kdeconnect-kde/core/backends/loopback/loopbacklinkprovider.h
Aleix Pol 4023bf0599 Only keep connections alive with unpaired devices when discovery is enabled
At the moment, we were keeping the connection alive with every reachable
device. While this works optimally for most use-cases, on networks with
several devices with KDE Connect, the amount of connections grows
exponentially.

Reviewed by Albert Vaca

CCBUG: 352424
2015-09-08 09:30:55 +02:00

49 lines
1.5 KiB
C++

/**
* Copyright 2013 Albert Vaca <albertvaka@gmail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License or (at your option) version 3 or any later version
* accepted by the membership of KDE e.V. (or its successor approved
* by the membership of KDE e.V.), which shall act as a proxy
* defined in Section 14 of version 3 of the license.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef LOOPBACKLINKPROVIDER_H
#define LOOPBACKLINKPROVIDER_H
#include "../linkprovider.h"
#include "loopbackdevicelink.h"
#include <QPointer>
class LoopbackLinkProvider
: public LinkProvider
{
Q_OBJECT
public:
LoopbackLinkProvider();
~LoopbackLinkProvider();
QString name() { return "LoopbackLinkProvider"; }
int priority() { return PRIORITY_LOW; }
virtual void onStart();
virtual void onStop();
virtual void onNetworkChange();
private:
QPointer<LoopbackDeviceLink> loopbackDeviceLink;
NetworkPackage identityPackage;
};
#endif