kdeconnect-kde/plugins/pausemusic/pausemusic_config.cpp
Jean Vincent 72535ecf48 Make member variable names, & placement and * placement more coherent
Summary:
Change all member variables to the form m_fooBar because it is the preferred form in Qt (it was half and half between this and mFooBar, and a minority didn't have anything).
Place all references and pointers on the side of the type since it is the majority.

Basically:
 - mFoo -> m_foo
 - foo -> m_foo (if it is a member variable)
 - Type &ref -> Type& ref
 - Type *ptr -> Type* ptr

Reviewers: #kde_connect, nicolasfella, albertvaka

Reviewed By: #kde_connect, nicolasfella, albertvaka

Subscribers: albertvaka, #kde_connect

Tags: #kde_connect

Differential Revision: https://phabricator.kde.org/D7312
2017-09-03 21:45:08 +02:00

79 lines
2.7 KiB
C++

/**
* Copyright 2013 Albert Vaca <albertvaka@gmail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License or (at your option) version 3 or any later version
* accepted by the membership of KDE e.V. (or its successor approved
* by the membership of KDE e.V.), which shall act as a proxy
* defined in Section 14 of version 3 of the license.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "pausemusic_config.h"
#include "ui_pausemusic_config.h"
#include <KPluginFactory>
K_PLUGIN_FACTORY(PauseMusicConfigFactory, registerPlugin<PauseMusicConfig>();)
PauseMusicConfig::PauseMusicConfig(QWidget* parent, const QVariantList& args)
: KdeConnectPluginKcm(parent, args, QStringLiteral("kdeconnect_pausemusic_config"))
, m_ui(new Ui::PauseMusicConfigUi())
{
m_ui->setupUi(this);
connect(m_ui->rad_ringing, SIGNAL(toggled(bool)), this, SLOT(changed()));
connect(m_ui->rad_talking, SIGNAL(toggled(bool)), this, SLOT(changed()));
connect(m_ui->check_pause, SIGNAL(toggled(bool)), this, SLOT(changed()));
connect(m_ui->check_mute, SIGNAL(toggled(bool)), this, SLOT(changed()));
}
PauseMusicConfig::~PauseMusicConfig()
{
delete m_ui;
}
void PauseMusicConfig::defaults()
{
KCModule::defaults();
m_ui->rad_talking->setChecked(false);
m_ui->rad_ringing->setChecked(true);
m_ui->check_pause->setChecked(true);
m_ui->check_mute->setChecked(false);
Q_EMIT changed(true);
}
void PauseMusicConfig::load()
{
KCModule::load();
bool talking = config()->get(QStringLiteral("conditionTalking"), false);
m_ui->rad_talking->setChecked(talking);
m_ui->rad_ringing->setChecked(!talking);
bool pause = config()->get(QStringLiteral("actionPause"), true);
bool mute = config()->get(QStringLiteral("actionMute"), false);
m_ui->check_pause->setChecked(pause);
m_ui->check_mute->setChecked(mute);
Q_EMIT changed(false);
}
void PauseMusicConfig::save()
{
config()->set(QStringLiteral("conditionTalking"), m_ui->rad_talking->isChecked());
config()->set(QStringLiteral("actionPause"), m_ui->check_pause->isChecked());
config()->set(QStringLiteral("actionMute"), m_ui->check_mute->isChecked());
KCModule::save();
Q_EMIT changed(false);
}
#include "pausemusic_config.moc"