c5e7fdb5e4
Those plugins re really simple and don't need any initialization logic. With the using statement, we do not need to add a constructor and pass the parent/args to the baseclass
176 lines
4.8 KiB
C++
176 lines
4.8 KiB
C++
/**
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* SPDX-FileCopyrightText: 2013 Albert Vaca <albertvaka@gmail.com>
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*
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* SPDX-License-Identifier: GPL-2.0-only OR GPL-3.0-only OR LicenseRef-KDE-Accepted-GPL
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*/
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#include "mprisremoteplugin.h"
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#include <KPluginFactory>
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#include <QDebug>
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#include <core/device.h>
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#include "plugin_mprisremote_debug.h"
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K_PLUGIN_CLASS_WITH_JSON(MprisRemotePlugin, "kdeconnect_mprisremote.json")
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void MprisRemotePlugin::receivePacket(const NetworkPacket &np)
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{
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if (np.type() != PACKET_TYPE_MPRIS)
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return;
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if (np.has(QStringLiteral("player"))) {
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const QString player = np.get<QString>(QStringLiteral("player"));
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if (!m_players.contains(player)) {
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m_players[player] = new MprisRemotePlayer(player, this);
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}
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m_players[player]->parseNetworkPacket(np);
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}
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if (np.has(QStringLiteral("playerList"))) {
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QStringList players = np.get<QStringList>(QStringLiteral("playerList"));
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// Remove players not available any more
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for (auto iter = m_players.begin(); iter != m_players.end();) {
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if (!players.contains(iter.key())) {
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iter.value()->deleteLater();
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iter = m_players.erase(iter);
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} else {
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++iter;
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}
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}
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// Add new players
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for (const QString &player : players) {
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if (!m_players.contains(player)) {
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m_players[player] = new MprisRemotePlayer(player, this);
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requestPlayerStatus(player);
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}
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}
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if (m_players.empty()) {
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m_currentPlayer = QString();
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} else if (!m_players.contains(m_currentPlayer)) {
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m_currentPlayer = m_players.firstKey();
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}
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}
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Q_EMIT propertiesChanged();
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}
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long MprisRemotePlugin::position() const
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{
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auto player = m_players.value(m_currentPlayer);
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return player ? player->position() : 0;
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}
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QString MprisRemotePlugin::dbusPath() const
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{
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return QStringLiteral("/modules/kdeconnect/devices/") + device()->id() + QStringLiteral("/mprisremote");
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}
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void MprisRemotePlugin::requestPlayerStatus(const QString &player)
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{
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NetworkPacket np(PACKET_TYPE_MPRIS_REQUEST,
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{{QStringLiteral("player"), player}, {QStringLiteral("requestNowPlaying"), true}, {QStringLiteral("requestVolume"), true}});
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sendPacket(np);
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}
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void MprisRemotePlugin::requestPlayerList()
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{
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NetworkPacket np(PACKET_TYPE_MPRIS_REQUEST, {{QStringLiteral("requestPlayerList"), true}});
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sendPacket(np);
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}
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void MprisRemotePlugin::sendAction(const QString &action)
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{
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NetworkPacket np(PACKET_TYPE_MPRIS_REQUEST, {{QStringLiteral("player"), m_currentPlayer}, {QStringLiteral("action"), action}});
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sendPacket(np);
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}
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void MprisRemotePlugin::seek(int offset) const
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{
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NetworkPacket np(PACKET_TYPE_MPRIS_REQUEST, {{QStringLiteral("player"), m_currentPlayer}, {QStringLiteral("Seek"), offset}});
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sendPacket(np);
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}
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void MprisRemotePlugin::setVolume(int volume)
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{
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NetworkPacket np(PACKET_TYPE_MPRIS_REQUEST, {{QStringLiteral("player"), m_currentPlayer}, {QStringLiteral("setVolume"), volume}});
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sendPacket(np);
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}
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void MprisRemotePlugin::setPosition(int position)
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{
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NetworkPacket np(PACKET_TYPE_MPRIS_REQUEST, {{QStringLiteral("player"), m_currentPlayer}, {QStringLiteral("SetPosition"), position}});
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sendPacket(np);
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m_players[m_currentPlayer]->setPosition(position);
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}
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void MprisRemotePlugin::setPlayer(const QString &player)
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{
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if (m_currentPlayer != player) {
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m_currentPlayer = player;
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requestPlayerStatus(player);
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Q_EMIT propertiesChanged();
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}
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}
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bool MprisRemotePlugin::isPlaying() const
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{
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auto player = m_players.value(m_currentPlayer);
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return player ? player->playing() : false;
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}
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int MprisRemotePlugin::length() const
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{
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auto player = m_players.value(m_currentPlayer);
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return player ? player->length() : 0;
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}
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int MprisRemotePlugin::volume() const
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{
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auto player = m_players.value(m_currentPlayer);
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return player ? player->volume() : 0;
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}
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QString MprisRemotePlugin::player() const
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{
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if (m_currentPlayer.isEmpty())
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return QString();
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return m_currentPlayer;
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}
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QStringList MprisRemotePlugin::playerList() const
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{
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return m_players.keys();
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}
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QString MprisRemotePlugin::title() const
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{
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auto player = m_players.value(m_currentPlayer);
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return player ? player->title() : QString();
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}
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QString MprisRemotePlugin::album() const
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{
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auto player = m_players.value(m_currentPlayer);
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return player ? player->album() : QString();
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}
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QString MprisRemotePlugin::artist() const
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{
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auto player = m_players.value(m_currentPlayer);
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return player ? player->artist() : QString();
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}
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bool MprisRemotePlugin::canSeek() const
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{
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auto player = m_players.value(m_currentPlayer);
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return player ? player->canSeek() : false;
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}
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#include "moc_mprisremoteplugin.cpp"
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#include "mprisremoteplugin.moc"
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