ad75b438cb
Now that devices can potentially be connected via both network and bluetooth simultaneously we should prioritise connections over the highest performing link (probably wifi/network). To this end the m_deviceLinks are now sorted based on priority with the fastest links first; this means that when Device::sendPacket is scheduling to send a packet, it should always use the fastest link first.
39 lines
780 B
C++
39 lines
780 B
C++
/**
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* SPDX-FileCopyrightText: 2013 Albert Vaca <albertvaka@gmail.com>
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*
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* SPDX-License-Identifier: GPL-2.0-only OR GPL-3.0-only OR LicenseRef-KDE-Accepted-GPL
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*/
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#ifndef LINKPROVIDER_H
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#define LINKPROVIDER_H
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#include <QObject>
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#include "networkpacket.h"
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#include "pairinghandler.h"
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class DeviceLink;
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class KDECONNECTCORE_EXPORT LinkProvider : public QObject
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{
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Q_OBJECT
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public:
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LinkProvider();
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virtual QString name() = 0;
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virtual int priority() = 0;
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public Q_SLOTS:
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virtual void onStart() = 0;
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virtual void onStop() = 0;
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virtual void onNetworkChange() = 0;
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virtual void onLinkDestroyed(const QString &deviceId, DeviceLink *oldPtr) = 0;
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void suspend(bool suspend);
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Q_SIGNALS:
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void onConnectionReceived(DeviceLink *);
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};
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#endif
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