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<!DOCTYPE HTML>
< html >
< head >
< meta http-equiv = "Content-Type" content = "text/html;charset=US-ASCII" >
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< meta name = "generator" content = "ZealOS V1.04" >
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< style type = "text/css" >
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body {background-color:#1f1f1f;}
.cF0{color:#e3e3e3;background-color:#1f1f1f;}
.cF1{color:#4f84a6;background-color:#1f1f1f;}
.cF2{color:#73a255;background-color:#1f1f1f;}
.cF3{color:#297582;background-color:#1f1f1f;}
.cF4{color:#b34f4b;background-color:#1f1f1f;}
.cF5{color:#8a52c3;background-color:#1f1f1f;}
.cF6{color:#b7822f;background-color:#1f1f1f;}
.cF7{color:#444444;background-color:#1f1f1f;}
.cF8{color:#6d6d6d;background-color:#1f1f1f;}
.cF9{color:#94bfde;background-color:#1f1f1f;}
.cFA{color:#a1ce97;background-color:#1f1f1f;}
.cFB{color:#6db4be;background-color:#1f1f1f;}
.cFC{color:#e88e88;background-color:#1f1f1f;}
.cFD{color:#ca94e8;background-color:#1f1f1f;}
.cFE{color:#d4b475;background-color:#1f1f1f;}
.cFF{color:#1f1f1f;background-color:#1f1f1f;}
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< / style >
< / head >
< body >
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< pre style = "font-family:monospace;font-size:12pt" >
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< a name = "l1" > < / a > < span class = cF0 > #< / span > < span class = cF1 > define< / span > < span class = cF0 > < / span > < span class = cF3 > BTTN_BORDER< / span > < span class = cF0 > < / span > < span class = cFE > 2< / span > < span class = cF0 >
< a name = "l2" > < / a >
< a name = "l3" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > < / span > < span class = cF3 > BTF_DONT_FREE< / span > < span class = cF0 > < / span > < span class = cFE > 1< / span > < span class = cF0 >
< a name = "l4" > < / a >
< a name = "l5" > < / a > < / span > < span class = cF1 > class< / span > < span class = cF0 > < / span > < span class = cF9 > CCtrlBttnState< / span > < span class = cF0 >
< a name = "l6" > < / a > {
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< a name = "l7" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > state, num_states, flags;
< a name = "l8" > < / a > < / span > < span class = cF1 > U8< / span > < span class = cF0 > *state_texts;
< a name = "l9" > < / a > < / span > < span class = cF9 > CColorROPU32< / span > < span class = cF0 > *state_colors;
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< a name = "l10" > < / a > };
< a name = "l11" > < / a >
< a name = "l12" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > < / span > < span class = cF5 > DrawCtrlBttn< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc, < / span > < span class = cF9 > CCtrl< / span > < span class = cF0 > *c)
< a name = "l13" > < / a > {
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< a name = "l14" > < / a > < / span > < span class = cF9 > CCtrlBttnState< / span > < span class = cF0 > *s = c-> state;
< a name = "l15" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > l;
< a name = "l16" > < / a > < / span > < span class = cF1 > U8< / span > < span class = cF0 > *st;
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< a name = "l17" > < / a >
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< a name = "l18" > < / a > dc-> color = < / span > < span class = cF3 > BLACK< / span > < span class = cF0 > ;
< a name = "l19" > < / a > < / span > < span class = cF5 > GrRect< / span > < span class = cF0 > (dc, c-> left, c-> top, c-> right - c-> left + < / span > < span class = cFE > 1< / span > < span class = cF0 > , c-> bottom - c-> top + < / span > < span class = cFE > 1< / span > < span class = cF0 > );
< a name = "l20" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (!< / span > < span class = cF7 > (< / span > < span class = cF0 > st = < / span > < span class = cF5 > ListSub< / span > < span class = cF0 > (s-> state, s-> state_texts)< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l21" > < / a > st = s-> state_texts;
< a name = "l22" > < / a > dc-> color = s-> state_colors[s-> state];
< a name = "l23" > < / a > l = < / span > < span class = cF5 > StrLen< / span > < span class = cF0 > (st);
< a name = "l24" > < / a > < / span > < span class = cF5 > GrRect< / span > < span class = cF0 > (dc, c-> left + < / span > < span class = cF3 > BTTN_BORDER< / span > < span class = cF0 > , c-> top + < / span > < span class = cF3 > BTTN_BORDER< / span > < span class = cF0 > ,
< a name = "l25" > < / a > c-> right - c-> left + < / span > < span class = cFE > 1< / span > < span class = cF0 > - < / span > < span class = cF3 > BTTN_BORDER< / span > < span class = cF0 > * < / span > < span class = cFE > 2< / span > < span class = cF0 > ,
< a name = "l26" > < / a > c-> bottom - c-> top + < / span > < span class = cFE > 1< / span > < span class = cF0 > - < / span > < span class = cF3 > BTTN_BORDER< / span > < span class = cF0 > * < / span > < span class = cFE > 2< / span > < span class = cF0 > );
< a name = "l27" > < / a > dc-> color = s-> state_colors[s-> state] ^ (< / span > < span class = cF3 > WHITE< / span > < span class = cF0 > < < < / span > < span class = cFE > 16< / span > < span class = cF0 > + < / span > < span class = cF3 > WHITE< / span > < span class = cF0 > );
< a name = "l28" > < / a > < / span > < span class = cF5 > GrPrint< / span > < span class = cF0 > (dc, < / span > < span class = cF7 > (< / span > < span class = cF0 > c-> left + c-> right + < / span > < span class = cFE > 1< / span > < span class = cF0 > - l * < / span > < span class = cF3 > FONT_WIDTH< / span > < span class = cF7 > )< / span > < span class = cF0 > > > < / span > < span class = cFE > 1< / span > < span class = cF0 > ,
< a name = "l29" > < / a > < / span > < span class = cF7 > (< / span > < span class = cF0 > c-> top + c-> bottom + < / span > < span class = cFE > 1< / span > < span class = cF0 > - < / span > < span class = cF3 > FONT_HEIGHT< / span > < span class = cF7 > )< / span > < span class = cF0 > > > < / span > < span class = cFE > 1< / span > < span class = cF0 > , < / span > < span class = cF6 > " %s" < / span > < span class = cF0 > , st);
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< a name = "l30" > < / a > }
< a name = "l31" > < / a >
< a name = "l32" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > < / span > < span class = cF5 > LeftClickCtrlBttn< / span > < span class = cF0 > (< / span > < span class = cF9 > CCtrl< / span > < span class = cF0 > *c, < / span > < span class = cF9 > I64< / span > < span class = cF0 > , < / span > < span class = cF9 > I64< / span > < span class = cF0 > , < / span > < span class = cF1 > Bool< / span > < span class = cF0 > down)
< a name = "l33" > < / a > {
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< a name = "l34" > < / a > < / span > < span class = cF9 > CCtrlBttnState< / span > < span class = cF0 > *s = c-> state;
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< a name = "l35" > < / a >
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< a name = "l36" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (down)
< a name = "l37" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l38" > < / a > s-> state++;
< a name = "l39" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (s-> state == s-> num_states)
< a name = "l40" > < / a > s-> state = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l41" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
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< a name = "l42" > < / a > }
< a name = "l43" > < / a >
< a name = "l44" > < / a > < / span > < span class = cF1 > public< / span > < span class = cF0 > < / span > < span class = cF9 > CCtrl< / span > < span class = cF0 > *< / span > < span class = cF5 > CtrlBttnNew< / span > < span class = cF0 > (< / span > < span class = cF9 > I64< / span > < span class = cF0 > x, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y, < / span > < span class = cF9 > I64< / span > < span class = cF0 > width=-< / span > < span class = cFE > 1< / span > < span class = cF0 > , < / span > < span class = cF9 > I64< / span > < span class = cF0 > height=-< / span > < span class = cFE > 1< / span > < span class = cF0 > ,
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< a name = "l45" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > num_states=< / span > < span class = cFE > 1< / span > < span class = cF0 > , < / span > < span class = cF1 > U8< / span > < span class = cF0 > *state_texts, < / span > < span class = cF9 > I32< / span > < span class = cF0 > *state_colors, < / span > < span class = cF9 > CCtrlBttnState< / span > < span class = cF0 > *_s=< / span > < span class = cF3 > NULL< / span > < span class = cF0 > )
Rename abs_addres to abs_address.
Update documentation/comments to rename addr, fun, var, stmt, blk, desc, reg, seg, ptr, dup, clus, val, and bttn, to address, function, variable, statement, block, description, register, segment, pointer, duplicate, cluster, value, and button, respectively.
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< a name = "l46" > < / a > {< / span > < span class = cF2 > //Create button ctrl. See < / span > < a href = "https://zeal-operating-system.github.io/ZealOS/Apps/Strut/Strut.CC.html#l1" > < span class = cF4 > ::/Apps/Strut/Strut.CC< / span > < / a > < span class = cF2 > .< / span > < span class = cF0 >
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< a name = "l47" > < / a > < / span > < span class = cF9 > CCtrl< / span > < span class = cF0 > *res;
< a name = "l48" > < / a > < / span > < span class = cF9 > CCtrlBttnState< / span > < span class = cF0 > *s;
< a name = "l49" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > i,j,l;
< a name = "l50" > < / a > < / span > < span class = cF1 > U8< / span > < span class = cF0 > *st;
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< a name = "l51" > < / a >
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< a name = "l52" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (width < < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l53" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l54" > < / a > l = < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l55" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < num_states; i++)
< a name = "l56" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (st = < / span > < span class = cF5 > ListSub< / span > < span class = cF7 > (< / span > < span class = cF0 > i, state_texts< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l57" > < / a > {
< a name = "l58" > < / a > j = < / span > < span class = cF5 > StrLen< / span > < span class = cF0 > (st);
< a name = "l59" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (j > l)
< a name = "l60" > < / a > l = j;
< a name = "l61" > < / a > }
< a name = "l62" > < / a > width = < / span > < span class = cF3 > BTTN_BORDER< / span > < span class = cF0 > * < / span > < span class = cFE > 4< / span > < span class = cF0 > + l * < / span > < span class = cF3 > FONT_WIDTH< / span > < span class = cF0 > ;
< a name = "l63" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l64" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (height < < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l65" > < / a > height = < / span > < span class = cF3 > BTTN_BORDER< / span > < span class = cF0 > * < / span > < span class = cFE > 4< / span > < span class = cF0 > + < / span > < span class = cF3 > FONT_HEIGHT< / span > < span class = cF0 > ;
< a name = "l66" > < / a > res = < / span > < span class = cF5 > CAlloc< / span > < span class = cF0 > (< / span > < span class = cF1 > sizeof< / span > < span class = cF7 > (< / span > < span class = cF9 > CCtrl< / span > < span class = cF7 > )< / span > < span class = cF0 > );
< a name = "l67" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (_s)
< a name = "l68" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l69" > < / a > s = _s;
< a name = "l70" > < / a > < / span > < span class = cF5 > MemSet< / span > < span class = cF0 > (s, < / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cF1 > sizeof< / span > < span class = cF7 > (< / span > < span class = cF9 > CCtrlBttnState< / span > < span class = cF7 > )< / span > < span class = cF0 > );
< a name = "l71" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l72" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l73" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l74" > < / a > s = < / span > < span class = cF5 > CAlloc< / span > < span class = cF0 > (< / span > < span class = cF1 > sizeof< / span > < span class = cF7 > (< / span > < span class = cF9 > CCtrlBttnState< / span > < span class = cF7 > )< / span > < span class = cF0 > );
< a name = "l75" > < / a > s-> flags = < / span > < span class = cF3 > BTF_DONT_FREE< / span > < span class = cF0 > ;
< a name = "l76" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l77" > < / a > s-> num_states = num_states;
< a name = "l78" > < / a > s-> state_texts = state_texts;
< a name = "l79" > < / a > s-> state_colors = state_colors;
< a name = "l80" > < / a > res-> win_task = < / span > < span class = cF5 > Fs< / span > < span class = cF0 > ;
< a name = "l81" > < / a > res-> flags = < / span > < span class = cF3 > CTRLF_SHOW< / span > < span class = cF0 > ;
< a name = "l82" > < / a > res-> type = < / span > < span class = cF3 > CTRLT_GENERIC< / span > < span class = cF0 > ;
< a name = "l83" > < / a > res-> state = s;
< a name = "l84" > < / a > res-> draw_it = & < / span > < span class = cF5 > DrawCtrlBttn< / span > < span class = cF0 > ;
< a name = "l85" > < / a > res-> left_click = & < / span > < span class = cF5 > LeftClickCtrlBttn< / span > < span class = cF0 > ;
< a name = "l86" > < / a > res-> left = x;
< a name = "l87" > < / a > res-> top = y;
< a name = "l88" > < / a > res-> right = res-> left + width - < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l89" > < / a > res-> bottom = res-> top + height - < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l90" > < / a > < / span > < span class = cF5 > QueueInsert< / span > < span class = cF0 > (res, < / span > < span class = cF5 > Fs< / span > < span class = cF0 > -> last_ctrl);
< a name = "l91" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > res;
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< a name = "l92" > < / a > }
< a name = "l93" > < / a >
< a name = "l94" > < / a > < / span > < span class = cF1 > public< / span > < span class = cF0 > < / span > < span class = cF1 > U0< / span > < span class = cF0 > < / span > < span class = cF5 > CtrlBttnDel< / span > < span class = cF0 > (< / span > < span class = cF9 > CCtrl< / span > < span class = cF0 > *c)
Rename abs_addres to abs_address.
Update documentation/comments to rename addr, fun, var, stmt, blk, desc, reg, seg, ptr, dup, clus, val, and bttn, to address, function, variable, statement, block, description, register, segment, pointer, duplicate, cluster, value, and button, respectively.
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< a name = "l95" > < / a > {< / span > < span class = cF2 > //Free button ctrl.< / span > < span class = cF0 >
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< a name = "l96" > < / a > < / span > < span class = cF5 > QueueRemove< / span > < span class = cF0 > (c);
< a name = "l97" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (!< / span > < span class = cF7 > (< / span > < span class = cF0 > c-> flags & < / span > < span class = cF3 > BTF_DONT_FREE< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l98" > < / a > < / span > < span class = cF5 > Free< / span > < span class = cF0 > (c-> state);
< a name = "l99" > < / a > < / span > < span class = cF5 > Free< / span > < span class = cF0 > (c);
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< a name = "l100" > < / a > }
< / span > < / pre > < / body >
< / html >