mirror of
https://github.com/Zeal-Operating-System/ZealOS.git
synced 2024-12-29 00:36:32 +00:00
dbf8647d59
Added top & right borders to RawDr. Improved spacing in some debug and compiler reporting. Fixed RawPutChar and EdLite tab width. Fixed Ui missing '0x' prefix syntax highlighter bug. Added 32BitPaint demo.
235 lines
22 KiB
HTML
Executable file
235 lines
22 KiB
HTML
Executable file
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<meta http-equiv="Content-Type" content="text/html;charset=US-ASCII">
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</style>
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</head>
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<body>
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<pre style="font-family:monospace;font-size:12pt">
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<a name="l1"></a><span class=cF0>#</span><span class=cF1>help_index</span><span class=cF0> </span><span class=cF6>"Memory/Task"</span><span class=cF0>
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<a name="l2"></a></span><span class=cF1>public</span><span class=cF0> </span><span class=cF9>I64</span><span class=cF0> </span><span class=cF5>TaskMemAlloced</span><span class=cF0>(</span><span class=cF9>CTask</span><span class=cF0> *task=</span><span class=cF3>NULL</span><span class=cF0>, </span><span class=cF1>Bool</span><span class=cF0> override_validate=</span><span class=cF3>FALSE</span><span class=cF0>)
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<a name="l3"></a>{</span><span class=cF2>//Count of bytes alloced to a task, used+unused.</span><span class=cF0>
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<a name="l4"></a> </span><span class=cF9>I64</span><span class=cF0> res;
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<a name="l5"></a>
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<a name="l6"></a> </span><span class=cF1>if</span><span class=cF0> (!task)
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<a name="l7"></a> task = </span><span class=cF5>Fs</span><span class=cF0>;
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<a name="l8"></a> </span><span class=cF1>if</span><span class=cF0> (override_validate || </span><span class=cF5>TaskValidate</span><span class=cF7>(</span><span class=cF0>task</span><span class=cF7>)</span><span class=cF0>)
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<a name="l9"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l10"></a> res = task->code_heap->alloced_u8s;
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<a name="l11"></a> </span><span class=cF1>if</span><span class=cF0> (task->code_heap != task->data_heap)
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<a name="l12"></a> res += task->data_heap->alloced_u8s;
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<a name="l13"></a> </span><span class=cF1>return</span><span class=cF0> res;
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<a name="l14"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l15"></a> </span><span class=cF1>else</span><span class=cF0>
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<a name="l16"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cFE>0</span><span class=cF0>;
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<a name="l17"></a>}
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<a name="l18"></a>
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<a name="l19"></a></span><span class=cF1>public</span><span class=cF0> </span><span class=cF9>I64</span><span class=cF0> </span><span class=cF5>TaskMemUsed</span><span class=cF0>(</span><span class=cF9>CTask</span><span class=cF0> *task=</span><span class=cF3>NULL</span><span class=cF0>, </span><span class=cF1>Bool</span><span class=cF0> override_validate=</span><span class=cF3>FALSE</span><span class=cF0>)
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<a name="l20"></a>{</span><span class=cF2>//Count of bytes alloced to a task and in use.</span><span class=cF0>
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<a name="l21"></a> </span><span class=cF9>I64</span><span class=cF0> res;
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<a name="l22"></a>
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<a name="l23"></a> </span><span class=cF1>if</span><span class=cF0> (!task)
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<a name="l24"></a> task = </span><span class=cF5>Fs</span><span class=cF0>;
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<a name="l25"></a> </span><span class=cF1>if</span><span class=cF0> (override_validate || </span><span class=cF5>TaskValidate</span><span class=cF7>(</span><span class=cF0>task</span><span class=cF7>)</span><span class=cF0>)
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<a name="l26"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l27"></a> res = task->code_heap->used_u8s;
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<a name="l28"></a> </span><span class=cF1>if</span><span class=cF0> (task->data_heap != task->code_heap)
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<a name="l29"></a> res += task->data_heap->used_u8s;
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<a name="l30"></a> </span><span class=cF1>return</span><span class=cF0> res;
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<a name="l31"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l32"></a> </span><span class=cF1>else</span><span class=cF0>
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<a name="l33"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cFE>0</span><span class=cF0>;
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<a name="l34"></a>}
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<a name="l35"></a>
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<a name="l36"></a>#</span><span class=cF1>help_index</span><span class=cF0> </span><span class=cF6>"Memory/Task;Debugging/Heap;Memory/Debugging"</span><span class=cF0>
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<a name="l37"></a></span><span class=cF1>public</span><span class=cF0> </span><span class=cF1>Bool</span><span class=cF0> </span><span class=cF5>HeapRep</span><span class=cF0>(</span><span class=cF9>CTask</span><span class=cF0> *task)
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<a name="l38"></a>{</span><span class=cF2>//Report status of task's heap.</span><span class=cF0>
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<a name="l39"></a> </span><span class=cF9>I64</span><span class=cF0> i, count;
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<a name="l40"></a> </span><span class=cF9>CMemUnused</span><span class=cF0> *uum;
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<a name="l41"></a>
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<a name="l42"></a> </span><span class=cF1>if</span><span class=cF0> (!task || task == </span><span class=cF5>Fs</span><span class=cF0>)
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<a name="l43"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l44"></a> </span><span class=cF6>"Task can't HeapRep on self.\n"</span><span class=cF0>;
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<a name="l45"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cF3>FALSE</span><span class=cF0>;
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<a name="l46"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l47"></a> </span><span class=cF1>if</span><span class=cF0> (!</span><span class=cF5>TaskValidate</span><span class=cF7>(</span><span class=cF0>task</span><span class=cF7>)</span><span class=cF0>)
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<a name="l48"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cF3>FALSE</span><span class=cF0>;
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<a name="l49"></a>
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<a name="l50"></a> </span><span class=cF1>PUSHFD</span><span class=cF0>
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<a name="l51"></a> </span><span class=cF1>CLI</span><span class=cF0>
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<a name="l52"></a> </span><span class=cF1>while</span><span class=cF0> (</span><span class=cF5>LBts</span><span class=cF7>(</span><span class=cF0>&task->code_heap->locked_flags, </span><span class=cF3>HClf_LOCKED</span><span class=cF7>)</span><span class=cF0>)
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<a name="l53"></a> </span><span class=cF1>PAUSE</span><span class=cF0>
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<a name="l54"></a> </span><span class=cF1>if</span><span class=cF0> (task->data_heap != task->code_heap)
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<a name="l55"></a> </span><span class=cF1>while</span><span class=cF0> (</span><span class=cF5>LBts</span><span class=cF7>(</span><span class=cF0>&task->data_heap->locked_flags, </span><span class=cF3>HClf_LOCKED</span><span class=cF7>)</span><span class=cF0>)
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<a name="l56"></a> </span><span class=cF1>PAUSE</span><span class=cF0>
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<a name="l57"></a>
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<a name="l58"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i < </span><span class=cF3>MEM_HEAP_HASH_SIZE</span><span class=cF0> >> </span><span class=cFE>3</span><span class=cF0>; i++)
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<a name="l59"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l60"></a> count = </span><span class=cFE>0</span><span class=cF0>;
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<a name="l61"></a> uum = task->code_heap->heap_hash[i];
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<a name="l62"></a> </span><span class=cF1>while</span><span class=cF0> (uum)
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<a name="l63"></a> {
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<a name="l64"></a> count += uum->size;
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<a name="l65"></a> uum = uum->next;
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<a name="l66"></a> }
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<a name="l67"></a> </span><span class=cF1>if</span><span class=cF0> (task->data_heap != task->code_heap)
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<a name="l68"></a> {
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<a name="l69"></a> uum = task->data_heap->heap_hash[i];
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<a name="l70"></a> </span><span class=cF1>while</span><span class=cF0> (uum)
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<a name="l71"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l72"></a> count += uum->size;
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<a name="l73"></a> uum = uum->next;
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<a name="l74"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l75"></a> }
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<a name="l76"></a> </span><span class=cF1>if</span><span class=cF0> (count)
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<a name="l77"></a> </span><span class=cF6>"%03X:%08X\n"</span><span class=cF0>, i << </span><span class=cFE>3</span><span class=cF0>, count;
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<a name="l78"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l79"></a> </span><span class=cF6>'\n'</span><span class=cF0>;
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<a name="l80"></a>
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<a name="l81"></a> uum = task->code_heap->malloc_free_list;
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<a name="l82"></a> </span><span class=cF1>while</span><span class=cF0> (uum)
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<a name="l83"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l84"></a> </span><span class=cF6>"%X, "</span><span class=cF0>, uum->size;
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<a name="l85"></a> uum = uum->next;
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<a name="l86"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l87"></a> </span><span class=cF1>if</span><span class=cF0> (task->data_heap != task->code_heap)
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<a name="l88"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l89"></a> uum = task->data_heap->malloc_free_list;
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<a name="l90"></a> </span><span class=cF1>while</span><span class=cF0> (uum)
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<a name="l91"></a> {
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<a name="l92"></a> </span><span class=cF6>"%X, "</span><span class=cF0>, uum->size;
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<a name="l93"></a> uum = uum->next;
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<a name="l94"></a> }
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<a name="l95"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l96"></a>
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<a name="l97"></a> </span><span class=cF1>if</span><span class=cF0> (task->data_heap != task->code_heap)
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<a name="l98"></a> </span><span class=cF5>LBtr</span><span class=cF0>(&task->data_heap->locked_flags, </span><span class=cF3>HClf_LOCKED</span><span class=cF0>);
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<a name="l99"></a> </span><span class=cF5>LBtr</span><span class=cF0>(&task->code_heap->locked_flags, </span><span class=cF3>HClf_LOCKED</span><span class=cF0>);
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<a name="l100"></a> </span><span class=cF1>POPFD</span><span class=cF0>
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<a name="l101"></a>
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<a name="l102"></a> </span><span class=cF6>'\n'</span><span class=cF0>;
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<a name="l103"></a>}
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<a name="l104"></a>
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<a name="l105"></a>#</span><span class=cF1>help_index</span><span class=cF0> </span><span class=cF6>"Memory/HeapCtrl;Debugging/Heap;Memory/Debugging"</span><span class=cF0>
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<a name="l106"></a></span><span class=cF1>public</span><span class=cF0> </span><span class=cF1>Bool</span><span class=cF0> </span><span class=cF5>IsInHeapCtrl</span><span class=cF0>(</span><span class=cF1>U8</span><span class=cF0> *a, </span><span class=cF9>CHeapCtrl</span><span class=cF0> *hc, </span><span class=cF1>Bool</span><span class=cF0> </span><span class=cF1>lock</span><span class=cF0>=</span><span class=cF3>TRUE</span><span class=cF0>)
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<a name="l107"></a>{</span><span class=cF2>//Check addr if in HeapCtrl.</span><span class=cF0>
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<a name="l108"></a> </span><span class=cF9>CMemBlk</span><span class=cF0> *m;
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<a name="l109"></a>
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<a name="l110"></a> </span><span class=cF1>PUSHFD</span><span class=cF0>
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<a name="l111"></a> </span><span class=cF1>CLI</span><span class=cF0>
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<a name="l112"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cF1>lock</span><span class=cF0>)
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<a name="l113"></a> </span><span class=cF1>while</span><span class=cF0> (</span><span class=cF5>LBts</span><span class=cF7>(</span><span class=cF0>&hc->locked_flags, </span><span class=cF3>HClf_LOCKED</span><span class=cF7>)</span><span class=cF0>)
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<a name="l114"></a> </span><span class=cF1>PAUSE</span><span class=cF0>
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<a name="l115"></a> m = hc->next_mem_blk;
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<a name="l116"></a> </span><span class=cF1>while</span><span class=cF0> (m != &hc->next_mem_blk)
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<a name="l117"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l118"></a> </span><span class=cF1>if</span><span class=cF0> (a >= m && a < m</span><span class=cF7>(</span><span class=cF1>U8</span><span class=cF0> *</span><span class=cF7>)</span><span class=cF0> + m->pags << </span><span class=cF3>MEM_PAG_BITS</span><span class=cF0>)
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<a name="l119"></a> {
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<a name="l120"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cF1>lock</span><span class=cF0>)
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<a name="l121"></a> </span><span class=cF5>LBtr</span><span class=cF0>(&hc->locked_flags, </span><span class=cF3>HClf_LOCKED</span><span class=cF0>);
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<a name="l122"></a> </span><span class=cF1>POPFD</span><span class=cF0>
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<a name="l123"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cF3>TRUE</span><span class=cF0>;
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<a name="l124"></a> }
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<a name="l125"></a> m = m->next;
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<a name="l126"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l127"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cF1>lock</span><span class=cF0>)
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<a name="l128"></a> </span><span class=cF5>LBtr</span><span class=cF0>(&hc->locked_flags, </span><span class=cF3>HClf_LOCKED</span><span class=cF0>);
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<a name="l129"></a> </span><span class=cF1>POPFD</span><span class=cF0>
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<a name="l130"></a>
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<a name="l131"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cF3>FALSE</span><span class=cF0>;
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<a name="l132"></a>}
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<a name="l133"></a>
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<a name="l134"></a></span><span class=cF1>public</span><span class=cF0> </span><span class=cF1>Bool</span><span class=cF0> </span><span class=cF5>HeapCtrlWalk</span><span class=cF0>(</span><span class=cF9>CHeapCtrl</span><span class=cF0> *hc)
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<a name="l135"></a>{</span><span class=cF2>//Check integrity of HeapCtrl.</span><span class=cF0>
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<a name="l136"></a> </span><span class=cF9>I64</span><span class=cF0> i;
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<a name="l137"></a> </span><span class=cF9>CMemUnused</span><span class=cF0> *uum;
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<a name="l138"></a>
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<a name="l139"></a> </span><span class=cF1>PUSHFD</span><span class=cF0>
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<a name="l140"></a> </span><span class=cF1>CLI</span><span class=cF0>
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<a name="l141"></a> </span><span class=cF1>while</span><span class=cF0> (</span><span class=cF5>LBts</span><span class=cF7>(</span><span class=cF0>&hc->locked_flags, </span><span class=cF3>HClf_LOCKED</span><span class=cF7>)</span><span class=cF0>)
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<a name="l142"></a> </span><span class=cF1>PAUSE</span><span class=cF0>
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<a name="l143"></a>
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<a name="l144"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i < </span><span class=cF3>MEM_HEAP_HASH_SIZE</span><span class=cF0> >> </span><span class=cFE>3</span><span class=cF0>; i++)
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<a name="l145"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l146"></a> uum = hc->heap_hash[i];
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<a name="l147"></a> </span><span class=cF1>while</span><span class=cF0> (uum)
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<a name="l148"></a> {
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<a name="l149"></a> </span><span class=cF1>if</span><span class=cF0> (!</span><span class=cF5>IsInHeapCtrl</span><span class=cF7>(</span><span class=cF0>uum, hc, </span><span class=cF3>FALSE</span><span class=cF7>)</span><span class=cF0>)
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<a name="l150"></a> </span><span class=cF1>goto</span><span class=cF0> hc_false;
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<a name="l151"></a> uum = uum->next;
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<a name="l152"></a> }
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<a name="l153"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l154"></a> uum = hc->malloc_free_list;
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<a name="l155"></a> </span><span class=cF1>while</span><span class=cF0> (uum)
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<a name="l156"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l157"></a> </span><span class=cF1>if</span><span class=cF0> (!</span><span class=cF5>IsInHeapCtrl</span><span class=cF7>(</span><span class=cF0>uum, hc, </span><span class=cF3>FALSE</span><span class=cF7>)</span><span class=cF0>)
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<a name="l158"></a> </span><span class=cF1>goto</span><span class=cF0> hc_false;
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<a name="l159"></a> uum = uum->next;
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<a name="l160"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l161"></a>
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<a name="l162"></a> #</span><span class=cF1>if</span><span class=cF0> </span><span class=cF3>_CONFIG_HEAP_DEBUG</span><span class=cF0>
|
|
<a name="l163"></a> </span><span class=cF9>CMemUsed</span><span class=cF0> *um, *um1;
|
|
<a name="l164"></a> um1 = (&hc->next_um)(</span><span class=cF1>U8</span><span class=cF0> *) - </span><span class=cF1>offset</span><span class=cF0>(</span><span class=cF9>CMemUsed</span><span class=cF0>.next);
|
|
<a name="l165"></a> um = um1->next;
|
|
<a name="l166"></a> </span><span class=cF1>while</span><span class=cF0> (um != um1)
|
|
<a name="l167"></a> </span><span class=cF7>{</span><span class=cF0>
|
|
<a name="l168"></a> </span><span class=cF1>if</span><span class=cF0> (!</span><span class=cF5>IsInHeapCtrl</span><span class=cF7>(</span><span class=cF0>um, hc, </span><span class=cF3>FALSE</span><span class=cF7>)</span><span class=cF0>)
|
|
<a name="l169"></a> </span><span class=cF1>goto</span><span class=cF0> hc_false;
|
|
<a name="l170"></a> um = um->next;
|
|
<a name="l171"></a> </span><span class=cF7>}</span><span class=cF0>
|
|
<a name="l172"></a>#</span><span class=cF1>endif</span><span class=cF0>
|
|
<a name="l173"></a>
|
|
<a name="l174"></a> </span><span class=cF5>LBtr</span><span class=cF0>(&hc->locked_flags, </span><span class=cF3>HClf_LOCKED</span><span class=cF0>);
|
|
<a name="l175"></a> </span><span class=cF1>POPFD</span><span class=cF0>
|
|
<a name="l176"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cF3>TRUE</span><span class=cF0>;
|
|
<a name="l177"></a>
|
|
<a name="l178"></a> hc_false:
|
|
<a name="l179"></a> </span><span class=cF5>LBtr</span><span class=cF0>(&hc->locked_flags, </span><span class=cF3>HClf_LOCKED</span><span class=cF0>);
|
|
<a name="l180"></a> </span><span class=cF1>POPFD</span><span class=cF0>
|
|
<a name="l181"></a>
|
|
<a name="l182"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cF3>FALSE</span><span class=cF0>;
|
|
<a name="l183"></a>}
|
|
<a name="l184"></a>
|
|
<a name="l185"></a>#</span><span class=cF1>help_index</span><span class=cF0> </span><span class=cF6>"Memory/Task;Debugging/Heap;Memory/Debugging"</span><span class=cF0>
|
|
<a name="l186"></a></span><span class=cF1>public</span><span class=cF0> </span><span class=cF1>Bool</span><span class=cF0> </span><span class=cF5>IsInHeap</span><span class=cF0>(</span><span class=cF1>U8</span><span class=cF0> *a, </span><span class=cF9>CTask</span><span class=cF0> *task=</span><span class=cF3>NULL</span><span class=cF0>, </span><span class=cF1>Bool</span><span class=cF0> </span><span class=cF1>lock</span><span class=cF0>=</span><span class=cF3>TRUE</span><span class=cF0>)
|
|
<a name="l187"></a>{</span><span class=cF2>//Check addr if in task's heaps.</span><span class=cF0>
|
|
<a name="l188"></a> </span><span class=cF1>if</span><span class=cF0> (!task)
|
|
<a name="l189"></a> task = </span><span class=cF5>Fs</span><span class=cF0>;
|
|
<a name="l190"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cF5>TaskValidate</span><span class=cF7>(</span><span class=cF0>task</span><span class=cF7>)</span><span class=cF0> && </span><span class=cF7>(</span><span class=cF5>IsInHeapCtrl</span><span class=cF0>(a, task->code_heap, </span><span class=cF1>lock</span><span class=cF0>) ||
|
|
<a name="l191"></a> task->data_heap != task->code_heap &&
|
|
<a name="l192"></a> </span><span class=cF5>IsInHeapCtrl</span><span class=cF0>(a, task->data_heap, </span><span class=cF1>lock</span><span class=cF0>)</span><span class=cF7>)</span><span class=cF0>)
|
|
<a name="l193"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cF3>TRUE</span><span class=cF0>;
|
|
<a name="l194"></a> </span><span class=cF1>else</span><span class=cF0>
|
|
<a name="l195"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cF3>FALSE</span><span class=cF0>;
|
|
<a name="l196"></a>}
|
|
<a name="l197"></a>
|
|
<a name="l198"></a></span><span class=cF1>public</span><span class=cF0> </span><span class=cF1>Bool</span><span class=cF0> </span><span class=cF5>HeapWalk</span><span class=cF0>(</span><span class=cF9>CTask</span><span class=cF0> *task=</span><span class=cF3>NULL</span><span class=cF0>)
|
|
<a name="l199"></a>{</span><span class=cF2>//Check integrity of task's heaps.</span><span class=cF0>
|
|
<a name="l200"></a> </span><span class=cF1>if</span><span class=cF0> (!task)
|
|
<a name="l201"></a> task = </span><span class=cF5>Fs</span><span class=cF0>;
|
|
<a name="l202"></a> </span><span class=cF1>if</span><span class=cF0> (!</span><span class=cF5>TaskValidate</span><span class=cF7>(</span><span class=cF0>task</span><span class=cF7>)</span><span class=cF0> || !</span><span class=cF5>HeapCtrlWalk</span><span class=cF7>(</span><span class=cF0>task->code_heap</span><span class=cF7>)</span><span class=cF0> || task->data_heap != task->code_heap && !</span><span class=cF5>HeapCtrlWalk</span><span class=cF7>(</span><span class=cF0>task->data_heap</span><span class=cF7>)</span><span class=cF0>)
|
|
<a name="l203"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cF3>FALSE</span><span class=cF0>;
|
|
<a name="l204"></a> </span><span class=cF1>else</span><span class=cF0>
|
|
<a name="l205"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cF3>TRUE</span><span class=cF0>;
|
|
<a name="l206"></a>}
|
|
</span></pre></body>
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</html>
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