Bugfixing
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parent
d340df1e6e
commit
0336ae75de
6 changed files with 71 additions and 27 deletions
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@ -69,7 +69,7 @@ static bool lessThan(DeviceLink* p1, DeviceLink* p2)
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void Device::addLink(DeviceLink* link)
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{
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qDebug() << "Adding link to " << id() << "via" << link->provider();
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qDebug() << "Adding link to" << id() << "via" << link->provider();
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connect(link,SIGNAL(destroyed(QObject*)),this,SLOT(linkDestroyed(QObject*)));
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@ -86,7 +86,6 @@ void Device::addLink(DeviceLink* link)
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void Device::linkDestroyed(QObject* o)
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{
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qDebug() << "Link destroyed";
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removeLink(static_cast<DeviceLink*>(o));
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}
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@ -53,6 +53,8 @@ void AvahiTcpLinkProvider::onStop()
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}
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void AvahiTcpLinkProvider::onNetworkChange(QNetworkSession::State state)
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{
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Q_UNUSED(state);
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//Nothing to do, Avahi will handle it
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}
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@ -70,20 +70,20 @@ void BroadcastTcpLinkProvider::newUdpConnection()
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mUdpServer->readDatagram(datagram.data(), datagram.size(), &sender, &senderPort);
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NetworkPackage np("");
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NetworkPackage::unserialize(datagram,&np);
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NetworkPackage* np = new NetworkPackage("");
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NetworkPackage::unserialize(datagram,np);
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if (np.version() > 0 && np.type() == PACKAGE_TYPE_IDENTITY) {
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if (np->version() > 0 && np->type() == PACKAGE_TYPE_IDENTITY) {
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NetworkPackage np2("");
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NetworkPackage::createIdentityPackage(&np2);
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if (np.get<QString>("deviceId") == np2.get<QString>("deviceId")) {
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if (np->get<QString>("deviceId") == np2.get<QString>("deviceId")) {
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qDebug() << "I can't fuck myself!";
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return;
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}
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const QString& id = np.get<QString>("deviceId");
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const QString& id = np->get<QString>("deviceId");
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if (links.contains(id)) {
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//Delete old link if we already know it, probably it is down if this happens.
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qDebug() << "Destroying old link";
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@ -94,30 +94,70 @@ void BroadcastTcpLinkProvider::newUdpConnection()
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QTcpSocket* socket = new QTcpSocket(this);
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qDebug() << "Received Udp presentation from" << sender << "asking for a tcp connection...";
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receivedIdentityPackages[socket] = np;
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connect(socket, SIGNAL(connected()), this, SLOT(connected()));
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connect(socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(connectError()));
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socket->connectToHost(sender, port);
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socket->waitForConnected();
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qDebug() << "Connected" << socket->isWritable();
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TcpDeviceLink* dl = new TcpDeviceLink(id, this, socket);
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connect(dl,SIGNAL(destroyed(QObject*)),this,SLOT(deviceLinkDestroyed(QObject*)));
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links[id] = dl;
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bool success = dl->sendPackage(np2);
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if (!success) { //FIXME: Why is this happening?
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qDebug() << "Fallback, try reverse connection";
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QUdpSocket().writeDatagram(np2.serialize(),sender, port);
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}
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qDebug() << "Handshaking done (i'm the existing device)";
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emit onNewDeviceLink(np, dl);
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} else {
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delete np;
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}
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}
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}
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void BroadcastTcpLinkProvider::connectError()
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{
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QTcpSocket* socket = (QTcpSocket*)sender();
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disconnect(socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(connectError()));
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disconnect(socket, SIGNAL(connected()), this, SLOT(connected()));
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qDebug() << "Fallback (1), try reverse connection";
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onNetworkChange(QNetworkSession::Connected);
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}
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void BroadcastTcpLinkProvider::connected()
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{
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QTcpSocket* socket = (QTcpSocket*)sender();
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disconnect(socket, SIGNAL(connected()), this, SLOT(connected()));
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disconnect(socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(connectError()));
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NetworkPackage* np = receivedIdentityPackages[socket];
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const QString& id = np->get<QString>("deviceId");
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qDebug() << "Connected" << socket->isWritable();
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TcpDeviceLink* dl = new TcpDeviceLink(id, this, socket);
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connect(dl,SIGNAL(destroyed(QObject*)),this,SLOT(deviceLinkDestroyed(QObject*)));
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links[id] = dl;
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NetworkPackage np2("");
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NetworkPackage::createIdentityPackage(&np2);
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bool success = dl->sendPackage(np2);
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if (success) {
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qDebug() << "Handshaking done (i'm the existing device)";
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emit onNewDeviceLink(*np, dl);
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} else {
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//I think this will never happen
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qDebug() << "Fallback (2), try reverse connection";
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onNetworkChange(QNetworkSession::Connected);
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delete dl;
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}
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receivedIdentityPackages.remove(socket);
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delete np;
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}
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//I'm the new device and this is the answer to my UDP introduction (no data received yet)
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void BroadcastTcpLinkProvider::newConnection()
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{
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@ -45,6 +45,8 @@ public Q_SLOTS:
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virtual void onNetworkChange(QNetworkSession::State state);
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virtual void onStart();
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virtual void onStop();
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void connected();
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void connectError();
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private Q_SLOTS:
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void newUdpConnection();
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@ -58,6 +60,7 @@ private:
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const static quint16 port = 1714;
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QMap<QString, DeviceLink*> links;
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QMap<QTcpSocket*, NetworkPackage*> receivedIdentityPackages;
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};
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@ -33,7 +33,7 @@
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const static int CURRENT_PACKAGE_VERSION = 1;
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NetworkPackage::NetworkPackage(QString type)
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NetworkPackage::NetworkPackage(const QString& type)
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{
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mId = time(NULL);
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mType = type;
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@ -63,7 +63,7 @@ QByteArray NetworkPackage::serialize() const
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return json;
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}
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void NetworkPackage::unserialize(QByteArray a, NetworkPackage* np)
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void NetworkPackage::unserialize(const QByteArray& a, NetworkPackage* np)
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{
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qDebug() << "Unserialize:" << a;
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@ -39,9 +39,9 @@ class NetworkPackage : public QObject
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public:
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NetworkPackage(QString type);
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NetworkPackage(const QString& type);
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static void unserialize(QByteArray, NetworkPackage*);
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static void unserialize(const QByteArray&, NetworkPackage*);
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QByteArray serialize() const;
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static void createIdentityPackage(NetworkPackage*);
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