kdeconnect-kde/plugins/mprisremote/mprisremoteplugin.cpp
Alexander Lohnau 02d97aabf4 Add explicit moc includes to cpp files
The rationale is explained in https://planet.kde.org/friedrich-kossebau-2023-06-28-include-also-moc-files-of-headers/

In case of KDEConnect, it impressively speeds up compilation. Before it
took 390 seconds on a clean build and with this change it took 330 seconds.
This is due to the mocs_compilation having to include the header files
and thus all their headers. Due to the lots of small plugins we have,
this means that the same headers must be compiled plenty of times.
When we include the moc files directly in the C++ file, they are already
available.
2023-07-28 16:07:34 +02:00

183 lines
4.9 KiB
C++

/**
* SPDX-FileCopyrightText: 2013 Albert Vaca <albertvaka@gmail.com>
*
* SPDX-License-Identifier: GPL-2.0-only OR GPL-3.0-only OR LicenseRef-KDE-Accepted-GPL
*/
#include "mprisremoteplugin.h"
#include <KPluginFactory>
#include <QDebug>
#include <core/device.h>
#include "plugin_mprisremote_debug.h"
K_PLUGIN_CLASS_WITH_JSON(MprisRemotePlugin, "kdeconnect_mprisremote.json")
MprisRemotePlugin::MprisRemotePlugin(QObject *parent, const QVariantList &args)
: KdeConnectPlugin(parent, args)
{
}
bool MprisRemotePlugin::receivePacket(const NetworkPacket &np)
{
if (np.type() != PACKET_TYPE_MPRIS)
return false;
if (np.has(QStringLiteral("player"))) {
const QString player = np.get<QString>(QStringLiteral("player"));
if (!m_players.contains(player)) {
m_players[player] = new MprisRemotePlayer(player, this);
}
m_players[player]->parseNetworkPacket(np);
}
if (np.has(QStringLiteral("playerList"))) {
QStringList players = np.get<QStringList>(QStringLiteral("playerList"));
// Remove players not available any more
for (auto iter = m_players.begin(); iter != m_players.end();) {
if (!players.contains(iter.key())) {
iter.value()->deleteLater();
iter = m_players.erase(iter);
} else {
++iter;
}
}
// Add new players
for (const QString &player : players) {
if (!m_players.contains(player)) {
m_players[player] = new MprisRemotePlayer(player, this);
requestPlayerStatus(player);
}
}
if (m_players.empty()) {
m_currentPlayer = QString();
} else if (!m_players.contains(m_currentPlayer)) {
m_currentPlayer = m_players.firstKey();
}
}
Q_EMIT propertiesChanged();
return true;
}
long MprisRemotePlugin::position() const
{
auto player = m_players.value(m_currentPlayer);
return player ? player->position() : 0;
}
QString MprisRemotePlugin::dbusPath() const
{
return QStringLiteral("/modules/kdeconnect/devices/") + device()->id() + QStringLiteral("/mprisremote");
}
void MprisRemotePlugin::requestPlayerStatus(const QString &player)
{
NetworkPacket np(PACKET_TYPE_MPRIS_REQUEST,
{{QStringLiteral("player"), player}, {QStringLiteral("requestNowPlaying"), true}, {QStringLiteral("requestVolume"), true}});
sendPacket(np);
}
void MprisRemotePlugin::requestPlayerList()
{
NetworkPacket np(PACKET_TYPE_MPRIS_REQUEST, {{QStringLiteral("requestPlayerList"), true}});
sendPacket(np);
}
void MprisRemotePlugin::sendAction(const QString &action)
{
NetworkPacket np(PACKET_TYPE_MPRIS_REQUEST, {{QStringLiteral("player"), m_currentPlayer}, {QStringLiteral("action"), action}});
sendPacket(np);
}
void MprisRemotePlugin::seek(int offset) const
{
NetworkPacket np(PACKET_TYPE_MPRIS_REQUEST, {{QStringLiteral("player"), m_currentPlayer}, {QStringLiteral("Seek"), offset}});
sendPacket(np);
}
void MprisRemotePlugin::setVolume(int volume)
{
NetworkPacket np(PACKET_TYPE_MPRIS_REQUEST, {{QStringLiteral("player"), m_currentPlayer}, {QStringLiteral("setVolume"), volume}});
sendPacket(np);
}
void MprisRemotePlugin::setPosition(int position)
{
NetworkPacket np(PACKET_TYPE_MPRIS_REQUEST, {{QStringLiteral("player"), m_currentPlayer}, {QStringLiteral("SetPosition"), position}});
sendPacket(np);
m_players[m_currentPlayer]->setPosition(position);
}
void MprisRemotePlugin::setPlayer(const QString &player)
{
if (m_currentPlayer != player) {
m_currentPlayer = player;
requestPlayerStatus(player);
Q_EMIT propertiesChanged();
}
}
bool MprisRemotePlugin::isPlaying() const
{
auto player = m_players.value(m_currentPlayer);
return player ? player->playing() : false;
}
int MprisRemotePlugin::length() const
{
auto player = m_players.value(m_currentPlayer);
return player ? player->length() : 0;
}
int MprisRemotePlugin::volume() const
{
auto player = m_players.value(m_currentPlayer);
return player ? player->volume() : 0;
}
QString MprisRemotePlugin::player() const
{
if (m_currentPlayer.isEmpty())
return QString();
return m_currentPlayer;
}
QStringList MprisRemotePlugin::playerList() const
{
return m_players.keys();
}
QString MprisRemotePlugin::title() const
{
auto player = m_players.value(m_currentPlayer);
return player ? player->title() : QString();
}
QString MprisRemotePlugin::album() const
{
auto player = m_players.value(m_currentPlayer);
return player ? player->album() : QString();
}
QString MprisRemotePlugin::artist() const
{
auto player = m_players.value(m_currentPlayer);
return player ? player->artist() : QString();
}
bool MprisRemotePlugin::canSeek() const
{
auto player = m_players.value(m_currentPlayer);
return player ? player->canSeek() : false;
}
#include "moc_mprisremoteplugin.cpp"
#include "mprisremoteplugin.moc"