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Now that devices can potentially be connected via both network and bluetooth simultaneously we should prioritise connections over the highest performing link (probably wifi/network). To this end the m_deviceLinks are now sorted based on priority with the fastest links first; this means that when Device::sendPacket is scheduling to send a packet, it should always use the fastest link first. |
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.. | ||
bluetoothdevicelink.cpp | ||
bluetoothdevicelink.h | ||
bluetoothdownloadjob.cpp | ||
bluetoothdownloadjob.h | ||
bluetoothlinkprovider.cpp | ||
bluetoothlinkprovider.h | ||
bluetoothuploadjob.cpp | ||
bluetoothuploadjob.h | ||
CMakeLists.txt | ||
connectionmultiplexer.cpp | ||
connectionmultiplexer.h | ||
multiplexchannel.cpp | ||
multiplexchannel.h | ||
multiplexchannelstate.cpp | ||
multiplexchannelstate.h | ||
Multiplexing protocol.md |