kdeconnect-kde/smsapp/smshelper.cpp

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/**
* Copyright (C) 2019 Simon Redman <simon@ergotech.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License or (at your option) version 3 or any later version
* accepted by the membership of KDE e.V. (or its successor approved
* by the membership of KDE e.V.), which shall act as a proxy
* defined in Section 14 of version 3 of the license.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "smshelper.h"
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#include <QClipboard>
#include <QGuiApplication>
#include <QIcon>
#include <QPainter>
#include <QRegularExpression>
#include <QString>
#include <QLoggingCategory>
#include <QStandardPaths>
#include <QHash>
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#include <KPeople/PersonData>
#include <KPeople/PersonsModel>
#include "interfaces/conversationmessage.h"
Show remaining character count in SMS app ## Summary This adds character counter below the “Send” button in SMS conversation. It uses format XXX/Y where XXX is number of characters that can be added without splitting the SMS into multiple messages (see article Concatenated SMS on Wikipedia). Y is number of messages in in current concatenated SMS. The counter is not visible when insertion of 10 7-bit or 16-bit (depends on SMS encoding) does not create concatenated SMS. SMS encoding is automatically guessed. 8-bit encodings are not supported. If the message contains characters that are not supported by GSM 7-bit encoding, counter automatically switches to UCS-2. ## Test Plan Try entering some text that is longer than 150 characters in [GSM 03.38 encoding][1] or 60 characters in UCS-2. Number of remaining characters should be visible below the “Send” button. The character counter should show `0` at exactly 160 or 70 characters. Inserting one character should switch the counter to [Concatenated SMS][2] mode when number of messages is shown. It should show exactly same number as SMS app in Android. ## Screenshots These images are in APNG. ![grab.apng](/uploads/21ae23f2fa75c7aca487e61ddce94644/grab.apng) ![grab-cz.apng](/uploads/785e670a8598c5a65a4209f17e75f578/grab-cz.apng) [1]: https://en.wikipedia.org/w/index.php?oldid=932080074#GSM_7-bit_default_alphabet_and_extension_table_of_3GPP_TS_23.038_/_GSM_03.38 [2]: https://en.wikipedia.org/w/index.php?oldid=943185255#Message_size
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#include "smsapp/gsmasciimap.h"
Q_LOGGING_CATEGORY(KDECONNECT_SMS_SMSHELPER, "kdeconnect.sms.smshelper")
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QObject* SmsHelper::singletonProvider(QQmlEngine *engine, QJSEngine *scriptEngine)
{
Q_UNUSED(engine);
Q_UNUSED(scriptEngine);
return new SmsHelper();
}
bool SmsHelper::isPhoneNumberMatchCanonicalized(const QString& canonicalPhone1, const QString& canonicalPhone2)
{
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if (canonicalPhone1.isEmpty() || canonicalPhone2.isEmpty()) {
// The empty string is not a valid phone number so does not match anything
return false;
}
// To decide if a phone number matches:
// 1. Are they similar lengths? If two numbers are very different, probably one is junk data and should be ignored
// 2. Is one a superset of the other? Phone number digits get more specific the further towards the end of the string,
// so if one phone number ends with the other, it is probably just a more-complete version of the same thing
const QString& longerNumber = canonicalPhone1.length() >= canonicalPhone2.length() ? canonicalPhone1 : canonicalPhone2;
const QString& shorterNumber = canonicalPhone1.length() < canonicalPhone2.length() ? canonicalPhone1 : canonicalPhone2;
const CountryCode& country = determineCountryCode(longerNumber);
const bool shorterNumberIsShortCode = isShortCode(shorterNumber, country);
const bool longerNumberIsShortCode = isShortCode(longerNumber, country);
if ((shorterNumberIsShortCode && !longerNumberIsShortCode) || (!shorterNumberIsShortCode && longerNumberIsShortCode)) {
// If only one of the numbers is a short code, they clearly do not match
return false;
}
bool matchingPhoneNumber = longerNumber.endsWith(shorterNumber);
return matchingPhoneNumber;
}
bool SmsHelper::isPhoneNumberMatch(const QString& phone1, const QString& phone2)
{
const QString& canonicalPhone1 = canonicalizePhoneNumber(phone1);
const QString& canonicalPhone2 = canonicalizePhoneNumber(phone2);
return isPhoneNumberMatchCanonicalized(canonicalPhone1, canonicalPhone2);
}
bool SmsHelper::isShortCode(const QString& phoneNumber, const SmsHelper::CountryCode& country)
{
// Regardless of which country this number belongs to, a number of length less than 6 is a "short code"
if (phoneNumber.length() <= 6) {
return true;
}
if (country == CountryCode::Australia && phoneNumber.length() == 8 && phoneNumber.startsWith(QStringLiteral("19"))) {
return true;
}
if (country == CountryCode::CzechRepublic && phoneNumber.length() <= 9) {
// This entry of the Wikipedia article is fairly poorly written, so it is not clear whether a
// short code with length 7 should start with a 9. Leave it like this for now, upgrade as
// we get more information
return true;
}
return false;
}
SmsHelper::CountryCode SmsHelper::determineCountryCode(const QString& canonicalNumber)
{
// This is going to fall apart if someone has not entered a country code into their contact book
// or if Android decides it can't be bothered to report the country code, but probably we will
// be fine anyway
if (canonicalNumber.startsWith(QStringLiteral("41"))) {
return CountryCode::Australia;
}
if (canonicalNumber.startsWith(QStringLiteral("420"))) {
return CountryCode::CzechRepublic;
}
// The only countries I care about for the current implementation are Australia and CzechRepublic
// If we need to deal with further countries, we should probably find a library
return CountryCode::Other;
}
QString SmsHelper::canonicalizePhoneNumber(const QString& phoneNumber)
{
static const QRegularExpression leadingZeroes(QStringLiteral("^0*"));
QString toReturn(phoneNumber);
toReturn = toReturn.remove(QStringLiteral(" "));
toReturn = toReturn.remove(QStringLiteral("-"));
toReturn = toReturn.remove(QStringLiteral("("));
toReturn = toReturn.remove(QStringLiteral(")"));
toReturn = toReturn.remove(QStringLiteral("+"));
toReturn = toReturn.remove(leadingZeroes);
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if (toReturn.isEmpty()) {
// If we have stripped away everything, assume this is a special number (and already canonicalized)
return phoneNumber;
}
return toReturn;
}
bool SmsHelper::isAddressValid(const QString& address)
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{
QString canonicalizedNumber = canonicalizePhoneNumber(address);
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// This regular expression matches a wide range of international Phone numbers, minimum of 3 digits and maximum upto 15 digits
static const QRegularExpression validNumberPattern(QStringLiteral("^(\\d{3,15})$"));
if (validNumberPattern.match(canonicalizedNumber).hasMatch()) {
return true;
} else {
static const QRegularExpression emailPattern(QStringLiteral("^[\\w\\.]*@[\\w\\.]*$"));
if (emailPattern.match(address).hasMatch()) {
return true;
}
}
return false;
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}
class PersonsCache : public QObject {
public:
PersonsCache() {
connect(&m_people, &QAbstractItemModel::rowsRemoved, this, [this] (const QModelIndex &parent, int first, int last) {
if (parent.isValid())
return;
for (int i=first; i<=last; ++i) {
const QString& uri = m_people.get(i, KPeople::PersonsModel::PersonUriRole).toString();
m_personDataCache.remove(uri);
}
});
}
QSharedPointer<KPeople::PersonData> personAt(int rowIndex) {
const QString& uri = m_people.get(rowIndex, KPeople::PersonsModel::PersonUriRole).toString();
auto& person = m_personDataCache[uri];
if (!person)
person.reset(new KPeople::PersonData(uri));
return person;
}
int count() const {
return m_people.rowCount();
}
private:
KPeople::PersonsModel m_people;
QHash<QString, QSharedPointer<KPeople::PersonData>> m_personDataCache;
};
QList<QSharedPointer<KPeople::PersonData>> SmsHelper::getAllPersons() {
static PersonsCache s_cache;
QList<QSharedPointer<KPeople::PersonData>> personDataList;
for(int rowIndex = 0; rowIndex < s_cache.count(); rowIndex++) {
const auto person = s_cache.personAt(rowIndex);
personDataList.append(person);
}
return personDataList;
}
QSharedPointer<KPeople::PersonData> SmsHelper::lookupPersonByAddress(const QString& address)
{
const QString& canonicalAddress = SmsHelper::canonicalizePhoneNumber(address);
QList<QSharedPointer<KPeople::PersonData>> personDataList = getAllPersons();
for (const auto& person : personDataList) {
const QStringList& allEmails = person->allEmails();
for (const QString& email : allEmails) {
// Although we are nominally an SMS messaging app, it is possible to send messages to phone numbers using email -> sms bridges
if (address == email) {
return person;
}
}
// TODO: Either upgrade KPeople with an allPhoneNumbers method
const QVariantList allPhoneNumbers = person->contactCustomProperty(QStringLiteral("all-phoneNumber")).toList();
for (const QVariant& rawPhoneNumber : allPhoneNumbers) {
const QString& phoneNumber = SmsHelper::canonicalizePhoneNumber(rawPhoneNumber.toString());
bool matchingPhoneNumber = SmsHelper::isPhoneNumberMatchCanonicalized(canonicalAddress, phoneNumber);
if (matchingPhoneNumber) {
//qCDebug(KDECONNECT_SMS_CONVERSATIONS_LIST_MODEL) << "Matched" << address << "to" << person->name();
return person;
}
}
}
return nullptr;
}
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QIcon SmsHelper::combineIcons(const QList<QPixmap>& icons)
{
QIcon icon;
if (icons.size() == 0) {
// We have no icon :(
// Once we are using the generic icon from KPeople for unknown contacts, this should never happen
} else if (icons.size() == 1) {
icon = icons.first();
} else {
// Cook an icon by combining the available icons
// Barring better information, use the size of the first icon as the size for the final icon
QSize size = icons.first().size();
QPixmap canvas(size);
canvas.fill(Qt::transparent);
QPainter painter(&canvas);
QSize halfSize = size / 2;
QRect topLeftQuadrant(QPoint(0, 0), halfSize);
QRect topRightQuadrant(topLeftQuadrant.topRight(), halfSize);
QRect bottomLeftQuadrant(topLeftQuadrant.bottomLeft(), halfSize);
QRect bottomRightQuadrant(topLeftQuadrant.bottomRight(), halfSize);
if (icons.size() == 2) {
painter.drawPixmap(topLeftQuadrant, icons[0]);
painter.drawPixmap(bottomRightQuadrant, icons[1]);
} else if (icons.size() == 3) {
QRect topMiddle(QPoint(halfSize.width() / 2, 0), halfSize);
painter.drawPixmap(topMiddle, icons[0]);
painter.drawPixmap(bottomLeftQuadrant, icons[1]);
painter.drawPixmap(bottomRightQuadrant, icons[2]);
} else {
// Four or more
painter.drawPixmap(topLeftQuadrant, icons[0]);
painter.drawPixmap(topRightQuadrant, icons[1]);
painter.drawPixmap(bottomLeftQuadrant, icons[2]);
painter.drawPixmap(bottomRightQuadrant, icons[3]);
}
icon = canvas;
}
return icon;
}
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QString SmsHelper::getTitleForAddresses(const QList<ConversationAddress>& addresses)
{
QStringList titleParts;
for (const ConversationAddress& address : addresses) {
const auto personData = SmsHelper::lookupPersonByAddress(address.address());
if (personData) {
titleParts.append(personData->name());
} else {
titleParts.append(address.address());
}
}
// It might be nice to alphabetize before combining so that the names don't move around randomly
// (based on how the data came to us from Android)
return titleParts.join(QLatin1String(", "));
}
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QIcon SmsHelper::getIconForAddresses(const QList<ConversationAddress>& addresses)
{
QList<QPixmap> icons;
for (const ConversationAddress& address : addresses) {
const auto personData = SmsHelper::lookupPersonByAddress(address.address());
if (personData) {
icons.append(personData->photo());
} else {
static QString dummyAvatar = QStandardPaths::locate(QStandardPaths::GenericDataLocation, QStringLiteral("kf5/kpeople/dummy_avatar.png"));
icons.append(QPixmap(dummyAvatar));
}
}
// It might be nice to alphabetize by contact before combining so that the pictures don't move
// around randomly (based on how the data came to us from Android)
return combineIcons(icons);
}
Show remaining character count in SMS app ## Summary This adds character counter below the “Send” button in SMS conversation. It uses format XXX/Y where XXX is number of characters that can be added without splitting the SMS into multiple messages (see article Concatenated SMS on Wikipedia). Y is number of messages in in current concatenated SMS. The counter is not visible when insertion of 10 7-bit or 16-bit (depends on SMS encoding) does not create concatenated SMS. SMS encoding is automatically guessed. 8-bit encodings are not supported. If the message contains characters that are not supported by GSM 7-bit encoding, counter automatically switches to UCS-2. ## Test Plan Try entering some text that is longer than 150 characters in [GSM 03.38 encoding][1] or 60 characters in UCS-2. Number of remaining characters should be visible below the “Send” button. The character counter should show `0` at exactly 160 or 70 characters. Inserting one character should switch the counter to [Concatenated SMS][2] mode when number of messages is shown. It should show exactly same number as SMS app in Android. ## Screenshots These images are in APNG. ![grab.apng](/uploads/21ae23f2fa75c7aca487e61ddce94644/grab.apng) ![grab-cz.apng](/uploads/785e670a8598c5a65a4209f17e75f578/grab-cz.apng) [1]: https://en.wikipedia.org/w/index.php?oldid=932080074#GSM_7-bit_default_alphabet_and_extension_table_of_3GPP_TS_23.038_/_GSM_03.38 [2]: https://en.wikipedia.org/w/index.php?oldid=943185255#Message_size
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void SmsHelper::copyToClipboard(const QString& text)
{
QGuiApplication::clipboard()->setText(text);
}
Show remaining character count in SMS app ## Summary This adds character counter below the “Send” button in SMS conversation. It uses format XXX/Y where XXX is number of characters that can be added without splitting the SMS into multiple messages (see article Concatenated SMS on Wikipedia). Y is number of messages in in current concatenated SMS. The counter is not visible when insertion of 10 7-bit or 16-bit (depends on SMS encoding) does not create concatenated SMS. SMS encoding is automatically guessed. 8-bit encodings are not supported. If the message contains characters that are not supported by GSM 7-bit encoding, counter automatically switches to UCS-2. ## Test Plan Try entering some text that is longer than 150 characters in [GSM 03.38 encoding][1] or 60 characters in UCS-2. Number of remaining characters should be visible below the “Send” button. The character counter should show `0` at exactly 160 or 70 characters. Inserting one character should switch the counter to [Concatenated SMS][2] mode when number of messages is shown. It should show exactly same number as SMS app in Android. ## Screenshots These images are in APNG. ![grab.apng](/uploads/21ae23f2fa75c7aca487e61ddce94644/grab.apng) ![grab-cz.apng](/uploads/785e670a8598c5a65a4209f17e75f578/grab-cz.apng) [1]: https://en.wikipedia.org/w/index.php?oldid=932080074#GSM_7-bit_default_alphabet_and_extension_table_of_3GPP_TS_23.038_/_GSM_03.38 [2]: https://en.wikipedia.org/w/index.php?oldid=943185255#Message_size
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SmsCharCount SmsHelper::getCharCount(const QString& message)
{
const int remainingWhenEmpty = 160;
const int septetsInSingleSms = 160;
const int septetsInSingleConcatSms = 153;
const int charsInSingleUcs2Sms = 70;
const int charsInSingleConcatUcs2Sms = 67;
SmsCharCount count;
bool enc7bit = true; // 7-bit is used when true, UCS-2 if false
quint32 septets = 0; // GSM encoding character count (characters in extension are counted as 2 chars)
int length = message.length();
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Show remaining character count in SMS app ## Summary This adds character counter below the “Send” button in SMS conversation. It uses format XXX/Y where XXX is number of characters that can be added without splitting the SMS into multiple messages (see article Concatenated SMS on Wikipedia). Y is number of messages in in current concatenated SMS. The counter is not visible when insertion of 10 7-bit or 16-bit (depends on SMS encoding) does not create concatenated SMS. SMS encoding is automatically guessed. 8-bit encodings are not supported. If the message contains characters that are not supported by GSM 7-bit encoding, counter automatically switches to UCS-2. ## Test Plan Try entering some text that is longer than 150 characters in [GSM 03.38 encoding][1] or 60 characters in UCS-2. Number of remaining characters should be visible below the “Send” button. The character counter should show `0` at exactly 160 or 70 characters. Inserting one character should switch the counter to [Concatenated SMS][2] mode when number of messages is shown. It should show exactly same number as SMS app in Android. ## Screenshots These images are in APNG. ![grab.apng](/uploads/21ae23f2fa75c7aca487e61ddce94644/grab.apng) ![grab-cz.apng](/uploads/785e670a8598c5a65a4209f17e75f578/grab-cz.apng) [1]: https://en.wikipedia.org/w/index.php?oldid=932080074#GSM_7-bit_default_alphabet_and_extension_table_of_3GPP_TS_23.038_/_GSM_03.38 [2]: https://en.wikipedia.org/w/index.php?oldid=943185255#Message_size
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// Count characters and detect encoding
for (int i = 0; i < length; i++) {
QChar ch = message[i];
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Show remaining character count in SMS app ## Summary This adds character counter below the “Send” button in SMS conversation. It uses format XXX/Y where XXX is number of characters that can be added without splitting the SMS into multiple messages (see article Concatenated SMS on Wikipedia). Y is number of messages in in current concatenated SMS. The counter is not visible when insertion of 10 7-bit or 16-bit (depends on SMS encoding) does not create concatenated SMS. SMS encoding is automatically guessed. 8-bit encodings are not supported. If the message contains characters that are not supported by GSM 7-bit encoding, counter automatically switches to UCS-2. ## Test Plan Try entering some text that is longer than 150 characters in [GSM 03.38 encoding][1] or 60 characters in UCS-2. Number of remaining characters should be visible below the “Send” button. The character counter should show `0` at exactly 160 or 70 characters. Inserting one character should switch the counter to [Concatenated SMS][2] mode when number of messages is shown. It should show exactly same number as SMS app in Android. ## Screenshots These images are in APNG. ![grab.apng](/uploads/21ae23f2fa75c7aca487e61ddce94644/grab.apng) ![grab-cz.apng](/uploads/785e670a8598c5a65a4209f17e75f578/grab-cz.apng) [1]: https://en.wikipedia.org/w/index.php?oldid=932080074#GSM_7-bit_default_alphabet_and_extension_table_of_3GPP_TS_23.038_/_GSM_03.38 [2]: https://en.wikipedia.org/w/index.php?oldid=943185255#Message_size
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if (isInGsmAlphabet(ch)) {
septets++;
}
else if (isInGsmAlphabetExtension(ch)) {
septets += 2;
}
else {
enc7bit = false;
break;
}
}
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Show remaining character count in SMS app ## Summary This adds character counter below the “Send” button in SMS conversation. It uses format XXX/Y where XXX is number of characters that can be added without splitting the SMS into multiple messages (see article Concatenated SMS on Wikipedia). Y is number of messages in in current concatenated SMS. The counter is not visible when insertion of 10 7-bit or 16-bit (depends on SMS encoding) does not create concatenated SMS. SMS encoding is automatically guessed. 8-bit encodings are not supported. If the message contains characters that are not supported by GSM 7-bit encoding, counter automatically switches to UCS-2. ## Test Plan Try entering some text that is longer than 150 characters in [GSM 03.38 encoding][1] or 60 characters in UCS-2. Number of remaining characters should be visible below the “Send” button. The character counter should show `0` at exactly 160 or 70 characters. Inserting one character should switch the counter to [Concatenated SMS][2] mode when number of messages is shown. It should show exactly same number as SMS app in Android. ## Screenshots These images are in APNG. ![grab.apng](/uploads/21ae23f2fa75c7aca487e61ddce94644/grab.apng) ![grab-cz.apng](/uploads/785e670a8598c5a65a4209f17e75f578/grab-cz.apng) [1]: https://en.wikipedia.org/w/index.php?oldid=932080074#GSM_7-bit_default_alphabet_and_extension_table_of_3GPP_TS_23.038_/_GSM_03.38 [2]: https://en.wikipedia.org/w/index.php?oldid=943185255#Message_size
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if (length == 0) {
count.bitsPerChar = 7;
count.octets = 0;
count.remaining = remainingWhenEmpty;
count.messages = 1;
}
else if (enc7bit) {
count.bitsPerChar = 7;
count.octets = (septets * 7 + 6) / 8;
if (septets > septetsInSingleSms) {
count.messages = (septetsInSingleConcatSms - 1 + septets) / septetsInSingleConcatSms;
count.remaining = (septetsInSingleConcatSms * count.messages - septets) % septetsInSingleConcatSms;
}
else {
count.messages = 1;
count.remaining = (septetsInSingleSms - septets) % septetsInSingleSms;
}
}
else {
count.bitsPerChar = 16;
count.octets = length * 2; // QString should be in UTF-16
if (length > charsInSingleUcs2Sms) {
count.messages = (charsInSingleConcatUcs2Sms - 1 + length) / charsInSingleConcatUcs2Sms;
count.remaining = (charsInSingleConcatUcs2Sms * count.messages - length) % charsInSingleConcatUcs2Sms;
}
else {
count.messages = 1;
count.remaining = (charsInSingleUcs2Sms - length) % charsInSingleUcs2Sms;
}
}
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Show remaining character count in SMS app ## Summary This adds character counter below the “Send” button in SMS conversation. It uses format XXX/Y where XXX is number of characters that can be added without splitting the SMS into multiple messages (see article Concatenated SMS on Wikipedia). Y is number of messages in in current concatenated SMS. The counter is not visible when insertion of 10 7-bit or 16-bit (depends on SMS encoding) does not create concatenated SMS. SMS encoding is automatically guessed. 8-bit encodings are not supported. If the message contains characters that are not supported by GSM 7-bit encoding, counter automatically switches to UCS-2. ## Test Plan Try entering some text that is longer than 150 characters in [GSM 03.38 encoding][1] or 60 characters in UCS-2. Number of remaining characters should be visible below the “Send” button. The character counter should show `0` at exactly 160 or 70 characters. Inserting one character should switch the counter to [Concatenated SMS][2] mode when number of messages is shown. It should show exactly same number as SMS app in Android. ## Screenshots These images are in APNG. ![grab.apng](/uploads/21ae23f2fa75c7aca487e61ddce94644/grab.apng) ![grab-cz.apng](/uploads/785e670a8598c5a65a4209f17e75f578/grab-cz.apng) [1]: https://en.wikipedia.org/w/index.php?oldid=932080074#GSM_7-bit_default_alphabet_and_extension_table_of_3GPP_TS_23.038_/_GSM_03.38 [2]: https://en.wikipedia.org/w/index.php?oldid=943185255#Message_size
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return count;
}
bool SmsHelper::isInGsmAlphabet(const QChar& ch)
{
wchar_t unicode = ch.unicode();
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Show remaining character count in SMS app ## Summary This adds character counter below the “Send” button in SMS conversation. It uses format XXX/Y where XXX is number of characters that can be added without splitting the SMS into multiple messages (see article Concatenated SMS on Wikipedia). Y is number of messages in in current concatenated SMS. The counter is not visible when insertion of 10 7-bit or 16-bit (depends on SMS encoding) does not create concatenated SMS. SMS encoding is automatically guessed. 8-bit encodings are not supported. If the message contains characters that are not supported by GSM 7-bit encoding, counter automatically switches to UCS-2. ## Test Plan Try entering some text that is longer than 150 characters in [GSM 03.38 encoding][1] or 60 characters in UCS-2. Number of remaining characters should be visible below the “Send” button. The character counter should show `0` at exactly 160 or 70 characters. Inserting one character should switch the counter to [Concatenated SMS][2] mode when number of messages is shown. It should show exactly same number as SMS app in Android. ## Screenshots These images are in APNG. ![grab.apng](/uploads/21ae23f2fa75c7aca487e61ddce94644/grab.apng) ![grab-cz.apng](/uploads/785e670a8598c5a65a4209f17e75f578/grab-cz.apng) [1]: https://en.wikipedia.org/w/index.php?oldid=932080074#GSM_7-bit_default_alphabet_and_extension_table_of_3GPP_TS_23.038_/_GSM_03.38 [2]: https://en.wikipedia.org/w/index.php?oldid=943185255#Message_size
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if ((unicode & ~0x7f) == 0) { // If the character is ASCII
// use map
return gsm_ascii_map[unicode];
}
else {
switch (unicode) {
case 0xa1: // “¡”
case 0xa7: // “§”
case 0xbf: // “¿”
case 0xa4: // “¤”
case 0xa3: // “£”
case 0xa5: // “¥”
case 0xe0: // “à”
case 0xe5: // “å”
case 0xc5: // “Å”
case 0xe4: // “ä”
case 0xc4: // “Ä”
case 0xe6: // “æ”
case 0xc6: // “Æ”
case 0xc7: // “Ç”
case 0xe9: // “é”
case 0xc9: // “É”
case 0xe8: // “è”
case 0xec: // “ì”
case 0xf1: // “ñ”
case 0xd1: // “Ñ”
case 0xf2: // “ò”
case 0xf5: // “ö”
case 0xd6: // “Ö”
case 0xf8: // “ø”
case 0xd8: // “Ø”
case 0xdf: // “ß”
case 0xf9: // “ù”
case 0xfc: // “ü”
case 0xdc: // “Ü”
case 0x393: // “Γ”
case 0x394: // “Δ”
case 0x398: // “Θ”
case 0x39b: // “Λ”
case 0x39e: // “Ξ”
case 0x3a0: // “Π”
case 0x3a3: // “Σ”
case 0x3a6: // “Φ”
case 0x3a8: // “Ψ”
case 0x3a9: // “Ω”
return true;
}
}
return false;
}
bool SmsHelper::isInGsmAlphabetExtension(const QChar& ch)
{
wchar_t unicode = ch.unicode();
switch (unicode) {
case '{':
case '}':
case '|':
case '\\':
case '^':
case '[':
case ']':
case '~':
case 0x20ac: // Euro sign
return true;
}
return false;
}