kdeconnect-kde/plugins/lockdevice/lockdeviceplugin-win.h
Alexander Lohnau 1631ada5b3 Simplify KDEConnectPlugin::recievePacket
- We do not need the return type. If a plugin declares it can handle the
  packet it should do so. We don't have any fallback logic in place and
  the packet types are namespaced with the plugin IDs anyway.

- Provide a default implementation with a warning, not all plugins need
  to overwrite this
2023-08-03 20:49:44 +02:00

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C++

/**
* SPDX-FileCopyrightText: 2021 Piyush Aggarwal <piyushaggarwal002@gmail.com>
*
* SPDX-License-Identifier: GPL-2.0-only OR GPL-3.0-only OR LicenseRef-KDE-Accepted-GPL
*/
#pragma once
#include <QObject>
#include <core/kdeconnectplugin.h>
#define PACKET_TYPE_LOCK QStringLiteral("kdeconnect.lock")
#define PACKET_TYPE_LOCK_REQUEST QStringLiteral("kdeconnect.lock.request")
class LockDevicePlugin : public KdeConnectPlugin
{
Q_OBJECT
Q_CLASSINFO("D-Bus Interface", "org.kde.kdeconnect.device.lockdevice")
Q_PROPERTY(bool isLocked READ isLocked WRITE setLocked NOTIFY lockedChanged)
public:
explicit LockDevicePlugin(QObject *parent, const QVariantList &args);
bool isLocked() const;
Q_SCRIPTABLE void setLocked(bool);
QString dbusPath() const override;
void connected() override;
void receivePacket(const NetworkPacket &np) override;
Q_SIGNALS:
Q_SCRIPTABLE void lockedChanged(bool locked);
private:
void sendState();
bool m_remoteLocked = false;
bool m_localLocked = false;
};