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changed the order of the sections to improve flow
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@ -1,5 +1,5 @@
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// ----------------------------------------------------------------------------
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// Setting, Clearing, and Toggling Bits
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// Toggling, Setting, and Clearing Bits
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// ----------------------------------------------------------------------------
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//
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// Another exciting thing about Zig is its suitability for embedded
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@ -69,6 +69,58 @@ const testing = std.testing;
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pub fn main() !void {
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var PORTB: u4 = 0b0000; // only 4 bits wide for simplicity
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//
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// Let's first take a look at toggling bits.
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//
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// ------------------------------------------------------------------------
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// Toggling bits with XOR:
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// ------------------------------------------------------------------------
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// XOR stands for "exclusive or". We can toggle bits with the ^ (XOR)
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// bitwise operator, like so:
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//
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//
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// In order to output a 1, the logic of an XOR operation requires that the
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// two input bits are of different values. Therefore, 0 ^ 1 and 1 ^ 0 will
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// both yield a 1 but 0 ^ 0 and 1 ^ 1 will output 0. XOR's unique behavior
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// of outputing a 0 when both inputs are 1s is what makes it different from
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// the OR operator; it also gives us the ability to toggle bits by putting
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// 1s into our bitmask.
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//
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// - 1s in our bitmask operand, can be thought of as causing the
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// corresponding bits in the other operand to flip to the opposite value.
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// - 0s cause no change.
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//
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// The 0s in our bitmask preserve these values
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// -XOR op- ---expanded--- in the output.
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// _______________/
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// / /
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// 0110 1 1 0 0
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// ^ 1111 0 1 0 1 (bitmask)
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// ------ - - - -
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// = 1001 1 0 0 1 <- This bit was already cleared.
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// \_______\
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// \
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// We can think of these bits having flipped
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// because of the presence of 1s in those columns
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// of our bitmask.
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print("Toggle pins with XOR on PORTB\n", .{});
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print("-----------------------------\n", .{});
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PORTB = 0b1100;
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print(" {b:0>4} // (initial state of PORTB)\n", .{PORTB});
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print("^ {b:0>4} // (bitmask)\n", .{0b0101});
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PORTB ^= (1 << 1) | (1 << 0); // What's wrong here?
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checkAnswer(0b1001, PORTB);
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newline();
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PORTB = 0b1100;
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print(" {b:0>4} // (initial state of PORTB)\n", .{PORTB});
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print("^ {b:0>4} // (bitmask)\n", .{0b0011});
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PORTB ^= (1 << 1) & (1 << 0); // What's wrong here?
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checkAnswer(0b1111, PORTB);
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// Now let's take a look at setting bits with the | operator.
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//
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// ------------------------------------------------------------------------
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// Setting bits with OR:
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// ------------------------------------------------------------------------
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@ -129,6 +181,10 @@ pub fn main() !void {
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newline();
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// So now we've covered how to toggle and set bits. What about clearing
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// them? Well, this is where Zig throws us a curve ball. Don't worry we'll
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// go through it step by step.
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// ------------------------------------------------------------------------
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// Clearing bits with AND and NOT:
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// ------------------------------------------------------------------------
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@ -165,10 +221,10 @@ pub fn main() !void {
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//
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// 2. The second step in creating our bit mask is to invert the bits
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// ~0100 -> 1011
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// we can write this as:
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// in C we would write this as:
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// ~(1 << 2) -> 1011
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//
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// But if we try to compile ~(1 << 2), we'll get an error:
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// But if we try to compile ~(1 << 2) in Zig, we'll get an error:
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// unable to perform binary not operation on type 'comptime_int'
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//
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// Before Zig can invert our bits, it needs to know the number of
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@ -225,56 +281,10 @@ pub fn main() !void {
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newline();
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newline();
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//
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// ------------------------------------------------------------------------
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// Toggling bits with XOR:
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// Conclusion
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// ------------------------------------------------------------------------
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// XOR stands for "exclusive or". We can toggle bits with the ^ (XOR)
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// bitwise operator, like so:
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//
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//
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// In order to output a 1, the logic of an XOR operation requires that the
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// two input bits are of different values. Therefore, 0 ^ 1 and 1 ^ 0 will
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// both yield a 1 but 0 ^ 0 and 1 ^ 1 will output 0. XOR's unique behavior
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// of outputing a 0 when both inputs are 1s is what makes it different from
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// the OR operator; it also gives us the ability to toggle bits by putting
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// 1s into our bitmask.
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//
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// - 1s in our bitmask operand, can be thought of as causing the
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// corresponding bits in the other operand to flip to the opposite value.
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// - 0s cause no change.
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//
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// The 0s in our bitmask preserve these values
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// -XOR op- ---expanded--- in the output.
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// _______________/
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// / /
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// 0110 1 1 0 0
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// ^ 1111 0 1 0 1 (bitmask)
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// ------ - - - -
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// = 1001 1 0 0 1 <- This bit was already cleared.
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// \_______\
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// \
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// We can think of these bits having flipped
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// because of the presence of 1s in those columns
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// of our bitmask.
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print("Toggle pins with XOR on PORTB\n", .{});
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print("-----------------------------\n", .{});
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PORTB = 0b1100;
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print(" {b:0>4} // (initial state of PORTB)\n", .{PORTB});
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print("^ {b:0>4} // (bitmask)\n", .{0b0101});
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PORTB ^= (1 << 1) | (1 << 0); // What's wrong here?
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checkAnswer(0b1001, PORTB);
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newline();
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PORTB = 0b1100;
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print(" {b:0>4} // (initial state of PORTB)\n", .{PORTB});
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print("^ {b:0>4} // (bitmask)\n", .{0b0011});
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PORTB ^= (1 << 1) & (1 << 0); // What's wrong here?
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checkAnswer(0b1111, PORTB);
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// While the examples in this exercise have used only 4-bit wide variables,
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// working with 8 bits is no different. Here's a an example where we set
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// every other bit beginning with the two's place:
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