83 lines
3.3 KiB
INI
83 lines
3.3 KiB
INI
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<!-- This is the EmulationStation Systems configuration file.
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All systems must be contained within the <systemList> tag.-->
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<systemList>
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<!-- Here's an example system to get you started. -->
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<system>
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<!-- A short name, used internally. Traditionally lower-case. -->
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<name>nes</name>
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<!-- A "pretty" name, displayed in menus and such. -->
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<fullname>Nintendo Entertainment System</fullname>
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<!-- The path to start searching for ROMs in. '~' will be expanded to $HOME on Linux or %HOMEPATH% on Windows. -->
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<path>~/roms/nes</path>
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<!-- A list of extensions to search for, delimited by any of the whitespace characters (", \r\n\t").
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You MUST include the period at the start of the extension! It's also case sensitive. -->
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<extension>.nes .NES</extension>
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<!-- The shell command executed when a game is selected. A few special tags are replaced if found in a command:
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%ROM% is replaced by a bash-special-character-escaped absolute path to the ROM.
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%BASENAME% is replaced by the "base" name of the ROM. For example, "/foo/bar.rom" would have a basename of "bar". Useful for MAME.
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%ROM_RAW% is the raw, unescaped path to the ROM. -->
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<command>retroarch -L ~/cores/libretro-fceumm.so %ROM%</command>
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<!-- The platform to use when scraping. You can see the full list of accepted platforms in src/PlatformIds.cpp.
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It's case sensitive, but everything is lowercase. This tag is optional.
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You can use multiple platforms too, delimited with any of the whitespace characters (", \r\n\t"), eg: "genesis, megadrive" -->
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<platform>nes</platform>
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<!-- The theme to load from the current theme set. See THEMES.md for more information.
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This tag is optional. If not set, it will default to the value of <name>. -->
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<theme>nes</theme>
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</system>
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<system>
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<name>nes</name>
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<fullname> Nintendo Entertainment System</fullname>
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<path>~/emulation/NES/roms/</path>
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<extension>.nes .NES .zip .ZIP</extension>
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<command>retroarch -L /usr/lib/libretro/nestopia_libretro.so %ROM%</command>
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<platform>nes</platform>
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<theme>nes</theme>
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</system>
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<system>
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<name>snes</name>
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<fullname>Super Nintendo Entertainment System</fullname>
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<path>~/emulation/SNES/rom/</path>
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<extension>.smc .SMC .zip .ZIP</extension>
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<command>retroarch -L /usr/lib/libretro/bsnes_mercury_performance_libretro.so %ROM%</command>
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<platform>snes</platform>
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<theme>snes</theme>
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</system>
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<system>
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<name>sega genesis</name>
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<fullname>Sega Genesis</fullname>
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<path>~/emulation/Sega/roms/</path>
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<extension>.bin .BIN .zip .ZIP</extension>
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<command>retroarch -L /usr/lib/libretro/picodrive_libretro.so %ROM%</command>
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<platform>megadrive</platform>
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<theme>megadrive</theme>
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</system>
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<system>
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<name>nintendo 64</name>
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<fullname>Nintendo 64</fullname>
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<path>~/emulation/Nintendo64/roms/</path>
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<extension>.v64 .V64 .n64 .N64 .z64 .Z64 .zip .ZIP</extension>
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<command>retroarch -L /usr/lib/libretro/mupen64plus_libretro.so %ROM%</command>
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<platform>n64</platform>
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<theme>n64</theme>
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</system>
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<system>
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<name>game boy advance</name>
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<fullname>Game Boy Advance</fullname>
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<path>~/emulation/GBA/roms/</path>
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<extension>.gba .GBA .zip .ZIP</extension>
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<command>retroarch -L /usr/lib/libretro/vba_next_libretro.so %ROM%</command>
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<platform>gba</platform>
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<theme>gba</theme>
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</system>
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</systemList>
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