kdeconnect-kde/plugins/remotekeyboard
Albert Vaca f47f517827 Rename NetworkPackage -> NetworkPacket
Summary: KDE Connect, now with correct naming!

Test Plan: It still builds.

Reviewers: #kde_connect, apol, nicolasfella

Reviewed By: #kde_connect, apol, nicolasfella

Subscribers: nicolasfella

Differential Revision: https://phabricator.kde.org/D11036
2018-03-05 20:03:23 +01:00
..
CMakeLists.txt Add remotekeyboard plugin 2017-01-23 09:08:27 +01:00
kdeconnect_remotekeyboard.json Rename NetworkPackage -> NetworkPacket 2018-03-05 20:03:23 +01:00
README Add remotekeyboard plugin 2017-01-23 09:08:27 +01:00
remotekeyboardplugin.cpp Rename NetworkPackage -> NetworkPacket 2018-03-05 20:03:23 +01:00
remotekeyboardplugin.h Rename NetworkPackage -> NetworkPacket 2018-03-05 20:03:23 +01:00

Sends key-events to remote devices. The payload structure corresponds basically
to that of remote key-presses in the mousepad-plugin (with the exception of the
"sendAck"-flag) , e.g.:

{
    "key": "a",
    "specialKey": 12,
    "shift": false,
    "ctrl": false,
    "alt": false,
    "sendAck": true
}

If "specialKey" is a valid keycode according to the internal map (1 <= x <= 32),
the event is interpreted as a special event and the contents of "key" are not
considered.

"key" may contain multi-char strings for performance reasons. In that case,
the peer is expected to print the whole string.

If "sendAck" is set to true, the device expects the remote peer to echo the
event in case it could be handled. This can be used to determine whether the
remote device is ready to accept remote keypresses.