/** * Copyright 2013 Albert Vaca * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License or (at your option) version 3 or any later version * accepted by the membership of KDE e.V. (or its successor approved * by the membership of KDE e.V.), which shall act as a proxy * defined in Section 14 of version 3 of the license. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "broadcasttcplinkprovider.h" #include "devicelinks/tcpdevicelink.h" #include #include #include BroadcastTcpLinkProvider::BroadcastTcpLinkProvider() { mUdpServer = new QUdpSocket(this); connect(mUdpServer, SIGNAL(readyRead()), this, SLOT(newUdpConnection())); mTcpServer = new QTcpServer(this); connect(mTcpServer,SIGNAL(newConnection()),this, SLOT(newConnection())); } void BroadcastTcpLinkProvider::onStart() { mUdpServer->bind(QHostAddress::Broadcast, port, QUdpSocket::ShareAddress); mTcpServer->listen(QHostAddress::Any, port); onNetworkChange(QNetworkSession::Connected); } void BroadcastTcpLinkProvider::onStop() { mUdpServer->close(); mTcpServer->close(); } //I'm in a new network, let's be polite and introduce myself void BroadcastTcpLinkProvider::onNetworkChange(QNetworkSession::State state) { qDebug() << "onNetworkChange" << state; NetworkPackage np(""); NetworkPackage::createIdentityPackage(&np); QUdpSocket().writeDatagram(np.serialize(),QHostAddress("255.255.255.255"), port); } //I'm the existing device, a new device is kindly introducing itself (I will create a TcpSocket) void BroadcastTcpLinkProvider::newUdpConnection() { while (mUdpServer->hasPendingDatagrams()) { QByteArray datagram; datagram.resize(mUdpServer->pendingDatagramSize()); QHostAddress sender; quint16 senderPort; mUdpServer->readDatagram(datagram.data(), datagram.size(), &sender, &senderPort); NetworkPackage np(""); NetworkPackage::unserialize(datagram,&np); if (np.version() > 0 && np.type() == PACKAGE_TYPE_IDENTITY) { NetworkPackage np2(""); NetworkPackage::createIdentityPackage(&np2); if (np.get("deviceId") == np2.get("deviceId")) { qDebug() << "I can't fuck myself!"; return; } const QString& id = np.get("deviceId"); if (links.contains(id)) { //Delete old link if we already know it, probably it is down if this happens. qDebug() << "Destroying old link"; delete links[id]; links.remove(id); } QTcpSocket* socket = new QTcpSocket(this); qDebug() << "Received Udp presentation from" << sender << "asking for a tcp connection..."; socket->connectToHost(sender, port); socket->waitForConnected(); qDebug() << "Connected" << socket->isWritable(); TcpDeviceLink* dl = new TcpDeviceLink(id, this, socket); connect(dl,SIGNAL(destroyed(QObject*)),this,SLOT(deviceLinkDestroyed(QObject*))); links[id] = dl; bool success = dl->sendPackage(np2); if (!success) { //FIXME: Why is this happening? qDebug() << "Fallback, try reverse connection"; QUdpSocket().writeDatagram(np2.serialize(),sender, port); } qDebug() << "Handshaking done (i'm the existing device)"; emit onNewDeviceLink(np, dl); } } } //I'm the new device and this is the answer to my UDP introduction (no data received yet) void BroadcastTcpLinkProvider::newConnection() { qDebug() << "BroadcastTcpLinkProvider newConnection"; QTcpSocket* socket = mTcpServer->nextPendingConnection(); socket->setSocketOption(QAbstractSocket::KeepAliveOption, 1); connect(socket,SIGNAL(readyRead()),this,SLOT(dataReceived())); /* NetworkPackage np(PACKAGE_TYPE_IDENTITY); NetworkPackage::createIdentityPackage(&np); int written = socket->write(np.serialize()); qDebug() << "BroadcastTcpLinkProvider sent package." << written << " bytes written, waiting for reply"; */ } //I'm the new device and this is the answer to my UDP introduction (data received) void BroadcastTcpLinkProvider::dataReceived() { QTcpSocket* socket = (QTcpSocket*) QObject::sender(); QByteArray data = socket->readLine(); qDebug() << "BroadcastTcpLinkProvider received reply:" << data; NetworkPackage np(""); NetworkPackage::unserialize(data,&np); if (np.version() > 0 && np.type() == PACKAGE_TYPE_IDENTITY) { const QString& id = np.get("deviceId"); TcpDeviceLink* dl = new TcpDeviceLink(id, this, socket); connect(dl,SIGNAL(destroyed(QObject*)),this,SLOT(deviceLinkDestroyed(QObject*))); if (links.contains(id)) { //Delete old link if we already know it, probably it is down if this happens. qDebug() << "Destroying old link"; delete links[id]; } links[id] = dl; //qDebug() << "BroadcastTcpLinkProvider creating link to device" << id << "(" << socket->peerAddress() << ")"; qDebug() << "Handshaking done (i'm the new device)"; emit onNewDeviceLink(np, dl); disconnect(socket,SIGNAL(readyRead()),this,SLOT(dataReceived())); } else { qDebug() << "BroadcastTcpLinkProvider/newConnection: Not an identification package (wuh?)"; } } void BroadcastTcpLinkProvider::deviceLinkDestroyed(QObject* deviceLink) { const QString& id = ((DeviceLink*)deviceLink)->deviceId(); qDebug() << "deviceLinkDestroyed"; if (links.contains(id)) { qDebug() << "removing link from link list"; links.remove(id); } } BroadcastTcpLinkProvider::~BroadcastTcpLinkProvider() { }