kdeconnect-kde/plugins/mprisremote/mprisremoteplugin.cpp
Matthijs Tijink f7b7cdbfd5 Adds an MPRIS server for controlling other device's MPRIS services
By creating a DBus connection per player, we are able to support
multiple remote players.

The album art is not yet supported.
2020-03-15 22:38:03 +00:00

224 lines
6 KiB
C++

/**
* Copyright 2013 Albert Vaca <albertvaka@gmail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License or (at your option) version 3 or any later version
* accepted by the membership of KDE e.V. (or its successor approved
* by the membership of KDE e.V.), which shall act as a proxy
* defined in Section 14 of version 3 of the license.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "mprisremoteplugin.h"
#include <KPluginFactory>
#include <QDebug>
#include <QLoggingCategory>
#include <core/device.h>
K_PLUGIN_CLASS_WITH_JSON(MprisRemotePlugin, "kdeconnect_mprisremote.json")
Q_LOGGING_CATEGORY(KDECONNECT_PLUGIN_MPRISREMOTE, "kdeconnect.plugin.mprisremote")
MprisRemotePlugin::MprisRemotePlugin(QObject* parent, const QVariantList& args)
: KdeConnectPlugin(parent, args)
, m_currentPlayer()
, m_players()
{
}
MprisRemotePlugin::~MprisRemotePlugin()
{
}
bool MprisRemotePlugin::receivePacket(const NetworkPacket& np)
{
if (np.type() != PACKET_TYPE_MPRIS)
return false;
if (np.has(QStringLiteral("player"))) {
const QString player = np.get<QString>(QStringLiteral("player"));
if(!m_players.contains(player)) {
m_players[player] = new MprisRemotePlayer(player, this);
}
m_players[player]->parseNetworkPacket(np);
}
if (np.has(QStringLiteral("playerList"))) {
QStringList players = np.get<QStringList>(QStringLiteral("playerList"));
//Remove players not available any more
for (auto iter = m_players.begin(); iter != m_players.end();) {
if (!players.contains(iter.key())) {
iter.value()->deleteLater();
iter = m_players.erase(iter);
} else {
++iter;
}
}
//Add new players
for (const QString& player : players) {
if (!m_players.contains(player)) {
m_players[player] = new MprisRemotePlayer(player, this);
requestPlayerStatus(player);
}
}
if (m_players.empty()) {
m_currentPlayer = QString();
} else if (!m_players.contains(m_currentPlayer)) {
m_currentPlayer = m_players.firstKey();
}
}
Q_EMIT propertiesChanged();
return true;
}
long MprisRemotePlugin::position() const
{
auto player = m_players.value(m_currentPlayer);
return player ? player->position() : 0;
}
QString MprisRemotePlugin::dbusPath() const
{
return QStringLiteral("/modules/kdeconnect/devices/") + device()->id() + QStringLiteral("/mprisremote");
}
void MprisRemotePlugin::requestPlayerStatus(const QString& player)
{
NetworkPacket np(PACKET_TYPE_MPRIS_REQUEST, {
{QStringLiteral("player"), player},
{QStringLiteral("requestNowPlaying"), true},
{QStringLiteral("requestVolume"), true}}
);
sendPacket(np);
}
void MprisRemotePlugin::requestPlayerList()
{
NetworkPacket np(PACKET_TYPE_MPRIS_REQUEST, {{QStringLiteral("requestPlayerList"), true}});
sendPacket(np);
}
void MprisRemotePlugin::sendAction(const QString& action)
{
NetworkPacket np(PACKET_TYPE_MPRIS_REQUEST, {
{QStringLiteral("player"), m_currentPlayer},
{QStringLiteral("action"), action}
});
sendPacket(np);
}
void MprisRemotePlugin::seek(int offset) const
{
NetworkPacket np(PACKET_TYPE_MPRIS_REQUEST, {
{QStringLiteral("player"), m_currentPlayer},
{QStringLiteral("Seek"), offset}});
sendPacket(np);
}
void MprisRemotePlugin::setVolume(int volume)
{
NetworkPacket np(PACKET_TYPE_MPRIS_REQUEST, {
{QStringLiteral("player"), m_currentPlayer},
{QStringLiteral("setVolume"), volume}
});
sendPacket(np);
}
void MprisRemotePlugin::setPosition(int position)
{
NetworkPacket np(PACKET_TYPE_MPRIS_REQUEST, {
{QStringLiteral("player"), m_currentPlayer},
{QStringLiteral("SetPosition"), position}
});
sendPacket(np);
m_players[m_currentPlayer]->setPosition(position);
}
void MprisRemotePlugin::setPlayer(const QString& player)
{
if (m_currentPlayer != player) {
m_currentPlayer = player;
requestPlayerStatus(player);
Q_EMIT propertiesChanged();
}
}
bool MprisRemotePlugin::isPlaying() const
{
auto player = m_players.value(m_currentPlayer);
return player ? player->playing() : false;
}
int MprisRemotePlugin::length() const
{
auto player = m_players.value(m_currentPlayer);
return player ? player->length() : 0;
}
int MprisRemotePlugin::volume() const
{
auto player = m_players.value(m_currentPlayer);
return player ? player->volume() : 0;
}
QString MprisRemotePlugin::player() const
{
if (m_currentPlayer.isEmpty())
return QString();
return m_currentPlayer;
}
QStringList MprisRemotePlugin::playerList() const
{
return m_players.keys();
}
QString MprisRemotePlugin::nowPlaying() const
{
auto player = m_players.value(m_currentPlayer);
return player ? player->nowPlaying() : QString();
}
QString MprisRemotePlugin::title() const
{
auto player = m_players.value(m_currentPlayer);
return player ? player->title() : QString();
}
QString MprisRemotePlugin::album() const
{
auto player = m_players.value(m_currentPlayer);
return player ? player->album() : QString();
}
QString MprisRemotePlugin::artist() const
{
auto player = m_players.value(m_currentPlayer);
return player ? player->artist() : QString();
}
bool MprisRemotePlugin::canSeek() const
{
auto player = m_players.value(m_currentPlayer);
return player ? player->canSeek() : false;
}
#include "mprisremoteplugin.moc"