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Merge pull request #265 from Arya-Elfren/methods-clarification
Clarify the methods syntax sugar & a bit more
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7a44e4d342
1 changed files with 18 additions and 19 deletions
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@ -2,9 +2,9 @@
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// Help! Evil alien creatures have hidden eggs all over the Earth
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// and they're starting to hatch!
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//
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// Before you jump into battle, you'll need to know four things:
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// Before you jump into battle, you'll need to know three things:
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//
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// 1. You can attach functions to structs:
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// 1. You can attach functions to structs (and other "type definitions"):
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//
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// const Foo = struct{
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// pub fn hello() void {
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@ -12,31 +12,30 @@
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// }
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// };
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//
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// 2. A function that is a member of a struct is a "method" and is
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// called with the "dot syntax" like so:
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// 2. A function that is a member of a struct is "namespaced" within
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// that struct and is called by specifying the "namespace" and then
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// using the "dot syntax":
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//
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// Foo.hello();
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//
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// 3. The NEAT feature of methods is the special parameter named
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// "self" that takes an instance of that type of struct:
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// 3. The NEAT feature of these functions is that if their first argument
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// is an instance of the struct (or a pointer to one) then we can use
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// the instance as the namespace instead of the type:
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//
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// const Bar = struct{
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// number: u32,
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//
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// pub fn printMe(self: Bar) void {
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// std.debug.print("{}\n", .{self.number});
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// }
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// pub fn a(self: Bar) void {}
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// pub fn b(this: *Bar, other: u8) void {}
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// pub fn c(bar: *const Bar) void {}
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// };
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//
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// (Actually, you can name the first parameter anything, but
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// please follow convention and use "self".)
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// var bar = Bar{};
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// bar.a() // is equivalent to Bar.a(bar)
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// bar.b(3) // is equivalent to Bar.b(&bar, 3)
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// bar.c() // is equivalent to Bar.c(&bar)
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//
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// 4. Now when you call the method on an INSTANCE of that struct
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// with the "dot syntax", the instance will be automatically
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// passed as the "self" parameter:
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//
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// var my_bar = Bar{ .number = 2000 };
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// my_bar.printMe(); // prints "2000"
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// Notice that the name of the parameter doesn't matter. Some use
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// self, others use a lowercase version of the type name, but feel
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// free to use whatever is most appropriate.
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//
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// Okay, you're armed.
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//
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