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<!DOCTYPE HTML>
< html >
< head >
< meta http-equiv = "Content-Type" content = "text/html;charset=US-ASCII" >
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< meta name = "generator" content = "ZealOS V0.11" >
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< style type = "text/css" >
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body {background-color:#fef1f0;}
.cF0{color:#000000;background-color:#fef1f0;}
.cF1{color:#0148a4;background-color:#fef1f0;}
.cF2{color:#3b7901;background-color:#fef1f0;}
.cF3{color:#057c7e;background-color:#fef1f0;}
.cF4{color:#bb2020;background-color:#fef1f0;}
.cF5{color:#9e42ae;background-color:#fef1f0;}
.cF6{color:#b57901;background-color:#fef1f0;}
.cF7{color:#b2b6af;background-color:#fef1f0;}
.cF8{color:#555753;background-color:#fef1f0;}
.cF9{color:#678fbb;background-color:#fef1f0;}
.cFA{color:#82bc49;background-color:#fef1f0;}
.cFB{color:#0097a2;background-color:#fef1f0;}
.cFC{color:#e26a6a;background-color:#fef1f0;}
.cFD{color:#c671bc;background-color:#fef1f0;}
.cFE{color:#c7ab00;background-color:#fef1f0;}
.cFF{color:#fef1f0;background-color:#fef1f0;}
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< / style >
< / head >
< body >
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< pre style = "font-family:monospace;font-size:12pt" >
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< a name = "l1" > < / a > < span class = cF0 > #< / span > < span class = cF1 > help_index< / span > < span class = cF0 > < / span > < span class = cF6 > " Graphics/Screen" < / span > < span class = cF0 >
< a name = "l2" > < / a >
< a name = "l3" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > < / span > < span class = cF5 > GrSetUpTables< / span > < span class = cF0 > ()
< a name = "l4" > < / a > {
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< a name = "l5" > < / a > < / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc;
< a name = "l6" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > i, j, k, l, m, x, y, rr;
< a name = "l7" > < / a > < / span > < span class = cF1 > U8< / span > < span class = cF0 > *dst;
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< a name = "l8" > < / a >
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< a name = "l9" > < / a > k = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l10" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < < / span > < span class = cFE > 256< / span > < span class = cF0 > ; i++)
< a name = "l11" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (j = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; j < < / span > < span class = cFE > 8< / span > < span class = cF0 > ; j++)
< a name = "l12" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF5 > Bt< / span > < span class = cF7 > (< / span > < span class = cF0 > & i, j< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l13" > < / a > < / span > < span class = cFB > gr< / span > < span class = cF0 > .to_8_bits(< / span > < span class = cF1 > U8< / span > < span class = cF0 > *)[k++] = < / span > < span class = cFE > 0xFF< / span > < span class = cF0 > ;
< a name = "l14" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l15" > < / a > < / span > < span class = cFB > gr< / span > < span class = cF0 > .to_8_bits(< / span > < span class = cF1 > U8< / span > < span class = cF0 > *)[k++] = < / span > < span class = cFE > 0x00< / span > < span class = cF0 > ;
< a name = "l16" > < / a > k = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l17" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < < / span > < span class = cFE > 256< / span > < span class = cF0 > ; i++)
< a name = "l18" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (j = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; j < < / span > < span class = cFE > 8< / span > < span class = cF0 > ; j++)
< a name = "l19" > < / a > < / span > < span class = cFB > gr< / span > < span class = cF0 > .to_8_colors(< / span > < span class = cF1 > U8< / span > < span class = cF0 > *)[k++] = i;
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< a name = "l20" > < / a >
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< a name = "l21" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < < / span > < span class = cF3 > GR_PEN_BRUSHES_NUM< / span > < span class = cF0 > ; i++)
< a name = "l22" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l23" > < / a > k = i + < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
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< a name = "l24" > < / a >
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< a name = "l25" > < / a > rr = k * k;
< a name = "l26" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (y = < / span > < span class = cFE > 1< / span > < span class = cF0 > ; y < k; y++)
< a name = "l27" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (x = < / span > < span class = cFE > 1< / span > < span class = cF0 > ; x < k; x++)
< a name = "l28" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF5 > SqrI64< / span > < span class = cF7 > (< / span > < span class = cF0 > y * < / span > < span class = cFE > 2< / span > < span class = cF0 > - k< / span > < span class = cF7 > )< / span > < span class = cF0 > + < / span > < span class = cF5 > SqrI64< / span > < span class = cF7 > (< / span > < span class = cF0 > x * < / span > < span class = cFE > 2< / span > < span class = cF0 > - k< / span > < span class = cF7 > )< / span > < span class = cF0 > < rr)
< a name = "l29" > < / a > {
< a name = "l30" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (x - < / span > < span class = cFE > 1< / span > < span class = cF0 > - i > > < / span > < span class = cFE > 1< / span > < span class = cF0 > < < / span > < span class = cFB > gr< / span > < span class = cF0 > .circle_lo[i][i - y])
< a name = "l31" > < / a > < / span > < span class = cFB > gr< / span > < span class = cF0 > .circle_lo[i][i - y] = x - < / span > < span class = cFE > 1< / span > < span class = cF0 > - i > > < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l32" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (x - < / span > < span class = cFE > 1< / span > < span class = cF0 > - i > > < / span > < span class = cFE > 1< / span > < span class = cF0 > > < / span > < span class = cFB > gr< / span > < span class = cF0 > .circle_hi[i][i - y])
< a name = "l33" > < / a > < / span > < span class = cFB > gr< / span > < span class = cF0 > .circle_hi[i][i-y] = x - < / span > < span class = cFE > 1< / span > < span class = cF0 > - i > > < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l34" > < / a > }
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< a name = "l35" > < / a >
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< a name = "l36" > < / a > dc = < / span > < span class = cF5 > DCNew< / span > < span class = cF0 > (i, i);
< a name = "l37" > < / a > < / span > < span class = cFB > gr< / span > < span class = cF0 > .pen_brushes[i] = dc;
< a name = "l38" > < / a > dc-> color = < / span > < span class = cF3 > COLOR_MONO< / span > < span class = cF0 > ;
< a name = "l39" > < / a > rr = k * k;
< a name = "l40" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (y = < / span > < span class = cFE > 1< / span > < span class = cF0 > ; y < k; y++)
< a name = "l41" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (x = < / span > < span class = cFE > 1< / span > < span class = cF0 > ; x < k; x++)
< a name = "l42" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF5 > SqrI64< / span > < span class = cF7 > (< / span > < span class = cF0 > y * < / span > < span class = cFE > 2< / span > < span class = cF0 > - k< / span > < span class = cF7 > )< / span > < span class = cF0 > + < / span > < span class = cF5 > SqrI64< / span > < span class = cF7 > (< / span > < span class = cF0 > x * < / span > < span class = cFE > 2< / span > < span class = cF0 > - k< / span > < span class = cF7 > )< / span > < span class = cF0 > < rr)
< a name = "l43" > < / a > < / span > < span class = cF5 > GrPlot0< / span > < span class = cF0 > (dc, x - < / span > < span class = cFE > 1< / span > < span class = cF0 > , y - < / span > < span class = cFE > 1< / span > < span class = cF0 > );
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< a name = "l44" > < / a >
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< a name = "l45" > < / a > dc = < / span > < span class = cF5 > DCNew< / span > < span class = cF0 > (i, i);
< a name = "l46" > < / a > < / span > < span class = cFB > gr< / span > < span class = cF0 > .collision_pen_brushes[i] = dc;
< a name = "l47" > < / a > dc-> color = < / span > < span class = cF3 > COLOR_INVALID< / span > < span class = cF0 > ;< / span > < span class = cF2 > //Want color that never occurs.< / span > < span class = cF0 >
< a name = "l48" > < / a > rr = k * k;
< a name = "l49" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (y = < / span > < span class = cFE > 1< / span > < span class = cF0 > ; y < k; y++)
< a name = "l50" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (x = < / span > < span class = cFE > 1< / span > < span class = cF0 > ; x < k; x++)
< a name = "l51" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF5 > SqrI64< / span > < span class = cF7 > (< / span > < span class = cF0 > y * < / span > < span class = cFE > 2< / span > < span class = cF0 > - k< / span > < span class = cF7 > )< / span > < span class = cF0 > + < / span > < span class = cF5 > SqrI64< / span > < span class = cF7 > (< / span > < span class = cF0 > x * < / span > < span class = cFE > 2< / span > < span class = cF0 > - k< / span > < span class = cF7 > )< / span > < span class = cF0 > < rr)
< a name = "l52" > < / a > < / span > < span class = cF5 > GrPlot0< / span > < span class = cF0 > (dc, x - < / span > < span class = cFE > 1< / span > < span class = cF0 > , y - < / span > < span class = cFE > 1< / span > < span class = cF0 > );
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< a name = "l53" > < / a >
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< a name = "l54" > < / a > dc = < / span > < span class = cF5 > DCNew< / span > < span class = cF0 > (i, i);
< a name = "l55" > < / a > < / span > < span class = cFB > gr< / span > < span class = cF0 > .even_pen_brushes[i] = dc;
< a name = "l56" > < / a > dc-> color = < / span > < span class = cF3 > COLOR_MONO< / span > < span class = cF0 > ;
< a name = "l57" > < / a > rr = k * k;
< a name = "l58" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (y = < / span > < span class = cFE > 1< / span > < span class = cF0 > ;y < k; y++)
< a name = "l59" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (x = < / span > < span class = cFE > 1< / span > < span class = cF0 > ; x < k; x++)
< a name = "l60" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (!< / span > < span class = cF7 > (< / span > < span class = cF0 > (< / span > < span class = cF7 > (< / span > < span class = cF0 > x - < / span > < span class = cFE > 1< / span > < span class = cF7 > )< / span > < span class = cF0 > ^ < / span > < span class = cF7 > (< / span > < span class = cF0 > y - < / span > < span class = cFE > 1< / span > < span class = cF7 > )< / span > < span class = cF0 > ) & < / span > < span class = cFE > 1< / span > < span class = cF7 > )< / span > < span class = cF0 > & & < / span > < span class = cF5 > SqrI64< / span > < span class = cF7 > (< / span > < span class = cF0 > y * < / span > < span class = cFE > 2< / span > < span class = cF0 > - k< / span > < span class = cF7 > )< / span > < span class = cF0 > + < / span > < span class = cF5 > SqrI64< / span > < span class = cF7 > (< / span > < span class = cF0 > x * < / span > < span class = cFE > 2< / span > < span class = cF0 > - k< / span > < span class = cF7 > )< / span > < span class = cF0 > < rr)
< a name = "l61" > < / a > < / span > < span class = cF5 > GrPlot0< / span > < span class = cF0 > (dc, x - < / span > < span class = cFE > 1< / span > < span class = cF0 > , y - < / span > < span class = cFE > 1< / span > < span class = cF0 > );
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< a name = "l62" > < / a >
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< a name = "l63" > < / a > dc = < / span > < span class = cF5 > DCNew< / span > < span class = cF0 > (i, i);
< a name = "l64" > < / a > < / span > < span class = cFB > gr< / span > < span class = cF0 > .odd_pen_brushes[i] = dc;
< a name = "l65" > < / a > dc-> color = < / span > < span class = cF3 > COLOR_MONO< / span > < span class = cF0 > ;
< a name = "l66" > < / a > rr = k * k;
< a name = "l67" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (y = < / span > < span class = cFE > 1< / span > < span class = cF0 > ; y < k; y++)
< a name = "l68" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (x = < / span > < span class = cFE > 1< / span > < span class = cF0 > ; x < k; x++)
< a name = "l69" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF7 > (< / span > < span class = cF0 > (x - < / span > < span class = cFE > 1< / span > < span class = cF0 > ) ^ (y - < / span > < span class = cFE > 1< / span > < span class = cF0 > )< / span > < span class = cF7 > )< / span > < span class = cF0 > & < / span > < span class = cFE > 1< / span > < span class = cF0 > & & < / span > < span class = cF5 > SqrI64< / span > < span class = cF7 > (< / span > < span class = cF0 > y * < / span > < span class = cFE > 2< / span > < span class = cF0 > - k< / span > < span class = cF7 > )< / span > < span class = cF0 > + < / span > < span class = cF5 > SqrI64< / span > < span class = cF7 > (< / span > < span class = cF0 > x * < / span > < span class = cFE > 2< / span > < span class = cF0 > - k< / span > < span class = cF7 > )< / span > < span class = cF0 > < rr)
< a name = "l70" > < / a > < / span > < span class = cF5 > GrPlot0< / span > < span class = cF0 > (dc, x - < / span > < span class = cFE > 1< / span > < span class = cF0 > , y - < / span > < span class = cFE > 1< / span > < span class = cF0 > );
< a name = "l71" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
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< a name = "l72" > < / a >
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< a name = "l73" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 1< / span > < span class = cF0 > ; i < = < / span > < span class = cF3 > GR_SCREEN_ZOOM_MAX< / span > < span class = cF0 > ; i++)
< a name = "l74" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l75" > < / a > dst = < / span > < span class = cFB > gr< / span > < span class = cF0 > .screen_zoom_tables[i] = < / span > < span class = cF5 > MAlloc< / span > < span class = cF0 > (< / span > < span class = cFE > 256< / span > < span class = cF0 > * i);
< a name = "l76" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (j = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; j < < / span > < span class = cFE > 256< / span > < span class = cF0 > ; j++)
< a name = "l77" > < / a > {
< a name = "l78" > < / a > m = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l79" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (k = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; k < < / span > < span class = cFE > 8< / span > < span class = cF0 > ; k++)
< a name = "l80" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l81" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF5 > Bt< / span > < span class = cF7 > (< / span > < span class = cF0 > & j, k< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l82" > < / a > {
< a name = "l83" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (l = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; l < i; l++)
< a name = "l84" > < / a > < / span > < span class = cF5 > Bts< / span > < span class = cF0 > (& m, l + k * i);
< a name = "l85" > < / a > }
< a name = "l86" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l87" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (l = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; l < i; l++)
< a name = "l88" > < / a > dst[j + l * < / span > < span class = cFE > 256< / span > < span class = cF0 > ] = m.u8[l];
< a name = "l89" > < / a > }
< a name = "l90" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
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< a name = "l91" > < / a > }
< a name = "l92" > < / a >
< a name = "l93" > < / a > #< / span > < span class = cF1 > help_index< / span > < span class = cF0 > < / span > < span class = cF6 > " Graphics/Screen;Windows" < / span > < span class = cF0 >
< a name = "l94" > < / a >
< a name = "l95" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > < / span > < span class = cF5 > WinZBufFill< / span > < span class = cF0 > (< / span > < span class = cF9 > CTask< / span > < span class = cF0 > *task)
< a name = "l96" > < / a > {< / span > < span class = cF2 > //Not public< / span > < span class = cF0 >
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< a name = "l97" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > y, t, b, l, r, w;
< a name = "l98" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (!< / span > < span class = cF5 > Bt< / span > < span class = cF7 > (< / span > < span class = cF0 > & task-> display_flags, < / span > < span class = cF3 > DISPLAYf_NO_BORDER< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l99" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l100" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (task-> win_top - < / span > < span class = cFE > 1< / span > < span class = cF0 > > < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l101" > < / a > t = task-> win_top - < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l102" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l103" > < / a > t = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l104" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (task-> win_bottom + < / span > < span class = cFE > 1< / span > < span class = cF0 > < < / span > < span class = cF3 > TEXT_ROWS< / span > < span class = cF0 > )
< a name = "l105" > < / a > b = task-> win_bottom + < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l106" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l107" > < / a > b = < / span > < span class = cF3 > TEXT_ROWS< / span > < span class = cF0 > - < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l108" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (task-> win_left - < / span > < span class = cFE > 1< / span > < span class = cF0 > > < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l109" > < / a > l = task-> win_left - < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l110" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l111" > < / a > l = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l112" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (task-> win_right + < / span > < span class = cFE > 1< / span > < span class = cF0 > < < / span > < span class = cF3 > TEXT_COLS< / span > < span class = cF0 > )
< a name = "l113" > < / a > r = task-> win_right + < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l114" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l115" > < / a > r = < / span > < span class = cF3 > TEXT_COLS< / span > < span class = cF0 > - < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l116" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l117" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l118" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l119" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (task-> win_top > < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l120" > < / a > t = task-> win_top;
< a name = "l121" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l122" > < / a > t = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l123" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (task-> win_bottom < < / span > < span class = cF3 > TEXT_ROWS< / span > < span class = cF0 > )
< a name = "l124" > < / a > b = task-> win_bottom;
< a name = "l125" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l126" > < / a > b = < / span > < span class = cF3 > TEXT_ROWS< / span > < span class = cF0 > - < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l127" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (task-> win_left > < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l128" > < / a > l = task-> win_left;
< a name = "l129" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l130" > < / a > l = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l131" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (task-> win_right < < / span > < span class = cF3 > TEXT_COLS< / span > < span class = cF0 > )
< a name = "l132" > < / a > r = task-> win_right;
< a name = "l133" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l134" > < / a > r = < / span > < span class = cF3 > TEXT_COLS< / span > < span class = cF0 > - < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l135" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l136" > < / a > t = < / span > < span class = cF5 > ClampI64< / span > < span class = cF0 > (t, < / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cF3 > TEXT_ROWS< / span > < span class = cF0 > - < / span > < span class = cFE > 1< / span > < span class = cF0 > );
< a name = "l137" > < / a > b = < / span > < span class = cF5 > ClampI64< / span > < span class = cF0 > (b, t, < / span > < span class = cF3 > TEXT_ROWS< / span > < span class = cF0 > - < / span > < span class = cFE > 1< / span > < span class = cF0 > );
< a name = "l138" > < / a > l = < / span > < span class = cF5 > ClampI64< / span > < span class = cF0 > (l, < / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cF3 > TEXT_COLS< / span > < span class = cF0 > - < / span > < span class = cFE > 1< / span > < span class = cF0 > );
< a name = "l139" > < / a > r = < / span > < span class = cF5 > ClampI64< / span > < span class = cF0 > (r, l, < / span > < span class = cF3 > TEXT_COLS< / span > < span class = cF0 > - < / span > < span class = cFE > 1< / span > < span class = cF0 > );
< a name = "l140" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (w = r - l + < / span > < span class = cFE > 1< / span > < span class = cF0 > )
< a name = "l141" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (y = t; y < = b; y++)
< a name = "l142" > < / a > < / span > < span class = cF5 > MemSetU16< / span > < span class = cF0 > (< / span > < span class = cFB > gr< / span > < span class = cF0 > .win_z_buf< / span > < span class = cF7 > (< / span > < span class = cF1 > U8< / span > < span class = cF0 > *< / span > < span class = cF7 > )< / span > < span class = cF0 > + < / span > < span class = cF7 > (< / span > < span class = cF0 > y * < / span > < span class = cF3 > TEXT_COLS< / span > < span class = cF0 > + l< / span > < span class = cF7 > )< / span > < span class = cF0 > * < / span > < span class = cF1 > sizeof< / span > < span class = cF7 > (< / span > < span class = cF9 > U16< / span > < span class = cF7 > )< / span > < span class = cF0 > , task-> win_z_num, w);
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< a name = "l143" > < / a > }
< a name = "l144" > < / a >
< a name = "l145" > < / a > < / span > < span class = cF1 > public< / span > < span class = cF0 > < / span > < span class = cF1 > U0< / span > < span class = cF0 > < / span > < span class = cF5 > WinZBufUpdate< / span > < span class = cF0 > ()
< a name = "l146" > < / a > {< / span > < span class = cF2 > //Might have to call if doing graphics outside winmgr callback routines.< / span > < span class = cF0 >
< a name = "l147" > < / a > < / span > < span class = cF2 > //Call it if, for example, when a pop-up window closes and you need to refresh< / span > < span class = cF0 >
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< a name = "l148" > < / a > < / span > < span class = cF2 > //before graphics.< / span > < span class = cF0 >
< a name = "l149" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > i, z = < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l150" > < / a > < / span > < span class = cF9 > U16< / span > < span class = cF0 > *ptr;
< a name = "l151" > < / a > < / span > < span class = cF9 > CTask< / span > < span class = cF0 > *task, *task1;
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< a name = "l152" > < / a >
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< a name = "l153" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cFB > gr< / span > < span class = cF0 > .win_z_buf)
< a name = "l154" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l155" > < / a > < / span > < span class = cF5 > LBtr< / span > < span class = cF0 > (& < / span > < span class = cFB > sys_semas< / span > < span class = cF0 > [< / span > < span class = cF3 > SEMA_UPDATE_WIN_Z_BUF< / span > < span class = cF0 > ], < / span > < span class = cFE > 0< / span > < span class = cF0 > );
< a name = "l156" > < / a > task1 = task = < / span > < span class = cFB > sys_winmgr_task< / span > < span class = cF0 > ;
< a name = "l157" > < / a > < / span > < span class = cF1 > do< / span > < span class = cF0 >
< a name = "l158" > < / a > {
< a name = "l159" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (!< / span > < span class = cF5 > TaskValidate< / span > < span class = cF7 > (< / span > < span class = cF0 > task< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l160" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
< a name = "l161" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF5 > Bt< / span > < span class = cF7 > (< / span > < span class = cF0 > & task-> display_flags, < / span > < span class = cF3 > DISPLAYf_SHOW< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l162" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l163" > < / a > task-> win_z_num = z++;
< a name = "l164" > < / a > < / span > < span class = cF5 > WinZBufFill< / span > < span class = cF0 > (task);
< a name = "l165" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l166" > < / a > task = task-> next_task;
< a name = "l167" > < / a > }
< a name = "l168" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (task != task1 & & z < < / span > < span class = cFE > 0x10000< / span > < span class = cF0 > );
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< a name = "l169" > < / a >
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< a name = "l170" > < / a > < / span > < span class = cF5 > MemSet< / span > < span class = cF0 > (< / span > < span class = cFB > gr< / span > < span class = cF0 > .win_uncovered_bitmap, < / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cF7 > (< / span > < span class = cFB > gr< / span > < span class = cF0 > .highest_uncovered + < / span > < span class = cFE > 7< / span > < span class = cF7 > )< / span > < span class = cF0 > > > < / span > < span class = cFE > 3< / span > < span class = cF0 > + < / span > < span class = cFE > 1< / span > < span class = cF0 > );
< a name = "l171" > < / a > < / span > < span class = cFB > gr< / span > < span class = cF0 > .highest_uncovered = z - < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l172" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (ptr = < / span > < span class = cFB > gr< / span > < span class = cF0 > .win_z_buf, i = < / span > < span class = cF3 > TEXT_ROWS< / span > < span class = cF0 > * < / span > < span class = cF3 > TEXT_COLS< / span > < span class = cF0 > ; i; i--)
< a name = "l173" > < / a > < / span > < span class = cF5 > Bts< / span > < span class = cF0 > (< / span > < span class = cFB > gr< / span > < span class = cF0 > .win_uncovered_bitmap, *ptr++);
< a name = "l174" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
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< a name = "l175" > < / a > }
< a name = "l176" > < / a >
< a name = "l177" > < / a > #< / span > < span class = cF1 > help_index< / span > < span class = cF0 > < / span > < span class = cF6 > " Graphics" < / span > < span class = cF0 >
< a name = "l178" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > < / span > < span class = cF5 > GrInit2< / span > < span class = cF0 > ()
< a name = "l179" > < / a > {
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< a name = "l180" > < / a > < / span > < span class = cF5 > MemSet< / span > < span class = cF0 > (& < / span > < span class = cFB > gr< / span > < span class = cF0 > , < / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cF1 > sizeof< / span > < span class = cF7 > (< / span > < span class = cF9 > CGrGlobals< / span > < span class = cF7 > )< / span > < span class = cF0 > );
< a name = "l181" > < / a > < / span > < span class = cFB > gr< / span > < span class = cF0 > .sprite_hash = < / span > < span class = cF5 > HashTableNew< / span > < span class = cF0 > (< / span > < span class = cFE > 512< / span > < span class = cF0 > );
< a name = "l182" > < / a > < / span > < span class = cF5 > HashDefineListAdd< / span > < span class = cF0 > (< / span > < span class = cF6 > " ST_SPRITE_ELEM_CODES" < / span > < span class = cF0 > , < / span > < span class = cF3 > SPHT_ELEM_CODE< / span > < span class = cF0 > , < / span > < span class = cFB > gr< / span > < span class = cF0 > .sprite_hash);
< a name = "l183" > < / a > < / span > < span class = cFB > gr< / span > < span class = cF0 > .screen_zoom = < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
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< a name = "l184" > < / a >
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< a name = "l185" > < / a > < / span > < span class = cF5 > PaletteSetLight< / span > < span class = cF0 > ;
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< a name = "l186" > < / a >
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< a name = "l187" > < / a > < / span > < span class = cFB > gr< / span > < span class = cF0 > .to_8_bits = < / span > < span class = cF5 > MAlloc< / span > < span class = cF0 > (< / span > < span class = cFE > 256< / span > < span class = cF0 > * < / span > < span class = cF1 > sizeof< / span > < span class = cF7 > (< / span > < span class = cF9 > I64< / span > < span class = cF7 > )< / span > < span class = cF0 > );
< a name = "l188" > < / a > < / span > < span class = cFB > gr< / span > < span class = cF0 > .to_8_colors = < / span > < span class = cF5 > MAlloc< / span > < span class = cF0 > (< / span > < span class = cFE > 256< / span > < span class = cF0 > * < / span > < span class = cF1 > sizeof< / span > < span class = cF7 > (< / span > < span class = cF9 > I64< / span > < span class = cF7 > )< / span > < span class = cF0 > );
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< a name = "l189" > < / a >
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< a name = "l190" > < / a > < / span > < span class = cFB > gr< / span > < span class = cF0 > .screen_cache = < / span > < span class = cF5 > MAlloc< / span > < span class = cF0 > (< / span > < span class = cFB > sys_vbe_mode< / span > < span class = cF0 > .width * < / span > < span class = cFB > sys_vbe_mode< / span > < span class = cF0 > .height);
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< a name = "l191" > < / a >
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< a name = "l192" > < / a > < / span > < span class = cFB > gr< / span > < span class = cF0 > .text_base = < / span > < span class = cF5 > CAlloc< / span > < span class = cF0 > (< / span > < span class = cF3 > TEXT_ROWS< / span > < span class = cF0 > * < / span > < span class = cF3 > TEXT_COLS< / span > < span class = cF0 > * < / span > < span class = cF1 > sizeof< / span > < span class = cF7 > (< / span > < span class = cF9 > U32< / span > < span class = cF7 > )< / span > < span class = cF0 > );
< a name = "l193" > < / a > < / span > < span class = cFB > gr< / span > < span class = cF0 > .win_uncovered_bitmap = < / span > < span class = cF5 > CAlloc< / span > < span class = cF0 > (< / span > < span class = cFE > 65536< / span > < span class = cF0 > / < / span > < span class = cFE > 8< / span > < span class = cF0 > );
< a name = "l194" > < / a > < / span > < span class = cFB > gr< / span > < span class = cF0 > .highest_uncovered = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l195" > < / a > < / span > < span class = cFB > gr< / span > < span class = cF0 > .win_z_buf = < / span > < span class = cF5 > MAlloc< / span > < span class = cF0 > (< / span > < span class = cF3 > TEXT_ROWS< / span > < span class = cF0 > * < / span > < span class = cF3 > TEXT_COLS< / span > < span class = cF0 > * < / span > < span class = cF1 > sizeof< / span > < span class = cF7 > (< / span > < span class = cF9 > U16< / span > < span class = cF7 > )< / span > < span class = cF0 > );
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< a name = "l196" > < / a >
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< a name = "l197" > < / a > < / span > < span class = cFB > gr< / span > < span class = cF0 > .dc2 = < / span > < span class = cF5 > DCNew< / span > < span class = cF0 > (< / span > < span class = cF3 > GR_WIDTH< / span > < span class = cF0 > , < / span > < span class = cF3 > GR_HEIGHT< / span > < span class = cF0 > );
< a name = "l198" > < / a > < / span > < span class = cFB > gr< / span > < span class = cF0 > .dc2-> flags |= < / span > < span class = cF3 > DCF_SCREEN_BITMAP< / span > < span class = cF0 > ;
< a name = "l199" > < / a > < / span > < span class = cFB > gr< / span > < span class = cF0 > .dc_cache = < / span > < span class = cF5 > DCNew< / span > < span class = cF0 > (< / span > < span class = cF3 > GR_WIDTH< / span > < span class = cF0 > , < / span > < span class = cF3 > GR_HEIGHT< / span > < span class = cF0 > );
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< a name = "l200" > < / a >
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< a name = "l201" > < / a > < / span > < span class = cFB > gr< / span > < span class = cF0 > .dc = < / span > < span class = cF5 > DCNew< / span > < span class = cF0 > (< / span > < span class = cF3 > GR_WIDTH< / span > < span class = cF0 > , < / span > < span class = cF3 > GR_HEIGHT< / span > < span class = cF0 > );
< a name = "l202" > < / a > < / span > < span class = cFB > gr< / span > < span class = cF0 > .dc-> flags |= < / span > < span class = cF3 > DCF_SCREEN_BITMAP< / span > < span class = cF0 > | < / span > < span class = cF3 > DCF_ON_TOP< / span > < span class = cF0 > ;
< a name = "l203" > < / a > < / span > < span class = cF5 > DCFill< / span > < span class = cF0 > ;
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< a name = "l204" > < / a >
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< a name = "l205" > < / a > < / span > < span class = cFB > gr< / span > < span class = cF0 > .dc1 = < / span > < span class = cF5 > DCNew< / span > < span class = cF0 > (< / span > < span class = cF3 > GR_WIDTH< / span > < span class = cF0 > , < / span > < span class = cF3 > GR_HEIGHT< / span > < span class = cF0 > );
< a name = "l206" > < / a > < / span > < span class = cFB > gr< / span > < span class = cF0 > .dc1-> flags |= < / span > < span class = cF3 > DCF_SCREEN_BITMAP< / span > < span class = cF0 > ;
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< a name = "l207" > < / a >
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< a name = "l208" > < / a > < / span > < span class = cFB > gr< / span > < span class = cF0 > .screen_image = < / span > < span class = cF5 > DCNew< / span > < span class = cF0 > (< / span > < span class = cF3 > GR_WIDTH< / span > < span class = cF0 > , < / span > < span class = cF3 > GR_HEIGHT< / span > < span class = cF0 > ); < / span > < span class = cF2 > //4-bit< / span > < span class = cF0 >
< a name = "l209" > < / a > < / span > < span class = cFB > gr< / span > < span class = cF0 > .zoomed_dc = < / span > < span class = cF5 > DCNew< / span > < span class = cF0 > (< / span > < span class = cF3 > GR_WIDTH< / span > < span class = cF0 > , < / span > < span class = cF3 > GR_HEIGHT< / span > < span class = cF0 > ); < / span > < span class = cF2 > //4-bit< / span > < span class = cF0 >
< a name = "l210" > < / a > < / span > < span class = cFB > gr< / span > < span class = cF0 > .zoomed_dc-> flags |= < / span > < span class = cF3 > DCF_SCREEN_BITMAP< / span > < span class = cF0 > ;
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< a name = "l211" > < / a > }
< a name = "l212" > < / a >
< a name = "l213" > < / a > < / span > < span class = cF5 > GrInit2< / span > < span class = cF0 > ;
< / span > < / pre > < / body >
< / html >