2023-04-09 17:33:59 +01:00
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const std = @import("std");
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const root = @import("../build.zig");
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const debug = std.debug;
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2023-04-20 17:45:09 +01:00
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const fmt = std.fmt;
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2023-04-09 17:33:59 +01:00
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const fs = std.fs;
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2023-04-20 17:45:09 +01:00
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const Allocator = std.mem.Allocator;
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2023-04-09 17:33:59 +01:00
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const Build = std.build;
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const Step = Build.Step;
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const RunStep = std.Build.RunStep;
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const Exercise = root.Exercise;
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pub fn addCliTests(b: *std.Build, exercises: []const Exercise) *Step {
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const step = b.step("test-cli", "Test the command line interface");
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// We should use a temporary path, but it will make the implementation of
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// `build.zig` more complex.
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const outdir = "patches/healed";
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fs.cwd().makePath(outdir) catch |err| {
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return fail(step, "unable to make '{s}': {s}\n", .{ outdir, @errorName(err) });
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};
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heal(b.allocator, exercises, outdir) catch |err| {
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return fail(step, "unable to heal exercises: {s}\n", .{@errorName(err)});
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};
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{
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const case_step = createCase(b, "case-1");
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// Test that `zig build -Dn=n -Dhealed test` selects the nth exercise.
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var i: usize = 0;
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for (exercises[0 .. exercises.len - 1]) |ex| {
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i += 1;
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if (ex.skip) continue;
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const cmd = b.addSystemCommand(
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&.{ b.zig_exe, "build", b.fmt("-Dn={}", .{i}), "-Dhealed", "test" },
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);
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cmd.setName(b.fmt("zig build -D={} -Dhealed test", .{i}));
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cmd.expectExitCode(0);
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// Some exercise output has an extra space character.
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if (ex.check_stdout)
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expectStdOutMatch(cmd, ex.output)
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else
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expectStdErrMatch(cmd, ex.output);
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case_step.dependOn(&cmd.step);
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}
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step.dependOn(case_step);
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}
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{
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const case_step = createCase(b, "case-2");
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// Test that `zig build -Dn=n -Dhealed test` skips disabled esercises.
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var i: usize = 0;
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for (exercises[0 .. exercises.len - 1]) |ex| {
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i += 1;
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if (!ex.skip) continue;
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const cmd = b.addSystemCommand(
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&.{ b.zig_exe, "build", b.fmt("-Dn={}", .{i}), "-Dhealed", "test" },
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);
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cmd.setName(b.fmt("zig build -D={} -Dhealed test", .{i}));
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cmd.expectExitCode(0);
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cmd.expectStdOutEqual("");
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expectStdErrMatch(cmd, b.fmt("{s} skipped", .{ex.main_file}));
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case_step.dependOn(&cmd.step);
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}
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step.dependOn(case_step);
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}
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const cleanup = b.addRemoveDirTree(outdir);
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step.dependOn(&cleanup.step);
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return step;
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}
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fn createCase(b: *Build, name: []const u8) *Step {
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const case_step = b.allocator.create(Step) catch @panic("OOM");
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case_step.* = Step.init(.{
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.id = .custom,
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.name = name,
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.owner = b,
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});
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return case_step;
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}
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// A step that will fail.
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const FailStep = struct {
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step: Step,
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error_msg: []const u8,
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pub fn create(owner: *Build, error_msg: []const u8) *FailStep {
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const self = owner.allocator.create(FailStep) catch @panic("OOM");
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self.* = .{
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.step = Step.init(.{
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.id = .custom,
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.name = "fail",
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.owner = owner,
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.makeFn = make,
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}),
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.error_msg = error_msg,
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};
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return self;
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}
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fn make(step: *Step, _: *std.Progress.Node) !void {
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const b = step.owner;
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const self = @fieldParentPtr(FailStep, "step", step);
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try step.result_error_msgs.append(b.allocator, self.error_msg);
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return error.MakeFailed;
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}
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};
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// A variant of `std.Build.Step.fail` that does not return an error so that it
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// can be used in the configuration phase. It returns a FailStep, so that the
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// error will be cleanly handled by the build runner.
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fn fail(step: *Step, comptime format: []const u8, args: anytype) *Step {
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const b = step.owner;
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const fail_step = FailStep.create(b, b.fmt(format, args));
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step.dependOn(&fail_step.step);
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return step;
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}
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// Heals all the exercises.
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fn heal(allocator: Allocator, exercises: []const Exercise, outdir: []const u8) !void {
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const join = fs.path.join;
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const exercises_path = "exercises";
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const patches_path = "patches/patches";
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for (exercises) |ex| {
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const name = ex.baseName();
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// Use the POSIX patch variant.
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const file = try join(allocator, &.{ exercises_path, ex.main_file });
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const patch = b: {
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const patch_name = try fmt.allocPrint(allocator, "{s}.patch", .{name});
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break :b try join(allocator, &.{ patches_path, patch_name });
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};
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const output = try join(allocator, &.{ outdir, ex.main_file });
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const argv = &.{ "patch", "-i", patch, "-o", output, file };
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2023-04-20 17:45:09 +01:00
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var child = std.process.Child.init(argv, allocator);
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child.stdout_behavior = .Ignore; // the POSIX standard says that stdout is not used
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_ = try child.spawnAndWait();
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}
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}
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//
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// Missing functions from std.Build.RunStep
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//
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/// Adds a check for stderr match. Does not add any other checks.
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pub fn expectStdErrMatch(self: *RunStep, bytes: []const u8) void {
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const new_check: RunStep.StdIo.Check = .{
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.expect_stderr_match = self.step.owner.dupe(bytes),
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};
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self.addCheck(new_check);
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}
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/// Adds a check for stdout match as well as a check for exit code 0, if
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/// there is not already an expected termination check.
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pub fn expectStdOutMatch(self: *RunStep, bytes: []const u8) void {
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const new_check: RunStep.StdIo.Check = .{
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.expect_stdout_match = self.step.owner.dupe(bytes),
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};
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self.addCheck(new_check);
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if (!self.hasTermCheck()) {
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self.expectExitCode(0);
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}
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}
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