56 lines
1.3 KiB
C++
56 lines
1.3 KiB
C++
/**
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* SPDX-FileCopyrightText: 2015 Vineet Garg <grg.vineet@gmail.com>
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*
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* SPDX-License-Identifier: GPL-2.0-only OR GPL-3.0-only OR LicenseRef-KDE-Accepted-GPL
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*/
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#ifndef KDECONNECT_LANPAIRINGHANDLER_H
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#define KDECONNECT_LANPAIRINGHANDLER_H
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#include <QObject>
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#include <QTimer>
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#include "device.h"
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#include "backends/devicelink.h"
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#include "backends/pairinghandler.h"
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// This class is used pairing related stuff. It has direct access to links and can directly send packets
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class LanPairingHandler
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: public PairingHandler
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{
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Q_OBJECT
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public:
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enum InternalPairStatus {
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NotPaired,
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Requested,
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RequestedByPeer,
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Paired,
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};
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LanPairingHandler(DeviceLink* deviceLink);
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~LanPairingHandler() override { }
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void packetReceived(const NetworkPacket& np) override;
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bool requestPairing() override;
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bool acceptPairing() override;
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void rejectPairing() override;
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void unpair() override;
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bool isPairRequested() const { return m_status == Requested; }
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bool isPaired() const { return m_status == Paired; }
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private Q_SLOTS:
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void pairingTimeout();
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protected:
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void setInternalPairStatus(InternalPairStatus status);
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QTimer m_pairingTimeout;
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InternalPairStatus m_status;
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};
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#endif //KDECONNECT_LANPAIRINGHANDLER_H
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