29888cb78b
If we're ignoring an ssl issue, at least show it. On connected show whether the socket is valid, otherwise we get remote devices disconnected without any message. (In this case HostNameMismatch) Also fixes a typo CCBUG: 381542
64 lines
2 KiB
C++
64 lines
2 KiB
C++
/**
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* Copyright 2015 Vineet Garg <grg.vineet@gmail.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of
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* the License or (at your option) version 3 or any later version
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* accepted by the membership of KDE e.V. (or its successor approved
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* by the membership of KDE e.V.), which shall act as a proxy
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* defined in Section 14 of version 3 of the license.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "server.h"
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#include "kdeconnectconfig.h"
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#include "lanlinkprovider.h"
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#include <QSslKey>
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#include <QSslSocket>
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#include <QSslError>
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Server::Server(QObject * parent)
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:QTcpServer(parent)
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{
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connect(this, &QTcpServer::acceptError, this, &Server::errorFound);
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}
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void Server::incomingConnection(qintptr socketDescriptor) {
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qDebug() << "incomingConnection";
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QSslSocket *serverSocket = new QSslSocket(parent());
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if (serverSocket->setSocketDescriptor(socketDescriptor)) {
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pendingConnections.append(serverSocket);
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Q_EMIT newConnection();
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} else {
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qWarning() << "setSocketDescriptor failed " + serverSocket->errorString();
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delete serverSocket;
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}
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}
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QSslSocket* Server::nextPendingConnection() {
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qDebug() << "nextPendingConnection (pending:" << pendingConnections.count() << ")";
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if (pendingConnections.isEmpty()) {
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return Q_NULLPTR;
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} else {
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return pendingConnections.takeFirst();
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}
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}
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bool Server::hasPendingConnections() const {
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return !pendingConnections.isEmpty();
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}
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void Server::errorFound(QAbstractSocket::SocketError socketError)
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{
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qDebug() << "error:" << socketError;
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}
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