e97af9dc15
In most plugins, we just provided a dummy implementation
54 lines
1.4 KiB
C++
54 lines
1.4 KiB
C++
/**
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* SPDX-FileCopyrightText: 2013 Albert Vaca <albertvaka@gmail.com>
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* SPDX-FileCopyrightText: 2019 Piyush Aggarwal <piyushaggarwal002@gmail.com>
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*
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* SPDX-License-Identifier: GPL-2.0-only OR GPL-3.0-only OR LicenseRef-KDE-Accepted-GPL
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*/
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#ifndef PAUSEMUSICPLUGINWIN_H
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#define PAUSEMUSICPLUGINWIN_H
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#include <QHash>
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#include <QObject>
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#include <QSet>
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#include <QString>
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#include <winrt/Windows.ApplicationModel.h>
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#include <winrt/Windows.Foundation.Collections.h>
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#include <winrt/Windows.Media.Control.h>
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#include <core/kdeconnectplugin.h>
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#include <endpointvolume.h>
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#include <mmdeviceapi.h>
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using namespace winrt;
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using namespace Windows::Media::Control;
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using namespace Windows::ApplicationModel;
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class PauseMusicPlugin : public KdeConnectPlugin
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{
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Q_OBJECT
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public:
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explicit PauseMusicPlugin(QObject *parent, const QVariantList &args);
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~PauseMusicPlugin();
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bool receivePacket(const NetworkPacket &np) override;
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private:
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void updatePlayersList();
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bool updateSinksList();
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bool valid;
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IMMDeviceEnumerator *deviceEnumerator;
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QHash<QString, IAudioEndpointVolume *> sinksList;
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std::optional<GlobalSystemMediaTransportControlsSessionManager> sessionManager;
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QHash<QString, GlobalSystemMediaTransportControlsSession> playersList;
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QSet<QString> pausedSources;
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QSet<QString> mutedSinks;
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};
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#endif // PAUSEMUSICPLUGINWIN_H
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