9022823aef
MPRIS now uses xml dbus interfaces- MPRIS now detects when properties like volume or playbas status change. Link providers now emit connectionLost and connectionReceived, like in Android. Disabled connection notifications. Added some missing const modifiers.
63 lines
1.9 KiB
C++
63 lines
1.9 KiB
C++
/**
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* Copyright 2013 Albert Vaca <albertvaka@gmail.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of
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* the License or (at your option) version 3 or any later version
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* accepted by the membership of KDE e.V. (or its successor approved
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* by the membership of KDE e.V.), which shall act as a proxy
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* defined in Section 14 of version 3 of the license.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef LINKPROVIDER_H
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#define LINKPROVIDER_H
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#include <QObject>
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#include <QVector>
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#include <QNetworkSession>
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#include "devicelinks/devicelink.h"
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#include "device.h"
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class DeviceLink;
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class LinkProvider
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: public QObject
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{
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Q_OBJECT
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public:
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const static int PRIORITY_LOW = 0; //eg: 3g
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const static int PRIORITY_MEDIUM = 50; //eg: internet
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const static int PRIORITY_HIGH = 100; //eg: lan
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LinkProvider();
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virtual ~LinkProvider() { }
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virtual QString name() = 0;
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virtual int priority() = 0;
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public Q_SLOTS:
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virtual void onStart() = 0;
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virtual void onStop() = 0;
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virtual void onNetworkChange(QNetworkSession::State state) = 0;
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Q_SIGNALS:
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//NOTE: The provider will to destroy the DeviceLink when it's no longer accessible,
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// and every user should listen to the destroyed signal to remove its references.
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void onConnectionReceived(const NetworkPackage& identityPackage, DeviceLink*);
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void onConnectionLost(DeviceLink*);
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};
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#endif
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