Those plugins re really simple and don't need any initialization logic.
With the using statement, we do not need to add a constructor and pass the parent/args to the baseclass
By commenting out the parameter name, we get compile-time checks
Also, we can omit them for slots and Qt will not forward the parameters.
In case we had TODOs next to the code, I kept the Q_UNUSED statements
for now.
- We do not need the return type. If a plugin declares it can handle the
packet it should do so. We don't have any fallback logic in place and
the packet types are namespaced with the plugin IDs anyway.
- Provide a default implementation with a warning, not all plugins need
to overwrite this
The rationale is explained in https://planet.kde.org/friedrich-kossebau-2023-06-28-include-also-moc-files-of-headers/
In case of KDEConnect, it impressively speeds up compilation. Before it
took 390 seconds on a clean build and with this change it took 330 seconds.
This is due to the mocs_compilation having to include the header files
and thus all their headers. Due to the lots of small plugins we have,
this means that the same headers must be compiled plenty of times.
When we include the moc files directly in the C++ file, they are already
available.
This automatizes the generation of logging categories so a
kdeconnect-kde.categories is generated and installed to
/usr/share/qlogging-categories5/ so kdebugsettings can use it.
Also, sets the default logging level to Warning. So now the logs
of users won't be filled with debug messages but they can
modify the configuration easily with kdebugsettings.
Summary:
Allows other devices to make this device discoverable via a
kdeconnect.findmyphone.request command, if running.
Currently supports playing a sound.
Counterpart to FindMyPhone plugin
Test Plan:
Connect with other device running KDE Connect (with Plasmoid).
Select a working play sound in the Find My Device plugin settings.
On other device trigger Find My Phone button for this device in KDE Connect
Plasmoid and notice this device playing the configured sound.
Reviewers: #kde_connect, nicolasfella
Reviewed By: #kde_connect, nicolasfella
Subscribers: kdeconnect, sredman, mtijink, apol, nicolasfella
Tags: #kde_connect
Differential Revision: https://phabricator.kde.org/D11773
Summary:
Allows other devices to make this device discoverable via a
kdeconnect.findmyphone.request command, if running.
Currently supports playing a sound.
Counterpart to FindMyPhone plugin
Test Plan:
Connect with other device running KDE Connect (with Plasmoid).
Select a working play sound in the Find My Device plugin settings.
On other device trigger Find My Phone button for this device in KDE Connect
Plasmoid and notice this device playing the configured sound.
Reviewers: #kde_connect, nicolasfella
Reviewed By: #kde_connect, nicolasfella
Subscribers: kdeconnect, sredman, mtijink, apol, nicolasfella
Tags: #kde_connect
Differential Revision: https://phabricator.kde.org/D11773