/** * SPDX-FileCopyrightText: 2015 Vineet Garg * * SPDX-License-Identifier: GPL-2.0-only OR GPL-3.0-only OR LicenseRef-KDE-Accepted-GPL */ #ifndef KDECONNECT_LANPAIRINGHANDLER_H #define KDECONNECT_LANPAIRINGHANDLER_H #include #include #include "device.h" #include "backends/devicelink.h" #include "backends/pairinghandler.h" // This class is used pairing related stuff. It has direct access to links and can directly send packets class LanPairingHandler : public PairingHandler { Q_OBJECT public: enum InternalPairStatus { NotPaired, Requested, RequestedByPeer, Paired, }; LanPairingHandler(DeviceLink* deviceLink); ~LanPairingHandler() override { } void packetReceived(const NetworkPacket& np) override; bool requestPairing() override; bool acceptPairing() override; void rejectPairing() override; void unpair() override; bool isPairRequested() const { return m_status == Requested; } bool isPaired() const { return m_status == Paired; } private Q_SLOTS: void pairingTimeout(); protected: void setInternalPairStatus(InternalPairStatus status); QTimer m_pairingTimeout; InternalPairStatus m_status; }; #endif //KDECONNECT_LANPAIRINGHANDLER_H