/** * SPDX-FileCopyrightText: 2018 Albert Vaca Cintora * * SPDX-License-Identifier: GPL-2.0-only OR GPL-3.0-only OR LicenseRef-KDE-Accepted-GPL */ #ifndef WINDOWSREMOTEINPUT_H #define WINDOWSREMOTEINPUT_H #include "abstractremoteinput.h" class WindowsRemoteInput : public AbstractRemoteInput { Q_OBJECT public: explicit WindowsRemoteInput(QObject* parent); bool handlePacket(const NetworkPacket& np) override; bool hasKeyboardSupport() override; }; #endif