kdeconnect-kde/plugins/mprisremote/mprisremoteplayer.h

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/**
* SPDX-FileCopyrightText: 2018 Nicolas Fella <nicolas.fella@gmx.de>
*
* SPDX-License-Identifier: GPL-2.0-only OR GPL-3.0-only OR LicenseRef-KDE-Accepted-GPL
*/
#pragma once
#include <QDBusConnection>
#include <QString>
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class NetworkPacket;
class MprisRemotePlugin;
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class MprisRemotePlayer : public QObject
{
Q_OBJECT
public:
explicit MprisRemotePlayer(QString id, MprisRemotePlugin *plugin);
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~MprisRemotePlayer() override;
void parseNetworkPacket(const NetworkPacket &np);
long position() const;
void setPosition(long position);
int volume() const;
long length() const;
bool playing() const;
QString title() const;
QString artist() const;
QString album() const;
QString identity() const;
bool canSeek() const;
bool canPlay() const;
bool canPause() const;
bool canGoPrevious() const;
bool canGoNext() const;
QDBusConnection &dbus();
Q_SIGNALS:
void controlsChanged();
void trackInfoChanged();
void positionChanged();
void volumeChanged();
void playingChanged();
private:
QString id;
bool m_playing;
bool m_canPlay;
bool m_canPause;
bool m_canGoPrevious;
bool m_canGoNext;
int m_volume;
long m_length;
long m_lastPosition;
qint64 m_lastPositionTime;
QString m_title;
QString m_artist;
QString m_album;
bool m_canSeek;
// Use an unique connection for every player, otherwise we can't distinguish which mpris player is being controlled
QString m_dbusConnectionName;
QDBusConnection m_dbusConnection;
};