kdeconnect-kde/core/backends/lan/uploadjob.cpp
2020-08-17 09:48:10 +00:00

94 lines
2.2 KiB
C++

/*
* SPDX-FileCopyrightText: 2013 Albert Vaca <albertvaka@gmail.com>
*
* SPDX-License-Identifier: GPL-2.0-only OR GPL-3.0-only OR LicenseRef-KDE-Accepted-GPL
*/
#include "uploadjob.h"
#include <KLocalizedString>
#include "lanlinkprovider.h"
#include "kdeconnectconfig.h"
#include "core_debug.h"
#include <daemon.h>
UploadJob::UploadJob(const NetworkPacket& networkPacket)
: KJob()
, m_networkPacket(networkPacket)
, m_input(networkPacket.payload())
, m_socket(nullptr)
{
}
void UploadJob::setSocket(QSslSocket* socket)
{
m_socket = socket;
m_socket->setParent(this);
}
void UploadJob::start()
{
if (!m_input->open(QIODevice::ReadOnly)) {
qCWarning(KDECONNECT_CORE) << "error when opening the input to upload";
return; //TODO: Handle error, clean up...
}
if (!m_socket) {
qCWarning(KDECONNECT_CORE) << "you must call setSocket() before calling start()";
return;
}
connect(m_input.data(), &QIODevice::aboutToClose, this, &UploadJob::aboutToClose);
bytesUploaded = 0;
setProcessedAmount(Bytes, bytesUploaded);
connect(m_socket, &QSslSocket::encryptedBytesWritten, this, &UploadJob::encryptedBytesWritten);
uploadNextPacket();
}
void UploadJob::uploadNextPacket()
{
qint64 bytesAvailable = m_input->bytesAvailable();
if ( bytesAvailable > 0) {
qint64 bytesToSend = qMin(m_input->bytesAvailable(), (qint64)4096);
bytesUploading = m_socket->write(m_input->read(bytesToSend));
}
if (bytesAvailable <= 0 || bytesUploading < 0) {
m_input->close();
disconnect(m_socket, &QSslSocket::encryptedBytesWritten, this, &UploadJob::encryptedBytesWritten);
}
}
void UploadJob::encryptedBytesWritten(qint64 bytes)
{
Q_UNUSED(bytes);
if (m_socket->encryptedBytesToWrite() == 0) {
bytesUploaded += bytesUploading;
setProcessedAmount(Bytes, bytesUploaded);
uploadNextPacket();
}
}
void UploadJob::aboutToClose()
{
m_socket->disconnectFromHost();
emitResult();
}
bool UploadJob::stop() {
m_input->close();
return true;
}
const NetworkPacket UploadJob::getNetworkPacket()
{
return m_networkPacket;
}