kdeconnect-kde/core/backends/lan/lanlinkprovider.cpp
Aleix Pol 26b0ec8b98 Make sure we don't disconnect from discovering remotes
Otherwise it's hard to let other devices connect to us, without having both
devices in discoverability mode.

Reviewed by Albert Vaca
2015-09-09 13:01:38 +02:00

319 lines
11 KiB
C++

/**
* Copyright 2013 Albert Vaca <albertvaka@gmail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License or (at your option) version 3 or any later version
* accepted by the membership of KDE e.V. (or its successor approved
* by the membership of KDE e.V.), which shall act as a proxy
* defined in Section 14 of version 3 of the license.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "lanlinkprovider.h"
#include "core_debug.h"
#include <sys/socket.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include <netdb.h>
#include <QHostInfo>
#include <QTcpServer>
#include <QUdpSocket>
#include <QtGlobal>
#include <QNetworkSession>
#include <QNetworkConfigurationManager>
#include "landevicelink.h"
#include <kdeconnectconfig.h>
LanLinkProvider::LanLinkProvider()
{
mTcpPort = 0;
mUdpServer = new QUdpSocket(this);
connect(mUdpServer, SIGNAL(readyRead()), this, SLOT(newUdpConnection()));
mTcpServer = new QTcpServer(this);
connect(mTcpServer,SIGNAL(newConnection()),this, SLOT(newConnection()));
//Detect when a network interface changes status, so we announce ourelves in the new network
QNetworkConfigurationManager* networkManager = new QNetworkConfigurationManager(this);
connect(networkManager, &QNetworkConfigurationManager::configurationChanged, this, &LanLinkProvider::onNetworkConfigurationChanged);
}
void LanLinkProvider::onNetworkConfigurationChanged(const QNetworkConfiguration &config)
{
if (m_lastConfig != config) {
m_lastConfig = config;
onNetworkChange();
}
}
LanLinkProvider::~LanLinkProvider()
{
}
void LanLinkProvider::onStart()
{
mUdpServer->bind(QHostAddress::Any, port, QUdpSocket::ShareAddress);
mTcpPort = port;
while (!mTcpServer->listen(QHostAddress::Any, mTcpPort)) {
mTcpPort++;
if (mTcpPort > 1764) { //No ports available?
qCritical(KDECONNECT_CORE) << "Error opening a port in range 1714-1764";
mTcpPort = 0;
return;
}
}
onNetworkChange();
}
void LanLinkProvider::onStop()
{
mUdpServer->close();
mTcpServer->close();
}
//I'm in a new network, let's be polite and introduce myself
void LanLinkProvider::onNetworkChange()
{
if (!mTcpServer->isListening()) {
//Not started
return;
}
Q_ASSERT(mTcpPort != 0);
qCDebug(KDECONNECT_CORE()) << "Broadcasting identity packet";
NetworkPackage np("");
NetworkPackage::createIdentityPackage(&np);
np.set("tcpPort", mTcpPort);
mUdpSocket.writeDatagram(np.serialize(), QHostAddress("255.255.255.255"), port);
}
//I'm the existing device, a new device is kindly introducing itself.
//I will create a TcpSocket and try to connect. This can result in either connected() or connectError().
void LanLinkProvider::newUdpConnection() //udpBroadcastReceived
{
while (mUdpServer->hasPendingDatagrams()) {
QByteArray datagram;
datagram.resize(mUdpServer->pendingDatagramSize());
QHostAddress sender;
mUdpServer->readDatagram(datagram.data(), datagram.size(), &sender);
NetworkPackage* receivedPackage = new NetworkPackage("");
bool success = NetworkPackage::unserialize(datagram, receivedPackage);
if (!success || receivedPackage->type() != PACKAGE_TYPE_IDENTITY) {
delete receivedPackage;
continue;
}
if (receivedPackage->get<QString>("deviceId") == KdeConnectConfig::instance()->deviceId()) {
//qCDebug(KDECONNECT_CORE) << "Ignoring my own broadcast";
delete receivedPackage;
continue;
}
int tcpPort = receivedPackage->get<int>("tcpPort", port);
//qCDebug(KDECONNECT_CORE) << "Received Udp identity package from" << sender << " asking for a tcp connection on port " << tcpPort;
QTcpSocket* socket = new QTcpSocket(this);
receivedIdentityPackages[socket].np = receivedPackage;
receivedIdentityPackages[socket].sender = sender;
connect(socket, SIGNAL(connected()), this, SLOT(connected()));
connect(socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(connectError()));
socket->connectToHost(sender, tcpPort);
}
}
void LanLinkProvider::connectError()
{
QTcpSocket* socket = qobject_cast<QTcpSocket*>(sender());
if (!socket) return;
disconnect(socket, SIGNAL(connected()), this, SLOT(connected()));
disconnect(socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(connectError()));
qCDebug(KDECONNECT_CORE) << "Fallback (1), try reverse connection (send udp packet)";
NetworkPackage np("");
NetworkPackage::createIdentityPackage(&np);
np.set("tcpPort", mTcpPort);
mUdpSocket.writeDatagram(np.serialize(), receivedIdentityPackages[socket].sender, port);
//The socket we created didn't work, and we didn't manage
//to create a LanDeviceLink from it, deleting everything.
delete receivedIdentityPackages[socket].np;
receivedIdentityPackages.remove(socket);
delete socket;
}
void LanLinkProvider::connected()
{
QTcpSocket* socket = qobject_cast<QTcpSocket*>(sender());
if (!socket) return;
disconnect(socket, SIGNAL(connected()), this, SLOT(connected()));
disconnect(socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(connectError()));
configureSocket(socket);
NetworkPackage* receivedPackage = receivedIdentityPackages[socket].np;
const QString& deviceId = receivedPackage->get<QString>("deviceId");
//qCDebug(KDECONNECT_CORE) << "Connected" << socket->isWritable();
LanDeviceLink* deviceLink = new LanDeviceLink(deviceId, this, socket, DeviceLink::Remotely);
NetworkPackage np2("");
NetworkPackage::createIdentityPackage(&np2);
bool success = deviceLink->sendPackage(np2);
if (success) {
//qCDebug(KDECONNECT_CORE) << "Handshaking done (i'm the existing device)";
connect(deviceLink, SIGNAL(destroyed(QObject*)),
this, SLOT(deviceLinkDestroyed(QObject*)));
Q_EMIT onConnectionReceived(*receivedPackage, deviceLink);
//We kill any possible link from this same device
QMap< QString, DeviceLink* >::iterator oldLinkIterator = mLinks.find(deviceId);
if (oldLinkIterator != mLinks.end()) {
DeviceLink* oldLink = oldLinkIterator.value();
disconnect(oldLink, SIGNAL(destroyed(QObject*)),
this, SLOT(deviceLinkDestroyed(QObject*)));
oldLink->deleteLater();
mLinks.erase(oldLinkIterator);
}
mLinks[deviceId] = deviceLink;
} else {
//I think this will never happen, but if it happens the deviceLink
//(or the socket that is now inside it) might not be valid. Delete them.
delete deviceLink;
qCDebug(KDECONNECT_CORE) << "Fallback (2), try reverse connection (send udp packet)";
mUdpSocket.writeDatagram(np2.serialize(), receivedIdentityPackages[socket].sender, port);
}
delete receivedPackage;
receivedIdentityPackages.remove(socket);
//We don't delete the socket because now it's owned by the LanDeviceLink
}
//I'm the new device and this is the answer to my UDP identity package (no data received yet)
void LanLinkProvider::newConnection()
{
//qCDebug(KDECONNECT_CORE) << "LanLinkProvider newConnection";
while (mTcpServer->hasPendingConnections()) {
QTcpSocket* socket = mTcpServer->nextPendingConnection();
configureSocket(socket);
//This socket is still managed by us (and child of the QTcpServer), if
//it disconnects before we manage to pass it to a LanDeviceLink, it's
//our responsibility to delete it. We do so with this connection.
connect(socket, SIGNAL(disconnected()),
socket, SLOT(deleteLater()));
connect(socket, SIGNAL(readyRead()),
this, SLOT(dataReceived()));
}
}
//I'm the new device and this is the answer to my UDP identity package (data received)
void LanLinkProvider::dataReceived()
{
QTcpSocket* socket = qobject_cast<QTcpSocket*>(sender());
const QByteArray data = socket->readLine();
//qCDebug(KDECONNECT_CORE) << "LanLinkProvider received reply:" << data;
NetworkPackage np("");
bool success = NetworkPackage::unserialize(data, &np);
//qCDebug(KDECONNECT_CORE) << "LanLinkProvider received reply:" << data;
if (!success || np.type() != PACKAGE_TYPE_IDENTITY) {
qCDebug(KDECONNECT_CORE) << "LanLinkProvider/newConnection: Not an identification package (wuh?)";
return;
}
//qCDebug(KDECONNECT_CORE) << "Handshaking done (i'm the new device)";
//This socket will now be owned by the LanDeviceLink, forget about it
disconnect(socket, SIGNAL(readyRead()),
this, SLOT(dataReceived()));
disconnect(socket, SIGNAL(disconnected()),
socket, SLOT(deleteLater()));
const QString& deviceId = np.get<QString>("deviceId");
LanDeviceLink* deviceLink = new LanDeviceLink(deviceId, this, socket, DeviceLink::Locally);
connect(deviceLink, SIGNAL(destroyed(QObject*)),
this, SLOT(deviceLinkDestroyed(QObject*)));
Q_EMIT onConnectionReceived(np, deviceLink);
QMap< QString, DeviceLink* >::iterator oldLinkIterator = mLinks.find(deviceId);
if (oldLinkIterator != mLinks.end()) {
DeviceLink* oldLink = oldLinkIterator.value();
disconnect(oldLink, SIGNAL(destroyed(QObject*)),
this, SLOT(deviceLinkDestroyed(QObject*)));
oldLink->deleteLater();
mLinks.erase(oldLinkIterator);
}
mLinks[deviceId] = deviceLink;
}
void LanLinkProvider::deviceLinkDestroyed(QObject* destroyedDeviceLink)
{
//qCDebug(KDECONNECT_CORE) << "deviceLinkDestroyed";
const QString id = destroyedDeviceLink->property("deviceId").toString();
QMap< QString, DeviceLink* >::iterator oldLinkIterator = mLinks.find(id);
if (oldLinkIterator != mLinks.end() && oldLinkIterator.value() == destroyedDeviceLink) {
mLinks.erase(oldLinkIterator);
}
}
void LanLinkProvider::configureSocket(QTcpSocket* socket)
{
int fd = socket->socketDescriptor();
socket->setSocketOption(QAbstractSocket::KeepAliveOption, QVariant(1));
#ifdef TCP_KEEPIDLE
// time to start sending keepalive packets (seconds)
int maxIdle = 10;
setsockopt(fd, IPPROTO_TCP, TCP_KEEPIDLE, &maxIdle, sizeof(maxIdle));
#endif
#ifdef TCP_KEEPINTVL
// interval between keepalive packets after the initial period (seconds)
int interval = 5;
setsockopt(fd, IPPROTO_TCP, TCP_KEEPINTVL, &interval, sizeof(interval));
#endif
#ifdef TCP_KEEPCNT
// number of missed keepalive packets before disconnecting
int count = 3;
setsockopt(fd, IPPROTO_TCP, TCP_KEEPCNT, &count, sizeof(count));
#endif
}