mirror of
https://codeberg.org/ziglings/exercises.git
synced 2024-12-27 01:46:29 +00:00
Merge branch 'ratfactor:main' into testing
This commit is contained in:
commit
f1368f4f81
7 changed files with 161 additions and 106 deletions
|
@ -122,11 +122,12 @@ pub fn build(b: *Build) !void {
|
||||||
\\
|
\\
|
||||||
;
|
;
|
||||||
|
|
||||||
const use_healed = b.option(bool, "healed", "Run exercises from patches/healed") orelse false;
|
const healed = b.option(bool, "healed", "Run exercises from patches/healed") orelse false;
|
||||||
|
const override_healed_path = b.option([]const u8, "healed-path", "Override healed path");
|
||||||
const exno: ?usize = b.option(usize, "n", "Select exercise");
|
const exno: ?usize = b.option(usize, "n", "Select exercise");
|
||||||
|
|
||||||
const healed_path = "patches/healed";
|
const healed_path = if (override_healed_path) |path| path else "patches/healed";
|
||||||
const work_path = if (use_healed) healed_path else "exercises";
|
const work_path = if (healed) healed_path else "exercises";
|
||||||
|
|
||||||
const header_step = PrintStep.create(b, logo);
|
const header_step = PrintStep.create(b, logo);
|
||||||
|
|
||||||
|
@ -172,7 +173,7 @@ pub fn build(b: *Build) !void {
|
||||||
start_step.dependOn(&prev_step.step);
|
start_step.dependOn(&prev_step.step);
|
||||||
|
|
||||||
return;
|
return;
|
||||||
} else if (use_healed and false) {
|
} else if (healed and false) {
|
||||||
// Special case when healed by the eowyn script, where we can make the
|
// Special case when healed by the eowyn script, where we can make the
|
||||||
// code more efficient.
|
// code more efficient.
|
||||||
//
|
//
|
||||||
|
|
|
@ -1,18 +1,18 @@
|
||||||
//
|
//
|
||||||
// Oh no! This program is supposed to print "Hello world!" but it needs
|
// Oh no, this is supposed to print "Hello world!" but it needs
|
||||||
// your help!
|
// your help.
|
||||||
//
|
//
|
||||||
|
// Zig functions are private by default but the main() function
|
||||||
|
// should be public.
|
||||||
//
|
//
|
||||||
// Zig functions are private by default but the main() function should
|
// A function is made public with the "pub" statement like so:
|
||||||
// be public.
|
|
||||||
//
|
|
||||||
// A function is declared public with the "pub" statement like so:
|
|
||||||
//
|
//
|
||||||
// pub fn foo() void {
|
// pub fn foo() void {
|
||||||
// ...
|
// ...
|
||||||
// }
|
// }
|
||||||
//
|
//
|
||||||
// Try to fix the program and run `ziglings` to see if it works!
|
// Perhaps knowing this well help solve the errors we're getting
|
||||||
|
// with this little program?
|
||||||
//
|
//
|
||||||
const std = @import("std");
|
const std = @import("std");
|
||||||
|
|
||||||
|
|
|
@ -2,9 +2,9 @@
|
||||||
// Help! Evil alien creatures have hidden eggs all over the Earth
|
// Help! Evil alien creatures have hidden eggs all over the Earth
|
||||||
// and they're starting to hatch!
|
// and they're starting to hatch!
|
||||||
//
|
//
|
||||||
// Before you jump into battle, you'll need to know four things:
|
// Before you jump into battle, you'll need to know three things:
|
||||||
//
|
//
|
||||||
// 1. You can attach functions to structs:
|
// 1. You can attach functions to structs (and other "type definitions"):
|
||||||
//
|
//
|
||||||
// const Foo = struct{
|
// const Foo = struct{
|
||||||
// pub fn hello() void {
|
// pub fn hello() void {
|
||||||
|
@ -12,31 +12,30 @@
|
||||||
// }
|
// }
|
||||||
// };
|
// };
|
||||||
//
|
//
|
||||||
// 2. A function that is a member of a struct is a "method" and is
|
// 2. A function that is a member of a struct is "namespaced" within
|
||||||
// called with the "dot syntax" like so:
|
// that struct and is called by specifying the "namespace" and then
|
||||||
|
// using the "dot syntax":
|
||||||
//
|
//
|
||||||
// Foo.hello();
|
// Foo.hello();
|
||||||
//
|
//
|
||||||
// 3. The NEAT feature of methods is the special parameter named
|
// 3. The NEAT feature of these functions is that if their first argument
|
||||||
// "self" that takes an instance of that type of struct:
|
// is an instance of the struct (or a pointer to one) then we can use
|
||||||
|
// the instance as the namespace instead of the type:
|
||||||
//
|
//
|
||||||
// const Bar = struct{
|
// const Bar = struct{
|
||||||
// number: u32,
|
// pub fn a(self: Bar) void {}
|
||||||
//
|
// pub fn b(this: *Bar, other: u8) void {}
|
||||||
// pub fn printMe(self: Bar) void {
|
// pub fn c(bar: *const Bar) void {}
|
||||||
// std.debug.print("{}\n", .{self.number});
|
|
||||||
// }
|
|
||||||
// };
|
// };
|
||||||
//
|
//
|
||||||
// (Actually, you can name the first parameter anything, but
|
// var bar = Bar{};
|
||||||
// please follow convention and use "self".)
|
// bar.a() // is equivalent to Bar.a(bar)
|
||||||
|
// bar.b(3) // is equivalent to Bar.b(&bar, 3)
|
||||||
|
// bar.c() // is equivalent to Bar.c(&bar)
|
||||||
//
|
//
|
||||||
// 4. Now when you call the method on an INSTANCE of that struct
|
// Notice that the name of the parameter doesn't matter. Some use
|
||||||
// with the "dot syntax", the instance will be automatically
|
// self, others use a lowercase version of the type name, but feel
|
||||||
// passed as the "self" parameter:
|
// free to use whatever is most appropriate.
|
||||||
//
|
|
||||||
// var my_bar = Bar{ .number = 2000 };
|
|
||||||
// my_bar.printMe(); // prints "2000"
|
|
||||||
//
|
//
|
||||||
// Okay, you're armed.
|
// Okay, you're armed.
|
||||||
//
|
//
|
||||||
|
|
|
@ -1,10 +1,11 @@
|
||||||
//
|
//
|
||||||
// Zig has support for IEEE-754 floating-point numbers in these
|
// Zig has support for IEEE-754 floating-point numbers in these
|
||||||
// specific sizes: f16, f32, f64, f80, and f128. Floating point
|
// specific sizes: f16, f32, f64, f80, and f128. Floating point
|
||||||
// literals may be written in scientific notation:
|
// literals may be written in the same ways as integers but also
|
||||||
|
// in scientific notation:
|
||||||
//
|
//
|
||||||
// const a1: f32 = 1200.0; // 1,200
|
// const a1: f32 = 1200; // 1,200
|
||||||
// const a2: f32 = 1.2e+3; // 1,200
|
// const a2: f32 = 1.2e+3; // 1,200
|
||||||
// const b1: f32 = -500_000.0; // -500,000
|
// const b1: f32 = -500_000.0; // -500,000
|
||||||
// const b2: f32 = -5.0e+5; // -500,000
|
// const b2: f32 = -5.0e+5; // -500,000
|
||||||
//
|
//
|
||||||
|
@ -22,12 +23,14 @@
|
||||||
// const pi: f16 = 3.1415926535; // rounds to 3.140625
|
// const pi: f16 = 3.1415926535; // rounds to 3.140625
|
||||||
// const av: f16 = 6.02214076e+23; // Avogadro's inf(inity)!
|
// const av: f16 = 6.02214076e+23; // Avogadro's inf(inity)!
|
||||||
//
|
//
|
||||||
// A float literal has a decimal point. When performing math
|
// When performing math operations with numeric literals, ensure
|
||||||
// operations with numeric literals, ensure the types match. Zig
|
// the types match. Zig does not perform unsafe type coercions
|
||||||
// does not perform unsafe type coercions behind your back:
|
// behind your back:
|
||||||
//
|
//
|
||||||
// var foo: f16 = 13.5 * 5; // ERROR!
|
// var foo: f16 = 5; // NO ERROR
|
||||||
// var foo: f16 = 13.5 * 5.0; // No problem, both are floats
|
//
|
||||||
|
// var foo: u16 = 5; // A literal of a different type
|
||||||
|
// var bar: f16 = foo; // ERROR
|
||||||
//
|
//
|
||||||
// Please fix the two float problems with this program and
|
// Please fix the two float problems with this program and
|
||||||
// display the result as a whole number.
|
// display the result as a whole number.
|
||||||
|
|
|
@ -40,7 +40,7 @@
|
||||||
//
|
//
|
||||||
// switch (thing) {
|
// switch (thing) {
|
||||||
// .a => |a| special(a),
|
// .a => |a| special(a),
|
||||||
// inline else |t| => normal(t),
|
// inline else => |t| normal(t),
|
||||||
// }
|
// }
|
||||||
//
|
//
|
||||||
// We can have special handling of some cases and then Zig
|
// We can have special handling of some cases and then Zig
|
||||||
|
|
|
@ -79,19 +79,19 @@ pub fn main() void {
|
||||||
// all about:
|
// all about:
|
||||||
//
|
//
|
||||||
// Let's say you've been tasked with grabbing three glass
|
// Let's say you've been tasked with grabbing three glass
|
||||||
// marbles, three spoons, and three feathers from a bucket. But
|
// marbles, three spoons, and three feathers from a magic bag.
|
||||||
// you can't use your hands to grab them. Instead, you have a
|
// But you can't use your hands to grab them. Instead, you must
|
||||||
// special marble scoop, spoon magnet, and feather tongs to grab
|
// use a marble scoop, spoon magnet, and feather tongs to grab
|
||||||
// each type of object.
|
// each type of object.
|
||||||
//
|
//
|
||||||
// Now, would you rather have:
|
// Now, would you rather the magic bag:
|
||||||
//
|
//
|
||||||
// A. The items layered so you have to pick up one marble, then
|
// A. Grouped the items in clusters so you have to pick up one
|
||||||
// one spoon, then one feather?
|
// marble, then one spoon, then one feather?
|
||||||
//
|
//
|
||||||
// OR
|
// OR
|
||||||
//
|
//
|
||||||
// B. The items separated by type so you can pick up all of the
|
// B. Grouped the items by type so you can pick up all of the
|
||||||
// marbles at once, then all the spoons, then all of the
|
// marbles at once, then all the spoons, then all of the
|
||||||
// feathers?
|
// feathers?
|
||||||
//
|
//
|
||||||
|
@ -103,14 +103,16 @@ pub fn main() void {
|
||||||
// efficient for modern CPUs.
|
// efficient for modern CPUs.
|
||||||
//
|
//
|
||||||
// Decades of OOP practices have steered people towards grouping
|
// Decades of OOP practices have steered people towards grouping
|
||||||
// different data types together into "objects" with the hope
|
// different data types together into mixed-type "objects" with
|
||||||
// that it would be friendlier to the human mind. But
|
// the intent that these are easier on the human mind.
|
||||||
// data-oriented design groups data in a way that is more
|
// Data-oriented design groups data by type in a way that is
|
||||||
// efficient for the computer.
|
// easier on the computer.
|
||||||
//
|
//
|
||||||
// In Zig terminology, the difference in groupings is sometimes
|
// With clever language design, maybe we can have both.
|
||||||
// known as "Array of Structs" (AoS) versus "Struct of Arrays"
|
//
|
||||||
// (SoA).
|
// In the Zig community, you may see the difference in groupings
|
||||||
|
// presented with the terms "Array of Structs" (AoS) versus
|
||||||
|
// "Struct of Arrays" (SoA).
|
||||||
//
|
//
|
||||||
// To envision these two designs in action, imagine an array of
|
// To envision these two designs in action, imagine an array of
|
||||||
// RPG character structs, each containing three different data
|
// RPG character structs, each containing three different data
|
||||||
|
|
156
test/tests.zig
156
test/tests.zig
|
@ -7,6 +7,7 @@ const fs = std.fs;
|
||||||
const mem = std.mem;
|
const mem = std.mem;
|
||||||
|
|
||||||
const Allocator = std.mem.Allocator;
|
const Allocator = std.mem.Allocator;
|
||||||
|
const Child = std.process.Child;
|
||||||
const Build = std.build;
|
const Build = std.build;
|
||||||
const FileSource = std.Build.FileSource;
|
const FileSource = std.Build.FileSource;
|
||||||
const Reader = fs.File.Reader;
|
const Reader = fs.File.Reader;
|
||||||
|
@ -18,57 +19,73 @@ const Exercise = root.Exercise;
|
||||||
pub fn addCliTests(b: *std.Build, exercises: []const Exercise) *Step {
|
pub fn addCliTests(b: *std.Build, exercises: []const Exercise) *Step {
|
||||||
const step = b.step("test-cli", "Test the command line interface");
|
const step = b.step("test-cli", "Test the command line interface");
|
||||||
|
|
||||||
// We should use a temporary path, but it will make the implementation of
|
|
||||||
// `build.zig` more complex.
|
|
||||||
const work_path = "patches/healed";
|
|
||||||
|
|
||||||
fs.cwd().makePath(work_path) catch |err| {
|
|
||||||
return fail(step, "unable to make '{s}': {s}\n", .{ work_path, @errorName(err) });
|
|
||||||
};
|
|
||||||
|
|
||||||
const heal_step = HealStep.create(b, exercises, work_path);
|
|
||||||
|
|
||||||
{
|
{
|
||||||
// Test that `zig build -Dhealed -Dn=n test` selects the nth exercise.
|
// Test that `zig build -Dhealed -Dn=n test` selects the nth exercise.
|
||||||
const case_step = createCase(b, "case-1");
|
const case_step = createCase(b, "case-1");
|
||||||
|
|
||||||
var i: usize = 0;
|
const tmp_path = makeTempPath(b) catch |err| {
|
||||||
|
return fail(step, "unable to make tmp path: {s}\n", .{@errorName(err)});
|
||||||
|
};
|
||||||
|
|
||||||
|
const heal_step = HealStep.create(b, exercises, tmp_path);
|
||||||
|
|
||||||
for (exercises[0 .. exercises.len - 1]) |ex| {
|
for (exercises[0 .. exercises.len - 1]) |ex| {
|
||||||
i += 1;
|
const n = ex.number();
|
||||||
if (ex.skip) continue;
|
if (ex.skip) continue;
|
||||||
|
|
||||||
const cmd = b.addSystemCommand(
|
const cmd = b.addSystemCommand(&.{
|
||||||
&.{ b.zig_exe, "build", "-Dhealed", b.fmt("-Dn={}", .{i}), "test" },
|
b.zig_exe,
|
||||||
);
|
"build",
|
||||||
cmd.setName(b.fmt("zig build -Dhealed -Dn={} test", .{i}));
|
"-Dhealed",
|
||||||
|
b.fmt("-Dhealed-path={s}", .{tmp_path}),
|
||||||
|
b.fmt("-Dn={}", .{n}),
|
||||||
|
"test",
|
||||||
|
});
|
||||||
|
cmd.setName(b.fmt("zig build -Dhealed -Dn={} test", .{n}));
|
||||||
cmd.expectExitCode(0);
|
cmd.expectExitCode(0);
|
||||||
|
|
||||||
if (ex.check_stdout)
|
if (ex.check_stdout) {
|
||||||
expectStdOutMatch(cmd, ex.output)
|
expectStdOutMatch(cmd, ex.output);
|
||||||
else
|
cmd.expectStdErrEqual("");
|
||||||
|
} else {
|
||||||
expectStdErrMatch(cmd, ex.output);
|
expectStdErrMatch(cmd, ex.output);
|
||||||
|
cmd.expectStdOutEqual("");
|
||||||
|
}
|
||||||
|
|
||||||
cmd.step.dependOn(&heal_step.step);
|
cmd.step.dependOn(&heal_step.step);
|
||||||
|
|
||||||
case_step.dependOn(&cmd.step);
|
case_step.dependOn(&cmd.step);
|
||||||
}
|
}
|
||||||
|
|
||||||
step.dependOn(case_step);
|
const cleanup = b.addRemoveDirTree(tmp_path);
|
||||||
|
cleanup.step.dependOn(case_step);
|
||||||
|
|
||||||
|
step.dependOn(&cleanup.step);
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
{
|
||||||
// Test that `zig build -Dhealed -Dn=n test` skips disabled esercises.
|
// Test that `zig build -Dhealed -Dn=n test` skips disabled esercises.
|
||||||
const case_step = createCase(b, "case-2");
|
const case_step = createCase(b, "case-2");
|
||||||
|
|
||||||
var i: usize = 0;
|
const tmp_path = makeTempPath(b) catch |err| {
|
||||||
|
return fail(step, "unable to make tmp path: {s}\n", .{@errorName(err)});
|
||||||
|
};
|
||||||
|
|
||||||
|
const heal_step = HealStep.create(b, exercises, tmp_path);
|
||||||
|
|
||||||
for (exercises[0 .. exercises.len - 1]) |ex| {
|
for (exercises[0 .. exercises.len - 1]) |ex| {
|
||||||
i += 1;
|
const n = ex.number();
|
||||||
if (!ex.skip) continue;
|
if (!ex.skip) continue;
|
||||||
|
|
||||||
const cmd = b.addSystemCommand(
|
const cmd = b.addSystemCommand(&.{
|
||||||
&.{ b.zig_exe, "build", "-Dhealed", b.fmt("-Dn={}", .{i}), "test" },
|
b.zig_exe,
|
||||||
);
|
"build",
|
||||||
cmd.setName(b.fmt("zig build -Dhealed -Dn={} test", .{i}));
|
"-Dhealed",
|
||||||
|
b.fmt("-Dhealed-path={s}", .{tmp_path}),
|
||||||
|
b.fmt("-Dn={}", .{n}),
|
||||||
|
"test",
|
||||||
|
});
|
||||||
|
cmd.setName(b.fmt("zig build -Dhealed -Dn={} test", .{n}));
|
||||||
cmd.expectExitCode(0);
|
cmd.expectExitCode(0);
|
||||||
cmd.expectStdOutEqual("");
|
cmd.expectStdOutEqual("");
|
||||||
expectStdErrMatch(cmd, b.fmt("{s} skipped", .{ex.main_file}));
|
expectStdErrMatch(cmd, b.fmt("{s} skipped", .{ex.main_file}));
|
||||||
|
@ -78,15 +95,30 @@ pub fn addCliTests(b: *std.Build, exercises: []const Exercise) *Step {
|
||||||
case_step.dependOn(&cmd.step);
|
case_step.dependOn(&cmd.step);
|
||||||
}
|
}
|
||||||
|
|
||||||
step.dependOn(case_step);
|
const cleanup = b.addRemoveDirTree(tmp_path);
|
||||||
|
cleanup.step.dependOn(case_step);
|
||||||
|
|
||||||
|
step.dependOn(&cleanup.step);
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
{
|
||||||
// Test that `zig build -Dhealed` process all the exercises in order.
|
// Test that `zig build -Dhealed` process all the exercises in order.
|
||||||
const case_step = createCase(b, "case-3");
|
const case_step = createCase(b, "case-3");
|
||||||
|
|
||||||
|
const tmp_path = makeTempPath(b) catch |err| {
|
||||||
|
return fail(step, "unable to make tmp path: {s}\n", .{@errorName(err)});
|
||||||
|
};
|
||||||
|
|
||||||
|
const heal_step = HealStep.create(b, exercises, tmp_path);
|
||||||
|
heal_step.step.dependOn(case_step);
|
||||||
|
|
||||||
// TODO: when an exercise is modified, the cache is not invalidated.
|
// TODO: when an exercise is modified, the cache is not invalidated.
|
||||||
const cmd = b.addSystemCommand(&.{ b.zig_exe, "build", "-Dhealed" });
|
const cmd = b.addSystemCommand(&.{
|
||||||
|
b.zig_exe,
|
||||||
|
"build",
|
||||||
|
"-Dhealed",
|
||||||
|
b.fmt("-Dhealed-path={s}", .{tmp_path}),
|
||||||
|
});
|
||||||
cmd.setName("zig build -Dhealed");
|
cmd.setName("zig build -Dhealed");
|
||||||
cmd.expectExitCode(0);
|
cmd.expectExitCode(0);
|
||||||
cmd.step.dependOn(&heal_step.step);
|
cmd.step.dependOn(&heal_step.step);
|
||||||
|
@ -95,9 +127,10 @@ pub fn addCliTests(b: *std.Build, exercises: []const Exercise) *Step {
|
||||||
const verify = CheckStep.create(b, exercises, stderr, true);
|
const verify = CheckStep.create(b, exercises, stderr, true);
|
||||||
verify.step.dependOn(&cmd.step);
|
verify.step.dependOn(&cmd.step);
|
||||||
|
|
||||||
case_step.dependOn(&verify.step);
|
const cleanup = b.addRemoveDirTree(tmp_path);
|
||||||
|
cleanup.step.dependOn(&verify.step);
|
||||||
|
|
||||||
step.dependOn(case_step);
|
step.dependOn(&cleanup.step);
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
{
|
||||||
|
@ -105,10 +138,22 @@ pub fn addCliTests(b: *std.Build, exercises: []const Exercise) *Step {
|
||||||
// in order.
|
// in order.
|
||||||
const case_step = createCase(b, "case-4");
|
const case_step = createCase(b, "case-4");
|
||||||
|
|
||||||
|
const tmp_path = makeTempPath(b) catch |err| {
|
||||||
|
return fail(step, "unable to make tmp path: {s}\n", .{@errorName(err)});
|
||||||
|
};
|
||||||
|
|
||||||
|
const heal_step = HealStep.create(b, exercises, tmp_path);
|
||||||
|
heal_step.step.dependOn(case_step);
|
||||||
|
|
||||||
// TODO: when an exercise is modified, the cache is not invalidated.
|
// TODO: when an exercise is modified, the cache is not invalidated.
|
||||||
const cmd = b.addSystemCommand(
|
const cmd = b.addSystemCommand(&.{
|
||||||
&.{ b.zig_exe, "build", "-Dhealed", "-Dn=1", "start" },
|
b.zig_exe,
|
||||||
);
|
"build",
|
||||||
|
"-Dhealed",
|
||||||
|
b.fmt("-Dhealed-path={s}", .{tmp_path}),
|
||||||
|
"-Dn=1",
|
||||||
|
"start",
|
||||||
|
});
|
||||||
cmd.setName("zig build -Dhealed -Dn=1 start");
|
cmd.setName("zig build -Dhealed -Dn=1 start");
|
||||||
cmd.expectExitCode(0);
|
cmd.expectExitCode(0);
|
||||||
cmd.step.dependOn(&heal_step.step);
|
cmd.step.dependOn(&heal_step.step);
|
||||||
|
@ -117,9 +162,10 @@ pub fn addCliTests(b: *std.Build, exercises: []const Exercise) *Step {
|
||||||
const verify = CheckStep.create(b, exercises, stderr, false);
|
const verify = CheckStep.create(b, exercises, stderr, false);
|
||||||
verify.step.dependOn(&cmd.step);
|
verify.step.dependOn(&cmd.step);
|
||||||
|
|
||||||
case_step.dependOn(&verify.step);
|
const cleanup = b.addRemoveDirTree(tmp_path);
|
||||||
|
cleanup.step.dependOn(&verify.step);
|
||||||
|
|
||||||
step.dependOn(case_step);
|
step.dependOn(&cleanup.step);
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
{
|
||||||
|
@ -131,18 +177,11 @@ pub fn addCliTests(b: *std.Build, exercises: []const Exercise) *Step {
|
||||||
cmd.expectExitCode(1);
|
cmd.expectExitCode(1);
|
||||||
expectStdErrMatch(cmd, exercises[0].hint);
|
expectStdErrMatch(cmd, exercises[0].hint);
|
||||||
|
|
||||||
cmd.step.dependOn(&heal_step.step);
|
cmd.step.dependOn(case_step);
|
||||||
|
|
||||||
case_step.dependOn(&cmd.step);
|
step.dependOn(&cmd.step);
|
||||||
|
|
||||||
step.dependOn(case_step);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Don't add the cleanup step, since it may delete work_path while a test
|
|
||||||
// case is running.
|
|
||||||
//const cleanup = b.addRemoveDirTree(work_path);
|
|
||||||
//step.dependOn(&cleanup.step);
|
|
||||||
|
|
||||||
return step;
|
return step;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -157,7 +196,7 @@ fn createCase(b: *Build, name: []const u8) *Step {
|
||||||
return case_step;
|
return case_step;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check the output of `zig build` or `zig build -Dn=1 start`.
|
/// Checks the output of `zig build` or `zig build -Dn=1 start`.
|
||||||
const CheckStep = struct {
|
const CheckStep = struct {
|
||||||
step: Step,
|
step: Step,
|
||||||
exercises: []const Exercise,
|
exercises: []const Exercise,
|
||||||
|
@ -281,7 +320,7 @@ const CheckStep = struct {
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
// A step that will fail.
|
/// Fails with a custom error message.
|
||||||
const FailStep = struct {
|
const FailStep = struct {
|
||||||
step: Step,
|
step: Step,
|
||||||
error_msg: []const u8,
|
error_msg: []const u8,
|
||||||
|
@ -310,9 +349,9 @@ const FailStep = struct {
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
// A variant of `std.Build.Step.fail` that does not return an error so that it
|
/// A variant of `std.Build.Step.fail` that does not return an error so that it
|
||||||
// can be used in the configuration phase. It returns a FailStep, so that the
|
/// can be used in the configuration phase. It returns a FailStep, so that the
|
||||||
// error will be cleanly handled by the build runner.
|
/// error will be cleanly handled by the build runner.
|
||||||
fn fail(step: *Step, comptime format: []const u8, args: anytype) *Step {
|
fn fail(step: *Step, comptime format: []const u8, args: anytype) *Step {
|
||||||
const b = step.owner;
|
const b = step.owner;
|
||||||
|
|
||||||
|
@ -322,7 +361,7 @@ fn fail(step: *Step, comptime format: []const u8, args: anytype) *Step {
|
||||||
return step;
|
return step;
|
||||||
}
|
}
|
||||||
|
|
||||||
// A step that heals exercises.
|
/// Heals the exercises.
|
||||||
const HealStep = struct {
|
const HealStep = struct {
|
||||||
step: Step,
|
step: Step,
|
||||||
exercises: []const Exercise,
|
exercises: []const Exercise,
|
||||||
|
@ -352,7 +391,7 @@ const HealStep = struct {
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
// Heals all the exercises.
|
/// Heals all the exercises.
|
||||||
fn heal(allocator: Allocator, exercises: []const Exercise, work_path: []const u8) !void {
|
fn heal(allocator: Allocator, exercises: []const Exercise, work_path: []const u8) !void {
|
||||||
const join = fs.path.join;
|
const join = fs.path.join;
|
||||||
|
|
||||||
|
@ -362,7 +401,6 @@ fn heal(allocator: Allocator, exercises: []const Exercise, work_path: []const u8
|
||||||
for (exercises) |ex| {
|
for (exercises) |ex| {
|
||||||
const name = ex.name();
|
const name = ex.name();
|
||||||
|
|
||||||
// Use the POSIX patch variant.
|
|
||||||
const file = try join(allocator, &.{ exercises_path, ex.main_file });
|
const file = try join(allocator, &.{ exercises_path, ex.main_file });
|
||||||
const patch = b: {
|
const patch = b: {
|
||||||
const patch_name = try fmt.allocPrint(allocator, "{s}.patch", .{name});
|
const patch_name = try fmt.allocPrint(allocator, "{s}.patch", .{name});
|
||||||
|
@ -372,11 +410,23 @@ fn heal(allocator: Allocator, exercises: []const Exercise, work_path: []const u8
|
||||||
|
|
||||||
const argv = &.{ "patch", "-i", patch, "-o", output, "-s", file };
|
const argv = &.{ "patch", "-i", patch, "-o", output, "-s", file };
|
||||||
|
|
||||||
var child = std.process.Child.init(argv, allocator);
|
var child = Child.init(argv, allocator);
|
||||||
_ = try child.spawnAndWait();
|
_ = try child.spawnAndWait();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// This function is the same as the one in std.Build.makeTempPath, with the
|
||||||
|
/// difference that returns an error when the temp path cannot be created.
|
||||||
|
pub fn makeTempPath(b: *Build) ![]const u8 {
|
||||||
|
const rand_int = std.crypto.random.int(u64);
|
||||||
|
const tmp_dir_sub_path = "tmp" ++ fs.path.sep_str ++ Build.hex64(rand_int);
|
||||||
|
const path = b.cache_root.join(b.allocator, &.{tmp_dir_sub_path}) catch
|
||||||
|
@panic("OOM");
|
||||||
|
try b.cache_root.handle.makePath(tmp_dir_sub_path);
|
||||||
|
|
||||||
|
return path;
|
||||||
|
}
|
||||||
|
|
||||||
//
|
//
|
||||||
// Missing functions from std.Build.RunStep
|
// Missing functions from std.Build.RunStep
|
||||||
//
|
//
|
||||||
|
|
Loading…
Reference in a new issue