kdeconnect-kde/plugins/remotecontrol/remotecontrolplugin.cpp
Alexander Lohnau c5e7fdb5e4 plugins: Prefer using statements with baseclass over empty constructor
Those plugins re really simple and don't need any initialization logic.
With the using statement, we do not need to add a constructor and pass the parent/args to the baseclass
2023-08-07 19:28:37 +02:00

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C++

/**
* SPDX-FileCopyrightText: 2015 Aleix Pol Gonzalez <aleixpol@kde.org>
*
* SPDX-License-Identifier: GPL-2.0-only OR GPL-3.0-only OR LicenseRef-KDE-Accepted-GPL
*/
#include "remotecontrolplugin.h"
#include <KLocalizedString>
#include <KPluginFactory>
#include <QDBusConnection>
#include <QDebug>
#include <QPoint>
#include "plugin_remotecontrol_debug.h"
#include <core/device.h>
K_PLUGIN_CLASS_WITH_JSON(RemoteControlPlugin, "kdeconnect_remotecontrol.json")
void RemoteControlPlugin::moveCursor(const QPoint &p)
{
NetworkPacket np(PACKET_TYPE_MOUSEPAD_REQUEST, {{QStringLiteral("dx"), p.x()}, {QStringLiteral("dy"), p.y()}});
sendPacket(np);
}
void RemoteControlPlugin::sendCommand(const QVariantMap &body)
{
if (body.isEmpty())
return;
NetworkPacket np(PACKET_TYPE_MOUSEPAD_REQUEST, body);
sendPacket(np);
}
QString RemoteControlPlugin::dbusPath() const
{
return QStringLiteral("/modules/kdeconnect/devices/") + device()->id() + QStringLiteral("/remotecontrol");
}
#include "moc_remotecontrolplugin.cpp"
#include "remotecontrolplugin.moc"