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Now that devices can potentially be connected via both network and bluetooth simultaneously we should prioritise connections over the highest performing link (probably wifi/network). To this end the m_deviceLinks are now sorted based on priority with the fastest links first; this means that when Device::sendPacket is scheduling to send a packet, it should always use the fastest link first. |
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CMakeLists.txt | ||
loopbackdevicelink.cpp | ||
loopbackdevicelink.h | ||
loopbacklinkprovider.cpp | ||
loopbacklinkprovider.h |