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69 lines
1.6 KiB
Rust
69 lines
1.6 KiB
Rust
enum Message {
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// TODO: Implement the message variant types based on their usage below.
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}
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struct Point {
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x: u8,
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y: u8,
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}
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struct State {
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color: (u8, u8, u8),
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position: Point,
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quit: bool,
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message: String,
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}
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impl State {
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fn change_color(&mut self, color: (u8, u8, u8)) {
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self.color = color;
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}
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fn quit(&mut self) {
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self.quit = true;
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}
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fn echo(&mut self, s: String) {
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self.message = s;
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}
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fn move_position(&mut self, point: Point) {
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self.position = point;
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}
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fn process(&mut self, message: Message) {
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// TODO: Create a match expression to process the different message variants.
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// Remember: When passing a tuple as a function argument, you'll need extra parentheses:
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// e.g. `foo((t, u, p, l, e))`
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}
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}
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fn main() {
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// You can optionally experiment here.
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn test_match_message_call() {
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let mut state = State {
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quit: false,
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position: Point { x: 0, y: 0 },
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color: (0, 0, 0),
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message: String::from("hello world"),
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};
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state.process(Message::ChangeColor(255, 0, 255));
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state.process(Message::Echo(String::from("Hello world!")));
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state.process(Message::Move(Point { x: 10, y: 15 }));
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state.process(Message::Quit);
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assert_eq!(state.color, (255, 0, 255));
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assert_eq!(state.position.x, 10);
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assert_eq!(state.position.y, 15);
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assert!(state.quit);
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assert_eq!(state.message, "Hello world!");
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}
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}
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