f47f517827
Summary: KDE Connect, now with correct naming! Test Plan: It still builds. Reviewers: #kde_connect, apol, nicolasfella Reviewed By: #kde_connect, apol, nicolasfella Subscribers: nicolasfella Differential Revision: https://phabricator.kde.org/D11036
70 lines
2 KiB
C++
70 lines
2 KiB
C++
/**
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* Copyright 2013 Albert Vaca <albertvaka@gmail.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of
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* the License or (at your option) version 3 or any later version
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* accepted by the membership of KDE e.V. (or its successor approved
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* by the membership of KDE e.V.), which shall act as a proxy
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* defined in Section 14 of version 3 of the license.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef KDECONNECTPLUGIN_H
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#define KDECONNECTPLUGIN_H
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#include <QObject>
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#include <QVariantList>
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#include "kdeconnectcore_export.h"
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#include "kdeconnectpluginconfig.h"
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#include "networkpacket.h"
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#include "device.h"
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struct KdeConnectPluginPrivate;
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class KDECONNECTCORE_EXPORT KdeConnectPlugin
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: public QObject
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{
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Q_OBJECT
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public:
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KdeConnectPlugin(QObject* parent, const QVariantList& args);
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~KdeConnectPlugin() override;
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const Device* device();
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Device const* device() const;
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bool sendPacket(NetworkPacket& np) const;
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KdeConnectPluginConfig* config() const;
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virtual QString dbusPath() const;
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public Q_SLOTS:
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/**
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* Returns true if it has handled the packet in some way
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* device.sendPacket can be used to send an answer back to the device
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*/
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virtual bool receivePacket(const NetworkPacket& np) = 0;
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/**
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* This method will be called when a device is connected to this computer.
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* The plugin could be loaded already, but there is no guarantee we will be able to reach the device until this is called.
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*/
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virtual void connected() = 0;
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private:
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QScopedPointer<KdeConnectPluginPrivate> d;
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};
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#endif
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