/** * SPDX-FileCopyrightText: 2013 Albert Vaca * * SPDX-License-Identifier: GPL-2.0-only OR GPL-3.0-only OR LicenseRef-KDE-Accepted-GPL */ #include "mprisremoteplugin.h" #include #include #include #include "plugin_mprisremote_debug.h" K_PLUGIN_CLASS_WITH_JSON(MprisRemotePlugin, "kdeconnect_mprisremote.json") void MprisRemotePlugin::receivePacket(const NetworkPacket &np) { if (np.type() != PACKET_TYPE_MPRIS) return; if (np.has(QStringLiteral("player"))) { const QString player = np.get(QStringLiteral("player")); if (!m_players.contains(player)) { m_players[player] = new MprisRemotePlayer(player, this); } m_players[player]->parseNetworkPacket(np); } if (np.has(QStringLiteral("playerList"))) { QStringList players = np.get(QStringLiteral("playerList")); // Remove players not available any more for (auto iter = m_players.begin(); iter != m_players.end();) { if (!players.contains(iter.key())) { iter.value()->deleteLater(); iter = m_players.erase(iter); } else { ++iter; } } // Add new players for (const QString &player : players) { if (!m_players.contains(player)) { m_players[player] = new MprisRemotePlayer(player, this); requestPlayerStatus(player); } } if (m_players.empty()) { m_currentPlayer = QString(); } else if (!m_players.contains(m_currentPlayer)) { m_currentPlayer = m_players.firstKey(); } } Q_EMIT propertiesChanged(); } long MprisRemotePlugin::position() const { auto player = m_players.value(m_currentPlayer); return player ? player->position() : 0; } QString MprisRemotePlugin::dbusPath() const { return QLatin1String("/modules/kdeconnect/devices/%1/mprisremote").arg(device()->id()); } void MprisRemotePlugin::requestPlayerStatus(const QString &player) { NetworkPacket np(PACKET_TYPE_MPRIS_REQUEST, {{QStringLiteral("player"), player}, {QStringLiteral("requestNowPlaying"), true}, {QStringLiteral("requestVolume"), true}}); sendPacket(np); } void MprisRemotePlugin::requestPlayerList() { NetworkPacket np(PACKET_TYPE_MPRIS_REQUEST, {{QStringLiteral("requestPlayerList"), true}}); sendPacket(np); } void MprisRemotePlugin::sendAction(const QString &action) { NetworkPacket np(PACKET_TYPE_MPRIS_REQUEST, {{QStringLiteral("player"), m_currentPlayer}, {QStringLiteral("action"), action}}); sendPacket(np); } void MprisRemotePlugin::seek(int offset) const { NetworkPacket np(PACKET_TYPE_MPRIS_REQUEST, {{QStringLiteral("player"), m_currentPlayer}, {QStringLiteral("Seek"), offset}}); sendPacket(np); } void MprisRemotePlugin::setVolume(int volume) { NetworkPacket np(PACKET_TYPE_MPRIS_REQUEST, {{QStringLiteral("player"), m_currentPlayer}, {QStringLiteral("setVolume"), volume}}); sendPacket(np); } void MprisRemotePlugin::setPosition(int position) { NetworkPacket np(PACKET_TYPE_MPRIS_REQUEST, {{QStringLiteral("player"), m_currentPlayer}, {QStringLiteral("SetPosition"), position}}); sendPacket(np); m_players[m_currentPlayer]->setPosition(position); } void MprisRemotePlugin::setPlayer(const QString &player) { if (m_currentPlayer != player) { m_currentPlayer = player; requestPlayerStatus(player); Q_EMIT propertiesChanged(); } } bool MprisRemotePlugin::isPlaying() const { auto player = m_players.value(m_currentPlayer); return player ? player->playing() : false; } int MprisRemotePlugin::length() const { auto player = m_players.value(m_currentPlayer); return player ? player->length() : 0; } int MprisRemotePlugin::volume() const { auto player = m_players.value(m_currentPlayer); return player ? player->volume() : 0; } QString MprisRemotePlugin::player() const { if (m_currentPlayer.isEmpty()) return QString(); return m_currentPlayer; } QStringList MprisRemotePlugin::playerList() const { return m_players.keys(); } QString MprisRemotePlugin::title() const { auto player = m_players.value(m_currentPlayer); return player ? player->title() : QString(); } QString MprisRemotePlugin::album() const { auto player = m_players.value(m_currentPlayer); return player ? player->album() : QString(); } QString MprisRemotePlugin::artist() const { auto player = m_players.value(m_currentPlayer); return player ? player->artist() : QString(); } bool MprisRemotePlugin::canSeek() const { auto player = m_players.value(m_currentPlayer); return player ? player->canSeek() : false; } #include "moc_mprisremoteplugin.cpp" #include "mprisremoteplugin.moc"