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<!DOCTYPE HTML>
< html >
< head >
< meta http-equiv = "Content-Type" content = "text/html;charset=US-ASCII" >
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< meta name = "generator" content = "ZealOS V0.11" >
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< style type = "text/css" >
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body {background-color:#fef1f0;}
.cF0{color:#000000;background-color:#fef1f0;}
.cF1{color:#0148a4;background-color:#fef1f0;}
.cF2{color:#3b7901;background-color:#fef1f0;}
.cF3{color:#057c7e;background-color:#fef1f0;}
.cF4{color:#bb2020;background-color:#fef1f0;}
.cF5{color:#9e42ae;background-color:#fef1f0;}
.cF6{color:#b57901;background-color:#fef1f0;}
.cF7{color:#b2b6af;background-color:#fef1f0;}
.cF8{color:#555753;background-color:#fef1f0;}
.cF9{color:#678fbb;background-color:#fef1f0;}
.cFA{color:#82bc49;background-color:#fef1f0;}
.cFB{color:#0097a2;background-color:#fef1f0;}
.cFC{color:#e26a6a;background-color:#fef1f0;}
.cFD{color:#c671bc;background-color:#fef1f0;}
.cFE{color:#c7ab00;background-color:#fef1f0;}
.cFF{color:#fef1f0;background-color:#fef1f0;}
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< / style >
< / head >
< body >
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< pre style = "font-family:monospace;font-size:12pt" >
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< a name = "l1" > < / a > < span class = cF0 >
< a name = "l2" > < / a >
< a name = "l3" > < / a >
< a name = "l4" > < / a >
< a name = "l5" > < / a >
< a name = "l6" > < / a >
< a name = "l7" > < / a >
< a name = "l8" > < / a >
< a name = "l9" > < / a >
< a name = "l10" > < / a >
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< a name = "l11" > < / a > < / span > < span class = cFA > < 1> /* Graphics Not Rendered in HTML */< / span > < span class = cF0 >
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< a name = "l12" > < / a >
< a name = "l13" > < / a >
< a name = "l14" > < / a >
< a name = "l15" > < / a >
< a name = "l16" > < / a >
< a name = "l17" > < / a >
< a name = "l18" > < / a >
< a name = "l19" > < / a >
< a name = "l20" > < / a >
< a name = "l21" > < / a >
< a name = "l22" > < / a >
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< a name = "l23" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > STRING_CENTER_X_OFFSET < / span > < span class = cFE > 1< / span > < span class = cF0 >
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< a name = "l24" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > STRING_CENTER_Y_OFFSET < / span > < span class = cFE > 80< / span > < span class = cF0 >
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< a name = "l25" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > DISPLAY_RECT_HEIGHT < / span > < span class = cFE > 8< / span > < span class = cF0 >
< a name = "l26" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > WIN_TOP < / span > < span class = cF3 > TEXT_ROWS< / span > < span class = cF0 > / < / span > < span class = cFE > 3< / span > < span class = cF0 > < / span > < span class = cF2 > // each 1 represents< / span > < span class = cF0 >
< a name = "l27" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > WIN_LEFT < / span > < span class = cF3 > TEXT_COLS< / span > < span class = cF0 > / < / span > < span class = cFE > 3< / span > < span class = cF0 > < / span > < span class = cF2 > // 8 pixels.< / span > < span class = cF0 >
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< a name = "l28" > < / a >
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< a name = "l29" > < / a > < / span > < span class = cF5 > DefineListLoad< / span > < span class = cF0 > (< / span > < span class = cF6 > " ST_MOTTOS" < / span > < span class = cF0 > , < / span > < span class = cF6 > " Divine Intellect Inside\0" < / span > < span class = cF0 >
< a name = "l30" > < / a > < / span > < span class = cF6 > " Professional Recreation\0" < / span > < span class = cF0 >
< a name = "l31" > < / a > < / span > < span class = cF6 > " Programming Enlightenment\0" < / span > < span class = cF0 >
< a name = "l32" > < / a > < / span > < span class = cF6 > " LoseThos Resurrected\0" < / span > < span class = cF0 >
< a name = "l33" > < / a > < / span > < span class = cF6 > " Unrestricted Potential\0" < / span > < span class = cF0 >
< a name = "l34" > < / a > < / span > < span class = cF6 > " Ring-0 64-Bit Operating System\0" < / span > < span class = cF0 >
< a name = "l35" > < / a > < / span > < span class = cF6 > " Simplicity Perfected\0" < / span > < span class = cF0 > );
< a name = "l36" > < / a >
< a name = "l37" > < / a > < / span > < span class = cF5 > Sleep< / span > < span class = cF0 > (< / span > < span class = cF7 > (< / span > < span class = cF5 > Now< / span > < span class = cF0 > + < / span > < span class = cFB > counts< / span > < span class = cF0 > .timer< / span > < span class = cF7 > )< / span > < span class = cF0 > & < / span > < span class = cFE > 0x7F< / span > < span class = cF0 > ); < / span > < span class = cF2 > // increase entropy of motto selection< / span > < span class = cF0 >
< a name = "l38" > < / a >
< a name = "l39" > < / a > < / span > < span class = cF1 > U8< / span > < span class = cF0 > * display_string = < / span > < span class = cF5 > MStrPrint< / span > < span class = cF0 > (< / span > < span class = cF6 > " %S" < / span > < span class = cF0 > , < / span > < span class = cF6 > " DD_OS_NAME_VERSION" < / span > < span class = cF0 > );
< a name = "l40" > < / a > < / span > < span class = cF1 > U8< / span > < span class = cF0 > * motto_string = < / span > < span class = cF5 > MStrPrint< / span > < span class = cF0 > (< / span > < span class = cF6 > " %Z" < / span > < span class = cF0 > , < / span > < span class = cF5 > RandU8< / span > < span class = cF0 > % < / span > < span class = cF5 > DefineCount< / span > < span class = cF7 > (< / span > < span class = cF6 > " ST_MOTTOS" < / span > < span class = cF7 > )< / span > < span class = cF0 > , < / span > < span class = cF6 > " ST_MOTTOS" < / span > < span class = cF0 > );
< a name = "l41" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > display_string_offset = < / span > < span class = cF5 > StrLen< / span > < span class = cF0 > (display_string) / < / span > < span class = cFE > 2< / span > < span class = cF0 > * < / span > < span class = cFE > 8< / span > < span class = cF0 > - STRING_CENTER_X_OFFSET;
< a name = "l42" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > motto_string_offset = < / span > < span class = cF5 > StrLen< / span > < span class = cF0 > (motto_string) / < / span > < span class = cFE > 2< / span > < span class = cF0 > * < / span > < span class = cFE > 8< / span > < span class = cF0 > ;
< a name = "l43" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > splash_r[< / span > < span class = cFE > 4< / span > < span class = cF0 > ][< / span > < span class = cFE > 4< / span > < span class = cF0 > ];
< a name = "l44" > < / a >
< a name = "l45" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > < / span > < span class = cF5 > DrawIt< / span > < span class = cF0 > (< / span > < span class = cF9 > CTask< / span > < span class = cF0 > *,< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc)
< a name = "l46" > < / a > {
< a name = "l47" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > *old_r = dc-> r;
< a name = "l48" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > screen_center_x_pix = < / span > < span class = cF3 > GR_WIDTH< / span > < span class = cF0 > / < / span > < span class = cFE > 2< / span > < span class = cF0 > ; < / span > < span class = cF2 > // each 1 represents< / span > < span class = cF0 >
< a name = "l49" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > screen_center_y_pix = (< / span > < span class = cF3 > GR_HEIGHT< / span > < span class = cF0 > / < / span > < span class = cFE > 2< / span > < span class = cF0 > ); < / span > < span class = cF2 > // single pixels.< / span > < span class = cF0 >
< a name = "l50" > < / a >
< a name = "l51" > < / a > dc-> x = screen_center_x_pix - (WIN_LEFT * < / span > < span class = cFE > 8< / span > < span class = cF0 > ); < / span > < span class = cF2 > // to plot in the center, we put dc at the screen center in pixels, < / span > < span class = cF0 >
< a name = "l52" > < / a > dc-> y = screen_center_y_pix - (WIN_TOP * < / span > < span class = cFE > 8< / span > < span class = cF0 > ); < / span > < span class = cF2 > // minus the window position (times 8 since win row/col variables are 1:8 ratio.)< / span > < span class = cF0 >
< a name = "l53" > < / a > dc-> z = < / span > < span class = cF3 > GR_Z_ALL< / span > < span class = cF0 > ; < / span > < span class = cF2 > // the result is the position in the current window that aligns to center of screen.< / span > < span class = cF0 >
< a name = "l54" > < / a >
< a name = "l55" > < / a > dc-> flags |= < / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > ;
< a name = "l56" > < / a > < / span > < span class = cF5 > DCDepthBufAlloc< / span > < span class = cF0 > (dc);
< a name = "l57" > < / a > < / span > < span class = cF5 > DCMat4x4Set< / span > < span class = cF0 > (dc, splash_r); < / span > < span class = cF2 > //This assigns to dc-> r and sets r_norm.< / span > < span class = cF0 >
< a name = "l58" > < / a > < / span > < span class = cF5 > DCDepthBufReset< / span > < span class = cF0 > (dc);
< a name = "l59" > < / a >
< a name = "l60" > < / a > < / span > < span class = cF5 > Sprite3< / span > < span class = cF0 > (dc, < / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cFA > < 1> < / span > < span class = cF0 > ); < / span > < span class = cF2 > // plot the sprite directly at the position of dc.< / span > < span class = cF0 >
< a name = "l61" > < / a >
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< a name = "l62" > < / a > dc-> color = < / span > < span class = cF3 > LTGRAY< / span > < span class = cF0 > ;
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< a name = "l63" > < / a > < / span > < span class = cF5 > GrRect< / span > < span class = cF0 > (dc, dc-> x - display_string_offset, dc-> y - STRING_CENTER_Y_OFFSET, < / span > < span class = cF5 > StrLen< / span > < span class = cF7 > (< / span > < span class = cF0 > display_string< / span > < span class = cF7 > )< / span > < span class = cF0 > * < / span > < span class = cFE > 8< / span > < span class = cF0 > , DISPLAY_RECT_HEIGHT);
< a name = "l64" > < / a > dc-> color = < / span > < span class = cF3 > BLACK< / span > < span class = cF0 > ;
< a name = "l65" > < / a > < / span > < span class = cF5 > GrPrint< / span > < span class = cF0 > (dc, dc-> x - display_string_offset, dc-> y - STRING_CENTER_Y_OFFSET, display_string);
< a name = "l66" > < / a >
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< a name = "l67" > < / a > dc-> color = < / span > < span class = cF3 > LTGRAY< / span > < span class = cF0 > ;
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< a name = "l68" > < / a > < / span > < span class = cF5 > GrRect< / span > < span class = cF0 > (dc, dc-> x - motto_string_offset, dc-> y + STRING_CENTER_Y_OFFSET, < / span > < span class = cF5 > StrLen< / span > < span class = cF7 > (< / span > < span class = cF0 > motto_string< / span > < span class = cF7 > )< / span > < span class = cF0 > * < / span > < span class = cFE > 8< / span > < span class = cF0 > , DISPLAY_RECT_HEIGHT);
< a name = "l69" > < / a > dc-> color = < / span > < span class = cF3 > BLACK< / span > < span class = cF0 > ;
< a name = "l70" > < / a > < / span > < span class = cF5 > GrPrint< / span > < span class = cF0 > (dc, dc-> x - motto_string_offset, dc-> y + STRING_CENTER_Y_OFFSET, motto_string);
< a name = "l71" > < / a >
< a name = "l72" > < / a > dc-> r = old_r;
< a name = "l73" > < / a > }
< a name = "l74" > < / a >
< a name = "l75" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > DrawNoMouse(< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc,< / span > < span class = cF9 > I64< / span > < span class = cF0 > x,< / span > < span class = cF9 > I64< / span > < span class = cF0 > y)
< a name = "l76" > < / a > {
< a name = "l77" > < / a > < / span > < span class = cF1 > no_warn< / span > < span class = cF0 > dc, x, y;
< a name = "l78" > < / a > }
< a name = "l79" > < / a >
< a name = "l80" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > ZSplash()
< a name = "l81" > < / a > {
< a name = "l82" > < / a > < / span > < span class = cF1 > F64< / span > < span class = cF0 > theta = < / span > < span class = cFE > 0< / span > < span class = cF0 > .< / span > < span class = cFE > 3< / span > < span class = cF0 > , phi = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l83" > < / a > < / span > < span class = cF9 > CTask< / span > < span class = cF0 > *bg_task = < / span > < span class = cF5 > User< / span > < span class = cF0 > ;
< a name = "l84" > < / a >
< a name = "l85" > < / a > < / span > < span class = cF5 > WinToTop< / span > < span class = cF0 > (bg_task);
< a name = "l86" > < / a > < / span > < span class = cF5 > WinBorder< / span > < span class = cF0 > (, bg_task);
< a name = "l87" > < / a > < / span > < span class = cF5 > WinMax< / span > < span class = cF0 > (bg_task);
< a name = "l88" > < / a > < / span > < span class = cF5 > DocClear< / span > < span class = cF0 > (bg_task-> put_doc);
< a name = "l89" > < / a > < / span > < span class = cF5 > Bts< / span > < span class = cF0 > (& bg_task-> put_doc-> flags, < / span > < span class = cF3 > DOCf_HIDE_CURSOR< / span > < span class = cF0 > );
< a name = "l90" > < / a > < / span > < span class = cF5 > AutoComplete< / span > < span class = cF0 > (< / span > < span class = cF3 > OFF< / span > < span class = cF0 > );
< a name = "l91" > < / a >
< a name = "l92" > < / a > < / span > < span class = cF5 > WinToTop< / span > < span class = cF0 > ;
< a name = "l93" > < / a >
< a name = "l94" > < / a > < / span > < span class = cF5 > Fs< / span > < span class = cF0 > -> win_top = WIN_TOP;
< a name = "l95" > < / a > < / span > < span class = cF5 > Fs< / span > < span class = cF0 > -> win_left = WIN_LEFT;
< a name = "l96" > < / a > < / span > < span class = cF5 > Fs< / span > < span class = cF0 > -> win_right = WIN_LEFT * < / span > < span class = cFE > 2< / span > < span class = cF0 > ;
< a name = "l97" > < / a > < / span > < span class = cF5 > Fs< / span > < span class = cF0 > -> win_bottom = WIN_TOP * < / span > < span class = cFE > 2< / span > < span class = cF0 > ;
< a name = "l98" > < / a >
< a name = "l99" > < / a > < / span > < span class = cF5 > Fs< / span > < span class = cF0 > -> draw_it = & < / span > < span class = cF5 > DrawIt< / span > < span class = cF0 > ;
< a name = "l100" > < / a >
< a name = "l101" > < / a > < / span > < span class = cF5 > DocClear< / span > < span class = cF0 > (< / span > < span class = cF5 > Fs< / span > < span class = cF0 > -> border_doc, < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > );
< a name = "l102" > < / a >
< a name = "l103" > < / a > < / span > < span class = cF5 > StrCopy< / span > < span class = cF0 > (< / span > < span class = cF5 > Fs< / span > < span class = cF0 > -> task_title, display_string);
< a name = "l104" > < / a >
< a name = "l105" > < / a > < / span > < span class = cFB > gr< / span > < span class = cF0 > .fp_draw_mouse = & DrawNoMouse;
< a name = "l106" > < / a >
< a name = "l107" > < / a > < / span > < span class = cF5 > Bts< / span > < span class = cF0 > (& < / span > < span class = cF5 > Fs< / span > < span class = cF0 > -> put_doc-> flags, < / span > < span class = cF3 > DOCf_HIDE_CURSOR< / span > < span class = cF0 > );
< a name = "l108" > < / a > < / span > < span class = cF5 > MouseHardEnable< / span > < span class = cF0 > (< / span > < span class = cF3 > FALSE< / span > < span class = cF0 > );
< a name = "l109" > < / a >
< a name = "l110" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (!< / span > < span class = cF5 > CharScan< / span > < span class = cF0 > )
< a name = "l111" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l112" > < / a > < / span > < span class = cF5 > Mat4x4IdentEqu< / span > < span class = cF0 > (splash_r);
< a name = "l113" > < / a > < / span > < span class = cF5 > Mat4x4RotY< / span > < span class = cF0 > (splash_r, phi);
< a name = "l114" > < / a > < / span > < span class = cF5 > Mat4x4RotX< / span > < span class = cF0 > (splash_r, theta);
< a name = "l115" > < / a >
< a name = "l116" > < / a > < / span > < span class = cF5 > Sleep< / span > < span class = cF0 > (< / span > < span class = cFE > 20< / span > < span class = cF0 > );
< a name = "l117" > < / a > phi += .< / span > < span class = cFE > 03< / span > < span class = cF0 > ;
< a name = "l118" > < / a > < / span > < span class = cF5 > WinToTop< / span > < span class = cF0 > ;
< a name = "l119" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l120" > < / a >
< a name = "l121" > < / a > < / span > < span class = cFB > gr< / span > < span class = cF0 > .fp_draw_mouse = & < / span > < span class = cF5 > DrawStdMouse< / span > < span class = cF0 > ;
< a name = "l122" > < / a > < / span > < span class = cF5 > MouseHardEnable< / span > < span class = cF0 > (< / span > < span class = cF3 > TRUE< / span > < span class = cF0 > );
< a name = "l123" > < / a > < / span > < span class = cF5 > FlushMessages< / span > < span class = cF0 > ;
< a name = "l124" > < / a > < / span > < span class = cF5 > Kill< / span > < span class = cF0 > (bg_task);
< a name = "l125" > < / a > < / span > < span class = cF5 > AutoComplete< / span > < span class = cF0 > (< / span > < span class = cF3 > ON< / span > < span class = cF0 > );
< a name = "l126" > < / a > }
< a name = "l127" > < / a >
< a name = "l128" > < / a > ZSplash;< / span > < / pre > < / body >
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< / html >