kdeconnect-kde/plugins/mousepad/macosremoteinput.mm
Alexander Lohnau 2e67f95017 Add explicit moc includes to cpp files
The rationale is explained in https://planet.kde.org/friedrich-kossebau-2023-06-28-include-also-moc-files-of-headers/

In case of KDEConnect, it impressively speeds up compilation. Before it
took 390 seconds on a clean build and with this change it took 330 seconds.
This is due to the mocs_compilation having to include the header files
and thus all their headers. Due to the lots of small plugins we have,
this means that the same headers must be compiled plenty of times.
When we include the moc files directly in the C++ file, they are already
available.
2023-07-30 07:27:45 +00:00

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9.2 KiB
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/**
* SPDX-FileCopyrightText: 2019 Weixuan XIAO <veyx.shaw@gmail.com>
*
* SPDX-License-Identifier: GPL-2.0-only OR GPL-3.0-only OR LicenseRef-KDE-Accepted-GPL
*/
#include "macosremoteinput.h"
#include <QCursor>
#include <QDebug>
#include <CoreGraphics/CGEvent.h>
#include <Carbon/Carbon.h>
#include <ApplicationServices/ApplicationServices.h>
int SpecialKeysMap[] = {
0, // Invalid
kVK_Delete, // 1
kVK_Tab, // 2
kVK_Return, // 3
kVK_LeftArrow, // 4
kVK_UpArrow, // 5
kVK_RightArrow, // 6
kVK_DownArrow, // 7
kVK_PageUp, // 8
kVK_PageDown, // 9
kVK_Home, // 10
kVK_End, // 11
kVK_Return, // 12
kVK_ForwardDelete, // 13
kVK_Escape, // 14
0, // 15
0, // 16
0, // 17
0, // 18
0, // 19
0, // 20
kVK_F1, // 21
kVK_F2, // 22
kVK_F3, // 23
kVK_F4, // 24
kVK_F5, // 25
kVK_F6, // 26
kVK_F7, // 27
kVK_F8, // 28
kVK_F9, // 29
kVK_F10, // 30
kVK_F11, // 31
kVK_F12, // 32
};
template <typename T, size_t N>
size_t arraySize(T(&arr)[N]) { (void)arr; return N; }
MacOSRemoteInput::MacOSRemoteInput(QObject* parent)
: AbstractRemoteInput(parent)
{
// Ask user to enable accessibility API
NSDictionary *options = @{(id)kAXTrustedCheckOptionPrompt: @YES};
if (!AXIsProcessTrustedWithOptions((CFDictionaryRef)options)) {
qWarning() << "kdeconnectd is not set as a trusted accessibility, mousepad and keyboard will not work";
}
}
bool MacOSRemoteInput::handlePacket(const NetworkPacket& np)
{
// Return if not trusted
if (!AXIsProcessTrusted()) {
return false;
}
float dx = np.get<float>(QStringLiteral("dx"), 0);
float dy = np.get<float>(QStringLiteral("dy"), 0);
bool isSingleClick = np.get<bool>(QStringLiteral("singleclick"), false);
bool isDoubleClick = np.get<bool>(QStringLiteral("doubleclick"), false);
bool isMiddleClick = np.get<bool>(QStringLiteral("middleclick"), false);
bool isRightClick = np.get<bool>(QStringLiteral("rightclick"), false);
bool isSingleHold = np.get<bool>(QStringLiteral("singlehold"), false);
bool isSingleRelease = np.get<bool>(QStringLiteral("singlerelease"), false);
bool isScroll = np.get<bool>(QStringLiteral("scroll"), false);
QString key = np.get<QString>(QStringLiteral("key"), QLatin1String(""));
int specialKey = np.get<int>(QStringLiteral("specialKey"), 0);
if (isSingleClick || isDoubleClick || isMiddleClick || isRightClick || isSingleHold || isSingleRelease || isScroll || !key.isEmpty() || specialKey) {
QPoint point = QCursor::pos();
if (isSingleClick) {
CGEventRef event = CGEventCreateMouseEvent(NULL, kCGEventLeftMouseDown, CGPointMake(point.x(), point.y()), kCGMouseButtonLeft);
CGEventPost(kCGHIDEventTap, event);
CGEventSetType(event, kCGEventLeftMouseUp);
CGEventPost(kCGHIDEventTap, event);
CFRelease(event);
} else if (isDoubleClick) {
CGEventRef event = CGEventCreateMouseEvent(NULL, kCGEventLeftMouseDown, CGPointMake(point.x(), point.y()), kCGMouseButtonLeft);
CGEventPost(kCGHIDEventTap, event);
CGEventSetType(event, kCGEventLeftMouseUp);
CGEventPost(kCGHIDEventTap, event);
/* Key to access an integer field that contains the mouse button click
state. A click state of 1 represents a single click. A click state of 2
represents a double-click. A click state of 3 represents a
triple-click. */
CGEventSetIntegerValueField(event, kCGMouseEventClickState, 2);
CGEventSetType(event, kCGEventLeftMouseDown);
CGEventPost(kCGHIDEventTap, event);
CGEventSetType(event, kCGEventLeftMouseUp);
CGEventPost(kCGHIDEventTap, event);
CFRelease(event);
} else if (isMiddleClick) {
CGEventRef event = CGEventCreateMouseEvent(NULL, kCGEventOtherMouseDown, CGPointMake(point.x(), point.y()), kCGMouseButtonLeft);
CGEventPost(kCGHIDEventTap, event);
CGEventSetType(event, kCGEventOtherMouseUp);
CGEventPost(kCGHIDEventTap, event);
CFRelease(event);
} else if (isRightClick) {
CGEventRef event = CGEventCreateMouseEvent(NULL, kCGEventRightMouseDown, CGPointMake(point.x(), point.y()), kCGMouseButtonLeft);
CGEventPost(kCGHIDEventTap, event);
CGEventSetType(event, kCGEventRightMouseUp);
CGEventPost(kCGHIDEventTap, event);
CFRelease(event);
} else if (isSingleHold) {
CGEventRef event = CGEventCreateMouseEvent(NULL, kCGEventLeftMouseDown, CGPointMake(point.x(), point.y()), kCGMouseButtonLeft);
CGEventPost(kCGHIDEventTap, event);
CFRelease(event);
} else if (isSingleRelease) {
CGEventRef event = CGEventCreateMouseEvent(NULL, kCGEventLeftMouseUp, CGPointMake(point.x(), point.y()), kCGMouseButtonLeft);
CGEventPost(kCGHIDEventTap, event);
CFRelease(event);
} else if (isScroll) {
CGEventRef event = CGEventCreateScrollWheelEvent(NULL, kCGScrollEventUnitPixel, 1, dy);
CGEventPost(kCGHIDEventTap, event);
CFRelease(event);
} else if (!key.isEmpty() || specialKey) {
// Get function keys
bool ctrl = np.get<bool>(QStringLiteral("ctrl"), false);
bool alt = np.get<bool>(QStringLiteral("alt"), false);
bool shift = np.get<bool>(QStringLiteral("shift"), false);
bool super = np.get<bool>(QStringLiteral("super"), false);
if (ctrl) {
CGEventRef ctrlEvent = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)kVK_Control, true);
CGEventPost(kCGHIDEventTap, ctrlEvent);
CFRelease(ctrlEvent);
}
if (alt) {
CGEventRef optionEvent = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)kVK_Option, true);
CGEventPost(kCGHIDEventTap, optionEvent);
CFRelease(optionEvent);
}
if (shift) {
CGEventRef shiftEvent = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)kVK_Shift, true);
CGEventPost(kCGHIDEventTap, shiftEvent);
CFRelease(shiftEvent);
}
if (super) {
CGEventRef commandEvent = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)kVK_Command, true);
CGEventPost(kCGHIDEventTap, commandEvent);
CFRelease(commandEvent);
}
// Keys
if (specialKey)
{
if (specialKey >= (int)arraySize(SpecialKeysMap)) {
qWarning() << "Unsupported special key identifier";
return false;
}
CGEventRef specialKeyDownEvent = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)SpecialKeysMap[specialKey], true),
specialKeyUpEvent = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)SpecialKeysMap[specialKey], false);
CGEventPost(kCGHIDEventTap, specialKeyDownEvent);
CGEventPost(kCGHIDEventTap, specialKeyUpEvent);
CFRelease(specialKeyDownEvent);
CFRelease(specialKeyUpEvent);
} else {
for (int i = 0; i < key.length(); i++) {
const UniChar unicharData = (const UniChar)key.at(i).unicode();
CGEventRef event = CGEventCreateKeyboardEvent(NULL, 0, true);
CGEventKeyboardSetUnicodeString(event, 1, &unicharData);
CGEventPost(kCGSessionEventTap, event);
CFRelease(event);
}
}
if (ctrl) {
CGEventRef ctrlEvent = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)kVK_Control, false);
CGEventPost(kCGHIDEventTap, ctrlEvent);
CFRelease(ctrlEvent);
}
if (alt) {
CGEventRef optionEvent = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)kVK_Option, false);
CGEventPost(kCGHIDEventTap, optionEvent);
CFRelease(optionEvent);
}
if (shift) {
CGEventRef shiftEvent = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)kVK_Shift, false);
CGEventPost(kCGHIDEventTap, shiftEvent);
CFRelease(shiftEvent);
}
if (super) {
CGEventRef commandEvent = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)kVK_Command, false);
CGEventPost(kCGHIDEventTap, commandEvent);
CFRelease(commandEvent);
}
}
} else { //Is a mouse move event
QPoint point = QCursor::pos();
QCursor::setPos(point.x() + (int)dx, point.y() + (int)dy);
}
return true;
}
bool MacOSRemoteInput::hasKeyboardSupport() {
return true;
}
#include "moc_macosremoteinput.cpp"