mirror of
https://codeberg.org/ziglings/exercises.git
synced 2024-12-27 01:46:29 +00:00
Merge pull request #346 from ratfactor/i339
changed struct name 'class' into 'role'
This commit is contained in:
commit
2e5a49fc68
3 changed files with 9 additions and 9 deletions
|
@ -22,8 +22,8 @@
|
||||||
//
|
//
|
||||||
const std = @import("std");
|
const std = @import("std");
|
||||||
|
|
||||||
// We'll use an enum to specify the character class.
|
// We'll use an enum to specify the character role.
|
||||||
const Class = enum {
|
const Role = enum {
|
||||||
wizard,
|
wizard,
|
||||||
thief,
|
thief,
|
||||||
bard,
|
bard,
|
||||||
|
@ -33,7 +33,7 @@ const Class = enum {
|
||||||
// Please add a new property to this struct called "health" and make
|
// Please add a new property to this struct called "health" and make
|
||||||
// it a u8 integer type.
|
// it a u8 integer type.
|
||||||
const Character = struct {
|
const Character = struct {
|
||||||
class: Class,
|
role: Role,
|
||||||
gold: u32,
|
gold: u32,
|
||||||
experience: u32,
|
experience: u32,
|
||||||
};
|
};
|
||||||
|
@ -41,7 +41,7 @@ const Character = struct {
|
||||||
pub fn main() void {
|
pub fn main() void {
|
||||||
// Please initialize Glorp with 100 health.
|
// Please initialize Glorp with 100 health.
|
||||||
var glorp_the_wise = Character{
|
var glorp_the_wise = Character{
|
||||||
.class = Class.wizard,
|
.role = Role.wizard,
|
||||||
.gold = 20,
|
.gold = 20,
|
||||||
.experience = 10,
|
.experience = 10,
|
||||||
};
|
};
|
||||||
|
|
|
@ -8,7 +8,7 @@
|
||||||
//
|
//
|
||||||
const std = @import("std");
|
const std = @import("std");
|
||||||
|
|
||||||
const Class = enum {
|
const Role = enum {
|
||||||
wizard,
|
wizard,
|
||||||
thief,
|
thief,
|
||||||
bard,
|
bard,
|
||||||
|
@ -16,7 +16,7 @@ const Class = enum {
|
||||||
};
|
};
|
||||||
|
|
||||||
const Character = struct {
|
const Character = struct {
|
||||||
class: Class,
|
role: Role,
|
||||||
gold: u32,
|
gold: u32,
|
||||||
health: u8,
|
health: u8,
|
||||||
experience: u32,
|
experience: u32,
|
||||||
|
@ -27,7 +27,7 @@ pub fn main() void {
|
||||||
|
|
||||||
// Glorp the Wise
|
// Glorp the Wise
|
||||||
chars[0] = Character{
|
chars[0] = Character{
|
||||||
.class = Class.wizard,
|
.role = Role.wizard,
|
||||||
.gold = 20,
|
.gold = 20,
|
||||||
.health = 100,
|
.health = 100,
|
||||||
.experience = 10,
|
.experience = 10,
|
||||||
|
@ -35,7 +35,7 @@ pub fn main() void {
|
||||||
|
|
||||||
// Please add "Zump the Loud" with the following properties:
|
// Please add "Zump the Loud" with the following properties:
|
||||||
//
|
//
|
||||||
// class bard
|
// role bard
|
||||||
// gold 10
|
// gold 10
|
||||||
// health 100
|
// health 100
|
||||||
// experience 20
|
// experience 20
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
44a45,50
|
44a45,50
|
||||||
> chars[1] = Character{
|
> chars[1] = Character{
|
||||||
> .class = Class.bard,
|
> .role = Role.bard,
|
||||||
> .gold = 10,
|
> .gold = 10,
|
||||||
> .health = 100,
|
> .health = 100,
|
||||||
> .experience = 20,
|
> .experience = 20,
|
||||||
|
|
Loading…
Reference in a new issue