mirror of
https://github.com/Zeal-Operating-System/ZealOS.git
synced 2024-12-31 17:56:30 +00:00
236 lines
20 KiB
HTML
236 lines
20 KiB
HTML
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<!DOCTYPE HTML>
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html;charset=US-ASCII">
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<meta name="generator" content="ZealOS V0.08">
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<style type="text/css">
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body {background-color:#000000;}
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.cF0{color:#ffffff;background-color:#000000;}
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.cF1{color:#3465a4;background-color:#000000;}
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.cF2{color:#4e9a06;background-color:#000000;}
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.cF3{color:#06989a;background-color:#000000;}
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.cF4{color:#a24444;background-color:#000000;}
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.cF5{color:#75507b;background-color:#000000;}
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.cF6{color:#ce982f;background-color:#000000;}
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.cF7{color:#bcc0b9;background-color:#000000;}
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.cF8{color:#555753;background-color:#000000;}
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.cF9{color:#729fcf;background-color:#000000;}
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.cFA{color:#82bc49;background-color:#000000;}
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.cFB{color:#34e2e2;background-color:#000000;}
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.cFC{color:#ac3535;background-color:#000000;}
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.cFD{color:#ad7fa8;background-color:#000000;}
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.cFE{color:#fce94f;background-color:#000000;}
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.cFF{color:#000000;background-color:#000000;}
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</style>
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</head>
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<body>
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<pre style="font-family:monospace;font-size:12pt">
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<a name="l1"></a><span class=cF2>//#define SQUARE_SIZE</span><span class=cF0> </span><span class=cF2>20</span><span class=cF0>
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<a name="l2"></a></span><span class=cF2>//#define SQUARE_GAP</span><span class=cF0> </span><span class=cF2>5</span><span class=cF0>
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<a name="l3"></a></span><span class=cF2>//#define SQUARE_DELAY</span><span class=cF0> </span><span class=cF2>5 // mS</span><span class=cF0>
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<a name="l4"></a>
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<a name="l5"></a></span><span class=cF2>// paint program globals</span><span class=cF0>
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<a name="l6"></a></span><span class=cF1>class</span><span class=cF0> CPaint
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<a name="l7"></a>{
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<a name="l8"></a> </span><span class=cF2>// Image Framebuffer</span><span class=cF0>
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<a name="l9"></a> </span><span class=cF9>U32</span><span class=cF0> *fb;
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<a name="l10"></a>
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<a name="l11"></a> </span><span class=cF2>// Brush</span><span class=cF0>
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<a name="l12"></a> </span><span class=cF9>CBGR24</span><span class=cF0> color;
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<a name="l13"></a> </span><span class=cF9>U64</span><span class=cF0> thick;
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<a name="l14"></a> </span><span class=cF9>U64</span><span class=cF0> last_x;
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<a name="l15"></a> </span><span class=cF9>U64</span><span class=cF0> last_y;
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<a name="l16"></a> </span><span class=cF9>U64</span><span class=cF0> last_thick;
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<a name="l17"></a>
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<a name="l18"></a>} paint;
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<a name="l19"></a>
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<a name="l20"></a></span><span class=cF1>U0</span><span class=cF0> PaintGlobalsInit()
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<a name="l21"></a>{
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<a name="l22"></a> paint.fb = </span><span class=cF5>CAlloc</span><span class=cF0>(</span><span class=cFB>text</span><span class=cF0>.buffer_size);
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<a name="l23"></a> paint.thick = </span><span class=cFE>8</span><span class=cF0>;
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<a name="l24"></a> paint.color = </span><span class=cF3>BLACK32</span><span class=cF0>;
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<a name="l25"></a>
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<a name="l26"></a> </span><span class=cF2>// last cursor position and size</span><span class=cF0>
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<a name="l27"></a> paint.last_x = </span><span class=cFB>mouse</span><span class=cF0>.pos.x;
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<a name="l28"></a> paint.last_y = </span><span class=cFB>mouse</span><span class=cF0>.pos.y;
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<a name="l29"></a> paint.last_thick = paint.thick;
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<a name="l30"></a>}
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<a name="l31"></a>
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<a name="l32"></a>
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<a name="l33"></a></span><span class=cF1>I0</span><span class=cF0> DrawImagePixel(</span><span class=cF9>I64</span><span class=cF0> x, </span><span class=cF9>I64</span><span class=cF0> y, </span><span class=cF9>CBGR24</span><span class=cF0> color)
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<a name="l34"></a>{
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<a name="l35"></a> paint.fb[x + y * </span><span class=cF3>GR_WIDTH</span><span class=cF0>] = color;
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<a name="l36"></a>}
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<a name="l37"></a>
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<a name="l38"></a></span><span class=cF1>I0</span><span class=cF0> DrawScreenPixel(</span><span class=cF9>I64</span><span class=cF0> x, </span><span class=cF9>I64</span><span class=cF0> y, </span><span class=cF9>CBGR24</span><span class=cF0> color)
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<a name="l39"></a>{
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<a name="l40"></a> </span><span class=cFB>text</span><span class=cF0>.fb_alias[x + y * </span><span class=cF3>GR_WIDTH</span><span class=cF0>] = color;
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<a name="l41"></a>}
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<a name="l42"></a>
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<a name="l43"></a></span><span class=cF1>I0</span><span class=cF0> DrawScreenChar(</span><span class=cF9>I64</span><span class=cF0> x, </span><span class=cF9>I64</span><span class=cF0> y, </span><span class=cF9>I64</span><span class=cF0> char)
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<a name="l44"></a>{
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<a name="l45"></a> </span><span class=cF9>I64</span><span class=cF0> i, j;
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<a name="l46"></a>
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<a name="l47"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i < </span><span class=cF3>FONT_HEIGHT</span><span class=cF0>; i++)
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<a name="l48"></a> </span><span class=cF1>for</span><span class=cF0> (j = </span><span class=cFE>0</span><span class=cF0>; j < </span><span class=cF3>FONT_WIDTH</span><span class=cF0>; j++)
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<a name="l49"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cF7>(</span><span class=cFB>text</span><span class=cF0>.font[char] >> (i * </span><span class=cFE>8</span><span class=cF0>)</span><span class=cF7>)</span><span class=cF0> & </span><span class=cF7>(</span><span class=cFE>1</span><span class=cF0> << j</span><span class=cF7>)</span><span class=cF0>)
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<a name="l50"></a> DrawScreenPixel(x + j, y + i, </span><span class=cF3>BLACK32</span><span class=cF0>);
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<a name="l51"></a>}
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<a name="l52"></a>
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<a name="l53"></a></span><span class=cF1>I0</span><span class=cF0> DrawScreenStr(</span><span class=cF9>I64</span><span class=cF0> x, </span><span class=cF9>I64</span><span class=cF0> y, </span><span class=cF1>U8</span><span class=cF0> *str)
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<a name="l54"></a>{
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<a name="l55"></a> </span><span class=cF9>I64</span><span class=cF0> c, i = </span><span class=cFE>0</span><span class=cF0>;
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<a name="l56"></a>
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<a name="l57"></a> </span><span class=cF1>while</span><span class=cF0> (c = *str++)
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<a name="l58"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l59"></a> DrawScreenChar(x + </span><span class=cF7>(</span><span class=cF3>FONT_WIDTH</span><span class=cF0> * i++</span><span class=cF7>)</span><span class=cF0>, y, c);
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<a name="l60"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l61"></a>}
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<a name="l62"></a>
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<a name="l63"></a></span><span class=cF1>I0</span><span class=cF0> DrawImageBrush(</span><span class=cF9>I64</span><span class=cF0> x, </span><span class=cF9>I64</span><span class=cF0> y, </span><span class=cF9>CBGR24</span><span class=cF0> color, </span><span class=cF9>I64</span><span class=cF0> thick)
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<a name="l64"></a>{
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<a name="l65"></a> </span><span class=cF9>I64</span><span class=cF0> i, j;
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<a name="l66"></a>
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<a name="l67"></a> </span><span class=cF1>for</span><span class=cF0> (i = x; i < x + thick; i++)
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<a name="l68"></a> </span><span class=cF1>for</span><span class=cF0> (j = y; j < y + thick; j++)
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<a name="l69"></a> DrawImagePixel(i, j, color);
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<a name="l70"></a>}
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<a name="l71"></a>
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<a name="l72"></a></span><span class=cF1>I0</span><span class=cF0> DrawScreenBrush(</span><span class=cF9>I64</span><span class=cF0> x, </span><span class=cF9>I64</span><span class=cF0> y, </span><span class=cF9>CBGR24</span><span class=cF0> color, </span><span class=cF9>I64</span><span class=cF0> thick)
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<a name="l73"></a>{
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<a name="l74"></a> </span><span class=cF9>I64</span><span class=cF0> i, j;
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<a name="l75"></a>
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<a name="l76"></a> </span><span class=cF1>for</span><span class=cF0> (i = x; i < x + thick; i++)
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<a name="l77"></a> </span><span class=cF1>for</span><span class=cF0> (j = y; j < y + thick; j++)
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<a name="l78"></a> DrawScreenPixel(i, j, color);
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<a name="l79"></a>
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<a name="l80"></a> paint.last_x = x;
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<a name="l81"></a> paint.last_y = y;
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<a name="l82"></a> paint.last_thick = thick;
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<a name="l83"></a>
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<a name="l84"></a>}
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<a name="l85"></a>
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<a name="l86"></a></span><span class=cF1>I0</span><span class=cF0> Paint32()
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<a name="l87"></a>{
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<a name="l88"></a> </span><span class=cF9>I64</span><span class=cF0> sc, ch, i, j;
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<a name="l89"></a> </span><span class=cF1>U8</span><span class=cF0> *str_r[</span><span class=cF3>STR_LEN</span><span class=cF0>],
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<a name="l90"></a> *str_g[</span><span class=cF3>STR_LEN</span><span class=cF0>],
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<a name="l91"></a> *str_b[</span><span class=cF3>STR_LEN</span><span class=cF0>];
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<a name="l92"></a>
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<a name="l93"></a> </span><span class=cF5>SettingsPush</span><span class=cF0>; </span><span class=cF2>//See </span><a href="https://tomawezome.github.io/ZealOS/System/TaskSettings.CC.html#l3"><span class=cF4>SettingsPush</span></a><span class=cF0>
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<a name="l94"></a> </span><span class=cF5>AutoComplete</span><span class=cF0>;
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<a name="l95"></a> </span><span class=cF5>WinBorder</span><span class=cF0>;
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<a name="l96"></a> </span><span class=cF5>WinMax</span><span class=cF0>;
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<a name="l97"></a> </span><span class=cF5>DocCursor</span><span class=cF0>;
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<a name="l98"></a> </span><span class=cF5>DocClear</span><span class=cF0>;
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<a name="l99"></a> </span><span class=cF5>MenuPush</span><span class=cF0>(</span><span class=cF6>""</span><span class=cF0>);
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<a name="l100"></a>
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<a name="l101"></a> </span><span class=cF5>PopUpOk</span><span class=cF0>(</span><span class=cF6>"Press $GREEN$0-9$FG$ to get colors from current palette.\n"</span><span class=cF0>
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<a name="l102"></a> </span><span class=cF6>"Press $GREEN$R, G, or B$FG$ to increase color values.\n"</span><span class=cF0>
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<a name="l103"></a> </span><span class=cF6>"Press $GREEN$Ctrl-R, Ctrl-G, or Ctrl-B$FG$ to decrease.\n"</span><span class=cF0>
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<a name="l104"></a> </span><span class=cF6>"Press $GREEN$+ or -$FG$ to change brush size.\n"</span><span class=cF0>
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<a name="l105"></a> </span><span class=cF6>"Left-click to draw."</span><span class=cF0>);
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<a name="l106"></a>
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<a name="l107"></a> </span><span class=cFB>text</span><span class=cF0>.is_fb_busy = </span><span class=cF3>TRUE</span><span class=cF0>;
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<a name="l108"></a> </span><span class=cF5>MemSet</span><span class=cF0>(</span><span class=cFB>text</span><span class=cF0>.fb_alias, </span><span class=cF3>WHITE32</span><span class=cF0>, </span><span class=cFB>text</span><span class=cF0>.buffer_size);
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<a name="l109"></a> </span><span class=cF5>MemSet</span><span class=cF0>(paint.fb, </span><span class=cF3>WHITE32</span><span class=cF0>, </span><span class=cFB>text</span><span class=cF0>.buffer_size);
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<a name="l110"></a> </span><span class=cF1>while</span><span class=cF0> (</span><span class=cF3>TRUE</span><span class=cF0>)
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<a name="l111"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l112"></a> </span><span class=cF1>for</span><span class=cF0> (i = paint.last_x; i < paint.last_x + paint.last_thick; i++)
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<a name="l113"></a> </span><span class=cF1>for</span><span class=cF0> (j = paint.last_y; j < paint.last_y + paint.last_thick; j++)
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<a name="l114"></a> DrawScreenPixel(i, j, paint.fb[i + j * </span><span class=cF3>GR_WIDTH</span><span class=cF0>]);
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<a name="l115"></a>
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<a name="l116"></a> DrawScreenBrush(</span><span class=cFB>mouse</span><span class=cF0>.pos.x, </span><span class=cFB>mouse</span><span class=cF0>.pos.y, paint.color, paint.thick);
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<a name="l117"></a>
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<a name="l118"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cFB>mouse</span><span class=cF0>.lb)
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<a name="l119"></a> DrawImageBrush(</span><span class=cFB>mouse</span><span class=cF0>.pos.x, </span><span class=cFB>mouse</span><span class=cF0>.pos.y, paint.color, paint.thick);
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<a name="l120"></a>
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<a name="l121"></a> </span><span class=cF5>StrPrint</span><span class=cF0>(str_r, </span><span class=cF6>"Red: %d"</span><span class=cF0>, paint.color.r);
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<a name="l122"></a> </span><span class=cF5>StrPrint</span><span class=cF0>(str_g, </span><span class=cF6>"Green: %d"</span><span class=cF0>, paint.color.g);
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<a name="l123"></a> </span><span class=cF5>StrPrint</span><span class=cF0>(str_b, </span><span class=cF6>"Blue: %d"</span><span class=cF0>, paint.color.b);
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<a name="l124"></a>
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<a name="l125"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i < </span><span class=cFE>3</span><span class=cF0> * </span><span class=cF3>FONT_HEIGHT</span><span class=cF0>; i++)
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<a name="l126"></a> </span><span class=cF1>for</span><span class=cF0> (j = </span><span class=cFE>0</span><span class=cF0>; j < </span><span class=cFE>12</span><span class=cF0> * </span><span class=cF3>FONT_WIDTH</span><span class=cF0>; j++)
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<a name="l127"></a> DrawScreenPixel(j, i, paint.fb[j + i * </span><span class=cF3>GR_WIDTH</span><span class=cF0>]);
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<a name="l128"></a>
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<a name="l129"></a> DrawScreenStr(</span><span class=cFE>0</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0> * </span><span class=cF3>FONT_HEIGHT</span><span class=cF0>, str_r);
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<a name="l130"></a> DrawScreenStr(</span><span class=cFE>0</span><span class=cF0>, </span><span class=cFE>1</span><span class=cF0> * </span><span class=cF3>FONT_HEIGHT</span><span class=cF0>, str_g);
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<a name="l131"></a> DrawScreenStr(</span><span class=cFE>0</span><span class=cF0>, </span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>FONT_HEIGHT</span><span class=cF0>, str_b);
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<a name="l132"></a>
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<a name="l133"></a> </span><span class=cF5>Refresh</span><span class=cF0>;
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<a name="l134"></a>
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<a name="l135"></a> </span><span class=cF2>// Get key, process</span><span class=cF0>
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<a name="l136"></a> </span><span class=cF5>KeyScan</span><span class=cF0>(&ch, &sc);
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<a name="l137"></a> </span><span class=cF1>switch</span><span class=cF0> (ch)
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<a name="l138"></a> {
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<a name="l139"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cFE>0</span><span class=cF0>:
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<a name="l140"></a> </span><span class=cF1>switch</span><span class=cF0> (sc.u8[</span><span class=cFE>0</span><span class=cF0>])
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<a name="l141"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l142"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SC_CURSOR_LEFT</span><span class=cF0>:
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<a name="l143"></a> </span><span class=cF1>break</span><span class=cF0>;
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<a name="l144"></a>
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<a name="l145"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SC_CURSOR_RIGHT</span><span class=cF0>:
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<a name="l146"></a> </span><span class=cF1>break</span><span class=cF0>;
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<a name="l147"></a>
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<a name="l148"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SC_CURSOR_UP</span><span class=cF0>:
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<a name="l149"></a> </span><span class=cF1>break</span><span class=cF0>;
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<a name="l150"></a>
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<a name="l151"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SC_CURSOR_DOWN</span><span class=cF0>:
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<a name="l152"></a> </span><span class=cF1>break</span><span class=cF0>;
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<a name="l153"></a> </span><span class=cF7>}</span><span class=cF0>
|
||
|
<a name="l154"></a> </span><span class=cF1>break</span><span class=cF0>;
|
||
|
<a name="l155"></a>
|
||
|
<a name="l156"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF6>'+'</span><span class=cF0>:
|
||
|
<a name="l157"></a> paint.thick++;
|
||
|
<a name="l158"></a> </span><span class=cF1>break</span><span class=cF0>;
|
||
|
<a name="l159"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF6>'-'</span><span class=cF0>:
|
||
|
<a name="l160"></a> paint.thick--;
|
||
|
<a name="l161"></a> </span><span class=cF1>break</span><span class=cF0>;
|
||
|
<a name="l162"></a>
|
||
|
<a name="l163"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF6>'r'</span><span class=cF0>:
|
||
|
<a name="l164"></a> paint.color.r++;
|
||
|
<a name="l165"></a> </span><span class=cF1>break</span><span class=cF0>;
|
||
|
<a name="l166"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF6>'g'</span><span class=cF0>:
|
||
|
<a name="l167"></a> paint.color.g++;
|
||
|
<a name="l168"></a> </span><span class=cF1>break</span><span class=cF0>;
|
||
|
<a name="l169"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF6>'b'</span><span class=cF0>:
|
||
|
<a name="l170"></a> paint.color.b++;
|
||
|
<a name="l171"></a> </span><span class=cF1>break</span><span class=cF0>;
|
||
|
<a name="l172"></a>
|
||
|
<a name="l173"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>CH_CTRLR</span><span class=cF0>:
|
||
|
<a name="l174"></a> paint.color.r--;
|
||
|
<a name="l175"></a> </span><span class=cF1>break</span><span class=cF0>;
|
||
|
<a name="l176"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>CH_CTRLG</span><span class=cF0>:
|
||
|
<a name="l177"></a> paint.color.g--;
|
||
|
<a name="l178"></a> </span><span class=cF1>break</span><span class=cF0>;
|
||
|
<a name="l179"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>CH_CTRLB</span><span class=cF0>:
|
||
|
<a name="l180"></a> paint.color.b--;
|
||
|
<a name="l181"></a> </span><span class=cF1>break</span><span class=cF0>;
|
||
|
<a name="l182"></a>
|
||
|
<a name="l183"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF6>'0'</span><span class=cF0>...</span><span class=cF6>'9'</span><span class=cF0>:
|
||
|
<a name="l184"></a> paint.color = </span><span class=cFB>gr_palette</span><span class=cF0>[ch - </span><span class=cF6>'0'</span><span class=cF0>];
|
||
|
<a name="l185"></a> </span><span class=cF1>break</span><span class=cF0>;
|
||
|
<a name="l186"></a>
|
||
|
<a name="l187"></a>
|
||
|
<a name="l188"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF6>'\n'</span><span class=cF0>:
|
||
|
<a name="l189"></a> </span><span class=cF5>MemSet</span><span class=cF0>(paint.fb, </span><span class=cF3>WHITE32</span><span class=cF0>, </span><span class=cFB>text</span><span class=cF0>.buffer_size);
|
||
|
<a name="l190"></a> </span><span class=cF5>MemSet</span><span class=cF0>(</span><span class=cFB>text</span><span class=cF0>.fb_alias, </span><span class=cF3>WHITE32</span><span class=cF0>, </span><span class=cFB>text</span><span class=cF0>.buffer_size);
|
||
|
<a name="l191"></a> </span><span class=cF1>break</span><span class=cF0>;
|
||
|
<a name="l192"></a>
|
||
|
<a name="l193"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>CH_SHIFT_ESC</span><span class=cF0>:
|
||
|
<a name="l194"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>CH_ESC</span><span class=cF0>:
|
||
|
<a name="l195"></a> </span><span class=cF1>goto</span><span class=cF0> paint_done;
|
||
|
<a name="l196"></a> }
|
||
|
<a name="l197"></a> </span><span class=cF7>}</span><span class=cF0>
|
||
|
<a name="l198"></a>
|
||
|
<a name="l199"></a>paint_done:
|
||
|
<a name="l200"></a> </span><span class=cFB>text</span><span class=cF0>.is_fb_busy = </span><span class=cF3>FALSE</span><span class=cF0>;
|
||
|
<a name="l201"></a> </span><span class=cF5>LFBFlush</span><span class=cF0>;
|
||
|
<a name="l202"></a> </span><span class=cF5>SettingsPop</span><span class=cF0>;
|
||
|
<a name="l203"></a> </span><span class=cF5>MenuPop</span><span class=cF0>;
|
||
|
<a name="l204"></a>}
|
||
|
<a name="l205"></a>
|
||
|
<a name="l206"></a>PaintGlobalsInit;
|
||
|
<a name="l207"></a>Paint32;</span></pre></body>
|
||
|
</html>
|