / span > < span class = cF0 > < / span > < span class = cF2 > 5< / span > < span class = cF0 >
< a name = "l3" > < / a > < / span > < span class = cF2 > //#define SQUARE_DELAY< / span > < span class = cF0 > < / span > < span class = cF2 > 5 // mS< / span > < span class = cF0 >
< a name = "l4" > < / a >
< a name = "l5" > < / a > < / span > < span class = cF2 > // paint program globals< / span > < span class = cF0 >
< a name = "l6" > < / a > < / span > < span class = cF1 > class< / span > < span class = cF0 > CPaint
< a name = "l7" > < / a > {
< a name = "l8" > < / a > < / span > < span class = cF2 > // Image Framebuffer< / span > < span class = cF0 >
< a name = "l9" > < / a > < / span > < span class = cF9 > U32< / span > < span class = cF0 > *fb;
< a name = "l10" > < / a >
< a name = "l11" > < / a > < / span > < span class = cF2 > // Brush< / span > < span class = cF0 >
< a name = "l12" > < / a > < / span > < span class = cF9 > CBGR24< / span > < span class = cF0 > color;
< a name = "l13" > < / a > < / span > < span class = cF9 > U64< / span > < span class = cF0 > thick;
< a name = "l14" > < / a > < / span > < span class = cF9 > U64< / span > < span class = cF0 > last_x;
< a name = "l15" > < / a > < / span > < span class = cF9 > U64< / span > < span class = cF0 > last_y;
< a name = "l16" > < / a > < / span > < span class = cF9 > U64< / span > < span class = cF0 > last_thick;
< a name = "l17" > < / a >
< a name = "l18" > < / a > } paint;
< a name = "l19" > < / a >
< a name = "l20" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > PaintGlobalsInit()
< a name = "l21" > < / a > {
< a name = "l22" > < / a > paint.fb = < / span > < span class = cF5 > CAlloc< / span > < span class = cF0 > (< / span > < span class = cFB > text< / span > < span class = cF0 > .buffer_size);
< a name = "l23" > < / a > paint.thick = < / span > < span class = cFE > 8< / span > < span class = cF0 > ;
< a name = "l24" > < / a > paint.color = < / span > < span class = cF3 > BLACK32< / span > < span class = cF0 > ;
< a name = "l25" > < / a >
< a name = "l26" > < / a > < / span > < span class = cF2 > // last cursor position and size< / span > < span class = cF0 >
< a name = "l27" > < / a > paint.last_x = < / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos.x;
< a name = "l28" > < / a > paint.last_y = < / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos.y;
< a name = "l29" > < / a > paint.last_thick = paint.thick;
< a name = "l30" > < / a > }
< a name = "l31" > < / a >
< a name = "l32" > < / a >
< a name = "l33" > < / a > < / span > < span class = cF1 > I0< / span > < span class = cF0 > DrawImagePixel(< / span > < span class = cF9 > I64< / span > < span class = cF0 > x, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y, < / span > < span class = cF9 > CBGR24< / span > < span class = cF0 > color)
< a name = "l34" > < / a > {
< a name = "l35" > < / a > paint.fb[x + y * < / span > < span class = cF3 > GR_WIDTH< / span > < span class = cF0 > ] = color;
< a name = "l36" > < / a > }
< a name = "l37" > < / a >
< a name = "l38" > < / a > < / span > < span class = cF1 > I0< / span > < span class = cF0 > DrawScreenPixel(< / span > < span class = cF9 > I64< / span > < span class = cF0 > x, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y, < / span > < span class = cF9 > CBGR24< / span > < span class = cF0 > color)
< a name = "l39" > < / a > {
< a name = "l40" > < / a > < / span > < span class = cFB > text< / span > < span class = cF0 > .fb_alias[x + y * < / span > < span class = cF3 > GR_WIDTH< / span > < span class = cF0 > ] = color;
< a name = "l41" > < / a > }
< a name = "l42" > < / a >
< a name = "l43" > < / a > < / span > < span class = cF1 > I0< / span > < span class = cF0 > DrawScreenChar(< / span > < span class = cF9 > I64< / span > < span class = cF0 > x, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y, < / span > < span class = cF9 > I64< / span > < span class = cF0 > char)
< a name = "l44" > < / a > {
< a name = "l45" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > i, j;
< a name = "l46" > < / a >
< a name = "l47" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < < / span > < span class = cF3 > FONT_HEIGHT< / span > < span class = cF0 > ; i++)
< a name = "l48" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (j = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; j < < / span > < span class = cF3 > FONT_WIDTH< / span > < span class = cF0 > ; j++)
< a name = "l49" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF7 > (< / span > < span class = cFB > text< / span > < span class = cF0 > .font[char] > > (i * < / span > < span class = cFE > 8< / span > < span class = cF0 > )< / span > < span class = cF7 > )< / span > < span class = cF0 > & < / span > < span class = cF7 > (< / span > < span class = cFE > 1< / span > < span class = cF0 > < < j< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l50" > < / a > DrawScreenPixel(x + j, y + i, < / span > < span class = cF3 > BLACK32< / span > < span class = cF0 > );
< a name = "l51" > < / a > }
< a name = "l52" > < / a >
< a name = "l53" > < / a > < / span > < span class = cF1 > I0< / span > < span class = cF0 > DrawScreenStr(< / span > < span class = cF9 > I64< / span > < span class = cF0 > x, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y, < / span > < span class = cF1 > U8< / span > < span class = cF0 > *str)
< a name = "l54" > < / a > {
< a name = "l55" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > c, i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l56" > < / a >
< a name = "l57" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (c = *str++)
< a name = "l58" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l59" > < / a > DrawScreenChar(x + < / span > < span class = cF7 > (< / span > < span class = cF3 > FONT_WIDTH< / span > < span class = cF0 > * i++< / span > < span class = cF7 > )< / span > < span class = cF0 > , y, c);
< a name = "l60" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l61" > < / a > }
< a name = "l62" > < / a >
< a name = "l63" > < / a > < / span > < span class = cF1 > I0< / span > < span class = cF0 > DrawImageBrush(< / span > < span class = cF9 > I64< / span > < span class = cF0 > x, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y, < / span > < span class = cF9 > CBGR24< / span > < span class = cF0 > color, < / span > < span class = cF9 > I64< / span > < span class = cF0 > thick)
< a name = "l64" > < / a > {
< a name = "l65" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > i, j;
< a name = "l66" > < / a >
< a name = "l67" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = x; i < x + thick; i++)
< a name = "l68" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (j = y; j < y + thick; j++)
< a name = "l69" > < / a > DrawImagePixel(i, j, color);
< a name = "l70" > < / a > }
< a name = "l71" > < / a >
< a name = "l72" > < / a > < / span > < span class = cF1 > I0< / span > < span class = cF0 > DrawScreenBrush(< / span > < span class = cF9 > I64< / span > < span class = cF0 > x, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y, < / span > < span class = cF9 > CBGR24< / span > < span class = cF0 > color, < / span > < span class = cF9 > I64< / span > < span class = cF0 > thick)
< a name = "l73" > < / a > {
< a name = "l74" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > i, j;
< a name = "l75" > < / a >
< a name = "l76" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = x; i < x + thick; i++)
< a name = "l77" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (j = y; j < y + thick; j++)
< a name = "l78" > < / a > DrawScreenPixel(i, j, color);
< a name = "l79" > < / a >
< a name = "l80" > < / a > paint.last_x = x;
< a name = "l81" > < / a > paint.last_y = y;
< a name = "l82" > < / a > paint.last_thick = thick;
< a name = "l83" > < / a >
< a name = "l84" > < / a > }
< a name = "l85" > < / a >
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< a name = "l86" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > PaintSaveImage()
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< a name = "l87" > < / a > {
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< a name = "l88" > < / a > < / span > < span class = cF1 > U8< / span > < span class = cF0 > *filename, *tmp;
< a name = "l89" > < / a >
< a name = "l90" > < / a > < / span > < span class = cFB > text< / span > < span class = cF0 > .is_fb_busy = < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > ;
< a name = "l91" > < / a > < / span > < span class = cF5 > LFBFlush< / span > < span class = cF0 > ;
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< a name = "l92" > < / a >
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< a name = "l93" > < / a > tmp = < / span > < span class = cF5 > PopUpFileName< / span > < span class = cF0 > (< / span > < span class = cF6 > " ~/" < / span > < span class = cF0 > );
< a name = "l94" > < / a > filename = < / span > < span class = cF5 > ExtChange< / span > < span class = cF0 > (tmp, < / span > < span class = cF6 > " GR32" < / span > < span class = cF0 > );< / span > < span class = cF2 > // make sure file ends in .GR32< / span > < span class = cF0 >
< a name = "l95" > < / a > < / span > < span class = cF5 > Free< / span > < span class = cF0 > (tmp);
< a name = "l96" > < / a > < / span > < span class = cF5 > FileWrite< / span > < span class = cF0 > (filename, paint.fb, < / span > < span class = cFB > text< / span > < span class = cF0 > .buffer_size);
< a name = "l97" > < / a > < / span > < span class = cF5 > Free< / span > < span class = cF0 > (filename);
< a name = "l98" > < / a >
< a name = "l99" > < / a > < / span > < span class = cFB > text< / span > < span class = cF0 > .is_fb_busy = < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
< a name = "l100" > < / a > < / span > < span class = cF5 > MemCopy< / span > < span class = cF0 > (< / span > < span class = cFB > text< / span > < span class = cF0 > .fb_alias, paint.fb, < / span > < span class = cFB > text< / span > < span class = cF0 > .buffer_size);
< a name = "l101" > < / a >
< a name = "l102" > < / a > }
< a name = "l103" > < / a >
< a name = "l104" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > PaintLoadImage()
< a name = "l105" > < / a > {
< a name = "l106" > < / a > < / span > < span class = cF1 > U8< / span > < span class = cF0 > < / span > < span class = cFB > ext< / span > < span class = cF0 > [< / span > < span class = cF3 > STR_LEN< / span > < span class = cF0 > ],
< a name = "l107" > < / a > *file,
< a name = "l108" > < / a > filename[< / span > < span class = cF3 > STR_LEN< / span > < span class = cF0 > ],
< a name = "l109" > < / a > *file_image;
< a name = "l110" > < / a >
< a name = "l111" > < / a > < / span > < span class = cFB > text< / span > < span class = cF0 > .is_fb_busy = < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > ;
< a name = "l112" > < / a > < / span > < span class = cF5 > LFBFlush< / span > < span class = cF0 > ;
< a name = "l113" > < / a >
< a name = "l114" > < / a > < / span > < span class = cF5 > PopUpOk< / span > < span class = cF0 > (< / span > < span class = cF6 > " Pick a .GR32 file to load.\n\n" < / span > < span class = cF0 >
< a name = "l115" > < / a > < / span > < span class = cF6 > " (Double-click / ESC to pick.)" < / span > < span class = cF0 > );
< a name = "l116" > < / a >
< a name = "l117" > < / a > < / span > < span class = cF1 > do< / span > < span class = cF0 >
< a name = "l118" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l119" > < / a > file = < / span > < span class = cF5 > PopUpPickFile< / span > < span class = cF0 > (< / span > < span class = cF6 > " ~/" < / span > < span class = cF0 > );
< a name = "l120" > < / a > < / span > < span class = cF5 > FileExtRemove< / span > < span class = cF0 > (file, < / span > < span class = cFB > ext< / span > < span class = cF0 > );
< a name = "l121" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l122" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (< / span > < span class = cF5 > StrCompare< / span > < span class = cF7 > (< / span > < span class = cFB > ext< / span > < span class = cF0 > , < / span > < span class = cF6 > " GR32" < / span > < span class = cF7 > )< / span > < span class = cF0 > );
< a name = "l123" > < / a >
< a name = "l124" > < / a > < / span > < span class = cF5 > StrCopy< / span > < span class = cF0 > (filename, file);
< a name = "l125" > < / a > < / span > < span class = cF5 > Free< / span > < span class = cF0 > (file);
< a name = "l126" > < / a > file = < / span > < span class = cF5 > ExtDefault< / span > < span class = cF0 > (filename, < / span > < span class = cF6 > " GR32" < / span > < span class = cF0 > );
< a name = "l127" > < / a >
< a name = "l128" > < / a > file_image = < / span > < span class = cF5 > FileRead< / span > < span class = cF0 > (file);
< a name = "l129" > < / a > < / span > < span class = cF5 > Free< / span > < span class = cF0 > (file);
< a name = "l130" > < / a >
< a name = "l131" > < / a > < / span > < span class = cFB > text< / span > < span class = cF0 > .is_fb_busy = < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
< a name = "l132" > < / a > < / span > < span class = cF5 > MemCopy< / span > < span class = cF0 > (paint.fb, file_image, < / span > < span class = cFB > text< / span > < span class = cF0 > .buffer_size);
< a name = "l133" > < / a > < / span > < span class = cF5 > Free< / span > < span class = cF0 > (file_image);
< a name = "l134" > < / a > < / span > < span class = cF5 > MemCopy< / span > < span class = cF0 > (< / span > < span class = cFB > text< / span > < span class = cF0 > .fb_alias, paint.fb, < / span > < span class = cFB > text< / span > < span class = cF0 > .buffer_size);
< a name = "l135" > < / a > }
< a name = "l136" > < / a >
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< a name = "l137" > < / a > < / span > < span class = cF9 > U32< / span > < span class = cF0 > PaintImagePeek(< / span > < span class = cF9 > I64< / span > < span class = cF0 > x, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y)
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< a name = "l138" > < / a > {
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< a name = "l139" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > paint.fb[x + y * < / span > < span class = cF3 > GR_WIDTH< / span > < span class = cF0 > ];
< a name = "l140" > < / a > }
< a name = "l141" > < / a >
< a name = "l142" > < / a > < / span > < span class = cF1 > I0< / span > < span class = cF0 > Paint32()
< a name = "l143" > < / a > {
< a name = "l144" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > sc, ch, i, j, sc_space = < / span > < span class = cF5 > Char2ScanCode< / span > < span class = cF0 > (< / span > < span class = cF3 > CH_SPACE< / span > < span class = cF0 > );
< a name = "l145" > < / a > < / span > < span class = cF1 > U8< / span > < span class = cF0 > str_r[< / span > < span class = cF3 > STR_LEN< / span > < span class = cF0 > ],
< a name = "l146" > < / a > str_g[< / span > < span class = cF3 > STR_LEN< / span > < span class = cF0 > ],
< a name = "l147" > < / a > str_b[< / span > < span class = cF3 > STR_LEN< / span > < span class = cF0 > ];
< a name = "l148" > < / a >
< a name = "l149" > < / a > < / span > < span class = cF5 > SettingsPush< / span > < span class = cF0 > ; < / span > < span class = cF2 > //See < / span > < a href = "https://tomawezome.github.io/ZealOS/System/TaskSettings.CC.html#l3" > < span class = cF4 > SettingsPush< / span > < / a > < span class = cF0 >
< a name = "l150" > < / a > < / span > < span class = cF5 > AutoComplete< / span > < span class = cF0 > ;
< a name = "l151" > < / a > < / span > < span class = cF5 > WinBorder< / span > < span class = cF0 > ;
< a name = "l152" > < / a > < / span > < span class = cF5 > WinMax< / span > < span class = cF0 > ;
< a name = "l153" > < / a > < / span > < span class = cF5 > DocCursor< / span > < span class = cF0 > ;
< a name = "l154" > < / a > < / span > < span class = cF5 > DocClear< / span > < span class = cF0 > ;
< a name = "l155" > < / a > < / span > < span class = cF5 > MenuPush< / span > < span class = cF0 > (< / span > < span class = cF6 > " " < / span > < span class = cF0 > );
< a name = "l156" > < / a >
< a name = "l157" > < / a > < / span > < span class = cF5 > PopUpOk< / span > < span class = cF0 > (< / span > < span class = cF6 > " \n" < / span > < span class = cF0 >
< a name = "l158" > < / a > < / span > < span class = cF6 > " $GREEN$0-9$FG$ to get colors from current palette.\n" < / span > < span class = cF0 >
< a name = "l159" > < / a > < / span > < span class = cF6 > " $GREEN$R, G, or B$FG$ to increase color values.\n" < / span > < span class = cF0 >
< a name = "l160" > < / a > < / span > < span class = cF6 > " $GREEN$Shift-R, Shift-G, or Shift-B$FG$ to decrease.\n" < / span > < span class = cF0 >
< a name = "l161" > < / a > < / span > < span class = cF6 > " $GREEN$+ or -$FG$ to change brush size.\n" < / span > < span class = cF0 >
< a name = "l162" > < / a > < / span > < span class = cF6 > " $GREEN$Alt$FG$ to peek (eyedropper) color under brush.\n\n" < / span > < span class = cF0 >
< a name = "l163" > < / a > < / span > < span class = cF6 > " $BLUE$Ctrl-S$FG$ to save image.\n" < / span > < span class = cF0 >
< a name = "l164" > < / a > < / span > < span class = cF6 > " $BLUE$Ctrl-L$FG$ to load image.\n\n" < / span > < span class = cF0 >
< a name = "l165" > < / a > < / span > < span class = cF6 > " $GREEN$Left-click or SPACE$FG$ to draw.\n\n" < / span > < span class = cF0 >
< a name = "l166" > < / a > < / span > < span class = cF6 > " $RED$ENTER$FG$ to clear image.\n" < / span > < span class = cF0 >
< a name = "l167" > < / a > < / span > < span class = cF6 > " $RED$Shift-Esc or Double Right-Click$FG$ to exit." < / span > < span class = cF0 > );
< a name = "l168" > < / a > < / span > < span class = cF5 > Sleep< / span > < span class = cF0 > (< / span > < span class = cFE > 250< / span > < span class = cF0 > ); < / span > < span class = cF2 > // help ensure SPACE press doesn't draw early< / span > < span class = cF0 >
< a name = "l169" > < / a >
< a name = "l170" > < / a > < / span > < span class = cFB > text< / span > < span class = cF0 > .is_fb_busy = < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
< a name = "l171" > < / a > < / span > < span class = cF5 > MemSet< / span > < span class = cF0 > (< / span > < span class = cFB > text< / span > < span class = cF0 > .fb_alias, < / span > < span class = cF3 > WHITE32< / span > < span class = cF0 > , < / span > < span class = cFB > text< / span > < span class = cF0 > .buffer_size);
< a name = "l172" > < / a > < / span > < span class = cF5 > MemSet< / span > < span class = cF0 > (paint.fb, < / span > < span class = cF3 > WHITE32< / span > < span class = cF0 > , < / span > < span class = cFB > text< / span > < span class = cF0 > .buffer_size);
< a name = "l173" > < / a >
< a name = "l174" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (< / span > < span class = cF3 > TRUE< / span > < span class = cF0 > )
< a name = "l175" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l176" > < / a > < / span > < span class = cF2 > // draw the image where the brush was last covering it< / span > < span class = cF0 >
< a name = "l177" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = paint.last_x; i < paint.last_x + paint.last_thick; i++)
< a name = "l178" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (j = paint.last_y; j < paint.last_y + paint.last_thick; j++)
< a name = "l179" > < / a > DrawScreenPixel(i, j, paint.fb[i + j * < / span > < span class = cF3 > GR_WIDTH< / span > < span class = cF0 > ]);
< a name = "l180" > < / a >
< a name = "l181" > < / a > < / span > < span class = cF2 > // draw the brush on the screen< / span > < span class = cF0 >
< a name = "l182" > < / a > DrawScreenBrush(< / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos.x, < / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos.y, paint.color, paint.thick);
< a name = "l183" > < / a >
< a name = "l184" > < / a > < / span > < span class = cF2 > // if clicked, draw brush on the image< / span > < span class = cF0 >
< a name = "l185" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cFB > mouse< / span > < span class = cF0 > .lb || < / span > < span class = cF5 > Bt< / span > < span class = cF7 > (< / span > < span class = cFB > kbd< / span > < span class = cF0 > .down_bitmap, sc_space< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l186" > < / a > DrawImageBrush(< / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos.x, < / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos.y, paint.color, paint.thick);
< a name = "l187" > < / a >
< a name = "l188" > < / a > < / span > < span class = cF2 > // build the color strings (U8[], no MAlloc)< / span > < span class = cF0 >
< a name = "l189" > < / a > < / span > < span class = cF5 > StrPrint< / span > < span class = cF0 > (str_r, < / span > < span class = cF6 > " Red: %d" < / span > < span class = cF0 > , paint.color.r);
< a name = "l190" > < / a > < / span > < span class = cF5 > StrPrint< / span > < span class = cF0 > (str_g, < / span > < span class = cF6 > " Green: %d" < / span > < span class = cF0 > , paint.color.g);
< a name = "l191" > < / a > < / span > < span class = cF5 > StrPrint< / span > < span class = cF0 > (str_b, < / span > < span class = cF6 > " Blue: %d" < / span > < span class = cF0 > , paint.color.b);
< a name = "l192" > < / a >
< a name = "l193" > < / a > < / span > < span class = cF2 > // draw the image where the color strings where covering it < / span > < span class = cF0 >
< a name = "l194" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < < / span > < span class = cFE > 3< / span > < span class = cF0 > * < / span > < span class = cF3 > FONT_HEIGHT< / span > < span class = cF0 > ; i++)
< a name = "l195" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (j = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; j < < / span > < span class = cFE > 12< / span > < span class = cF0 > * < / span > < span class = cF3 > FONT_WIDTH< / span > < span class = cF0 > ; j++)
< a name = "l196" > < / a > DrawScreenPixel(j, i, paint.fb[j + i * < / span > < span class = cF3 > GR_WIDTH< / span > < span class = cF0 > ]);
< a name = "l197" > < / a >
< a name = "l198" > < / a > < / span > < span class = cF2 > // draw the color strings on screen< / span > < span class = cF0 >
< a name = "l199" > < / a > DrawScreenStr(< / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cFE > 0< / span > < span class = cF0 > * < / span > < span class = cF3 > FONT_HEIGHT< / span > < span class = cF0 > , str_r);
< a name = "l200" > < / a > DrawScreenStr(< / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cFE > 1< / span > < span class = cF0 > * < / span > < span class = cF3 > FONT_HEIGHT< / span > < span class = cF0 > , str_g);
< a name = "l201" > < / a > DrawScreenStr(< / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cFE > 2< / span > < span class = cF0 > * < / span > < span class = cF3 > FONT_HEIGHT< / span > < span class = cF0 > , str_b);
< a name = "l202" > < / a >
< a name = "l203" > < / a > < / span > < span class = cF2 > // 60fps wait< / span > < span class = cF0 >
< a name = "l204" > < / a > < / span > < span class = cF5 > Refresh< / span > < span class = cF0 > ;
< a name = "l205" > < / a >
< a name = "l206" > < / a > < / span > < span class = cF2 > // Get key, process< / span > < span class = cF0 >
< a name = "l207" > < / a > < / span > < span class = cF5 > KeyScan< / span > < span class = cF0 > (& ch, & sc);
< a name = "l208" > < / a > < / span > < span class = cF1 > switch< / span > < span class = cF0 > (ch)
< a name = "l209" > < / a > {
< a name = "l210" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cFE > 0< / span > < span class = cF0 > :
< a name = "l211" > < / a > < / span > < span class = cF1 > switch< / span > < span class = cF0 > (sc.u8[< / span > < span class = cFE > 0< / span > < span class = cF0 > ])
< a name = "l212" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l213" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cF3 > SC_ALT< / span > < span class = cF0 > :
< a name = "l214" > < / a > paint.color = PaintImagePeek(< / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos.x, < / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos.y);
< a name = "l215" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
< a name = "l216" > < / a >
< a name = "l217" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cF3 > SC_CURSOR_LEFT< / span > < span class = cF0 > :
< a name = "l218" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
< a name = "l219" > < / a >
< a name = "l220" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cF3 > SC_CURSOR_RIGHT< / span > < span class = cF0 > :
< a name = "l221" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
< a name = "l222" > < / a >
< a name = "l223" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cF3 > SC_CURSOR_UP< / span > < span class = cF0 > :
< a name = "l224" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
< a name = "l225" > < / a >
< a name = "l226" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cF3 > SC_CURSOR_DOWN< / span > < span class = cF0 > :
< a name = "l227" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
< a name = "l228" > < / a >
< a name = "l229" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
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< a name = "l230" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
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< a name = "l231" > < / a >
< a name = "l232" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cF6 > '+'< / span > < span class = cF0 > :
< a name = "l233" > < / a > paint.thick++;
< a name = "l234" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
< a name = "l235" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cF6 > '-'< / span > < span class = cF0 > :
< a name = "l236" > < / a > paint.thick--;
< a name = "l237" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
< a name = "l238" > < / a >
< a name = "l239" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cF6 > 'r'< / span > < span class = cF0 > :
< a name = "l240" > < / a > paint.color.r++;
< a name = "l241" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
< a name = "l242" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cF6 > 'g'< / span > < span class = cF0 > :
< a name = "l243" > < / a > paint.color.g++;
< a name = "l244" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
< a name = "l245" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cF6 > 'b'< / span > < span class = cF0 > :
< a name = "l246" > < / a > paint.color.b++;
< a name = "l247" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
< a name = "l248" > < / a >
< a name = "l249" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cF6 > 'R'< / span > < span class = cF0 > :
< a name = "l250" > < / a > paint.color.r--;
< a name = "l251" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
< a name = "l252" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cF6 > 'G'< / span > < span class = cF0 > :
< a name = "l253" > < / a > paint.color.g--;
< a name = "l254" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
< a name = "l255" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cF6 > 'B'< / span > < span class = cF0 > :
< a name = "l256" > < / a > paint.color.b--;
< a name = "l257" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
< a name = "l258" > < / a >
< a name = "l259" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cF6 > '0'< / span > < span class = cF0 > ...< / span > < span class = cF6 > '9'< / span > < span class = cF0 > :
< a name = "l260" > < / a > paint.color = < / span > < span class = cFB > gr_palette< / span > < span class = cF0 > [ch - < / span > < span class = cF6 > '0'< / span > < span class = cF0 > ];
< a name = "l261" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
< a name = "l262" > < / a >
< a name = "l263" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cF6 > '\n'< / span > < span class = cF0 > :
< a name = "l264" > < / a > < / span > < span class = cF5 > MemSet< / span > < span class = cF0 > (paint.fb, < / span > < span class = cF3 > WHITE32< / span > < span class = cF0 > , < / span > < span class = cFB > text< / span > < span class = cF0 > .buffer_size);
< a name = "l265" > < / a > < / span > < span class = cF5 > MemSet< / span > < span class = cF0 > (< / span > < span class = cFB > text< / span > < span class = cF0 > .fb_alias, < / span > < span class = cF3 > WHITE32< / span > < span class = cF0 > , < / span > < span class = cFB > text< / span > < span class = cF0 > .buffer_size);
< a name = "l266" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
< a name = "l267" > < / a >
< a name = "l268" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cF3 > CH_CTRLS< / span > < span class = cF0 > :
< a name = "l269" > < / a > PaintSaveImage;
< a name = "l270" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
< a name = "l271" > < / a >
< a name = "l272" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cF3 > CH_CTRLL< / span > < span class = cF0 > :
< a name = "l273" > < / a > PaintLoadImage;
< a name = "l274" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
< a name = "l275" > < / a >
< a name = "l276" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cF3 > CH_SHIFT_ESC< / span > < span class = cF0 > :
< a name = "l277" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > paint_done;
< a name = "l278" > < / a > }
< a name = "l279" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l280" > < / a >
< a name = "l281" > < / a > paint_done:
< a name = "l282" > < / a > < / span > < span class = cFB > text< / span > < span class = cF0 > .is_fb_busy = < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > ;
< a name = "l283" > < / a > < / span > < span class = cF5 > LFBFlush< / span > < span class = cF0 > ;
< a name = "l284" > < / a > < / span > < span class = cF5 > SettingsPop< / span > < span class = cF0 > ;
< a name = "l285" > < / a > < / span > < span class = cF5 > MenuPop< / span > < span class = cF0 > ;
< a name = "l286" > < / a > }
< a name = "l287" > < / a >
< a name = "l288" > < / a > PaintGlobalsInit;
< a name = "l289" > < / a > Paint32;< / span > < / pre > < / body >
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< / html >