Multi-platform app that allows your devices to communicate
1cb1b26415
Added NotificationsModel to libkdeconnect |
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daemon | ||
kcm | ||
libkdeconnect | ||
test | ||
.gitignore | ||
CMakeLists.txt | ||
cmakemacros.txt | ||
letsgo.sh | ||
README |
Class diagram ============== Backend_1 ... Backend_N \ | / Daemon / | \ Device_1 ... Device_N / \ |-Plugin_1 |-DeviceLink_1 |-Plugin_2 |-DeviceLink_2 |- ... |-... |-Plugin_N |-DeviceLink_N Daemon instantiates Backends Backends manage to create DeviceLinks with the devices they can reach, and Q_EMIT them to Daemon. When Daemon receives a DeviceLink from a backend it: - If he already knows the Device, adds the DeviceLink to the Device - If not, it creates a new Device. Devices contain a list of DeviceLinks, plus a list of Plugins (instantiated automatically) Information for and from Plugins is encapsulated in NetworkPackages. When a DeviceLink receives a NetworkPackage from the device in the other end, Device will notify all the plugins. When a Plugin wants to send a NetworkPackage, it does so using the pointer to Device The NetworkPackage format ========================= NetworkPackages are independent and self-contained pieces of information that are sent from one device to another (via a DeviceLink) serialized in json. The basic structure of a NetworkPackage is the following: { "id": 123456789, "type": "org.kde.whatever", "body": { }, "version": 1 } Each type of package defines what it should contain inside its "body", so only the emisor Plugin and receiver Plugin of this type of package need agree about its content.