kdeconnect-kde/plugins/pausemusic/pausemusicplugin-win.h
Alexander Lohnau e97af9dc15 Provide default implementation for KdeConnectPlugin::connected
In most plugins, we just provided a dummy implementation
2023-07-22 16:06:21 +02:00

54 lines
1.4 KiB
C++

/**
* SPDX-FileCopyrightText: 2013 Albert Vaca <albertvaka@gmail.com>
* SPDX-FileCopyrightText: 2019 Piyush Aggarwal <piyushaggarwal002@gmail.com>
*
* SPDX-License-Identifier: GPL-2.0-only OR GPL-3.0-only OR LicenseRef-KDE-Accepted-GPL
*/
#ifndef PAUSEMUSICPLUGINWIN_H
#define PAUSEMUSICPLUGINWIN_H
#include <QHash>
#include <QObject>
#include <QSet>
#include <QString>
#include <winrt/Windows.ApplicationModel.h>
#include <winrt/Windows.Foundation.Collections.h>
#include <winrt/Windows.Media.Control.h>
#include <core/kdeconnectplugin.h>
#include <endpointvolume.h>
#include <mmdeviceapi.h>
using namespace winrt;
using namespace Windows::Media::Control;
using namespace Windows::ApplicationModel;
class PauseMusicPlugin : public KdeConnectPlugin
{
Q_OBJECT
public:
explicit PauseMusicPlugin(QObject *parent, const QVariantList &args);
~PauseMusicPlugin();
bool receivePacket(const NetworkPacket &np) override;
private:
void updatePlayersList();
bool updateSinksList();
bool valid;
IMMDeviceEnumerator *deviceEnumerator;
QHash<QString, IAudioEndpointVolume *> sinksList;
std::optional<GlobalSystemMediaTransportControlsSessionManager> sessionManager;
QHash<QString, GlobalSystemMediaTransportControlsSession> playersList;
QSet<QString> pausedSources;
QSet<QString> mutedSinks;
};
#endif // PAUSEMUSICPLUGINWIN_H